Player Matchup

Izanami
Izanami
ArgyleNobody
Izanami
Level 107
God Stats
1W - 1L
1,470 SR
Queue Stats
40W - 40L
1,495 Elo+
Solo
Bacchus
Bacchus
Bigjuju2-
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,097 Elo+
Party 2
Hun Batz
Hun Batz
LAvishpoPPer
Hun Batz
Level 65
God Stats
2W - 9L
1,336 SR
Queue Stats
320W - 332L
1,446 Elo+
Party 3
He Bo
He Bo
LuZicul
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 127L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
kristaawistaa
Nu Wa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
994 Elo+
Party 2
Team Averages
Level 68
1,461 SR
1,300 Elo+

VS

Team Averages
Level 95
1,554 SR
1,318 Elo+
Chiron
Chiron
KJMCDT
Chiron
Level 159
God Stats
7W - 5L
1,683 SR
Queue Stats
602W - 629L
1,365 Elo+
Solo
Nemesis
Nemesis
Rexus91
Nemesis
Level 118
God Stats
1W - 0L
1,338 SR
Queue Stats
8W - 8L
1,312 Elo+
Party 1
Scylla
Scylla
molossus02
Scylla
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,270 Elo+
Party 1
Fenrir
Fenrir
slasherK70
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,289 Elo+
Party 1
Merlin
Merlin
yair3005y345
Merlin
Level 63
God Stats
5W - 1L
1,752 SR
Queue Stats
321W - 328L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArgyleNobody
Izanami
14
2 / 6 / 7
8,627
784
5,006
9,659
3,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Bigjuju2-
Bacchus
14
2 / 6 / 7
8,114
738
6,964
11,301
10,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
LAvishpoPPer
Hun Batz
14
1 / 7 / 5
8,226
748
6,099
12,398
4,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
LuZicul
He Bo
15
8 / 6 / 2
9,098
827
12,009
8,775
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 4 / 5
7,935
721
5,060
6,281
2,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KJMCDT
Chiron
16
7 / 2 / 10
9,543
868
7,282
8,012
3,274
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Rexus91
Nemesis
15
4 / 4 / 21
9,352
850
8,006
10,400
4,570
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
molossus02
Scylla
17
5 / 1 / 15
10,043
913
7,101
7,250
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
slasherK70
Fenrir
16
8 / 4 / 17
10,106
919
6,497
10,243
7,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
5 / 3 / 18
10,024
911
12,208
7,993
3,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
14
Kills
29
29
Deaths
14
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArgyleNobody
Izanami
2
6
7
0.92
L
Bacchus
Bigjuju2-
Bacchus
2
6
7
0.92
W
Chiron
KJMCDT
Chiron
7
2
10
6
L
Hun Batz
LAvishpoPPer
Hun Batz
1
7
5
0.5
L
He Bo
LuZicul
He Bo
8
6
2
1.5
W
Nemesis
Rexus91
Nemesis
4
4
21
3.63
L
1
4
5
0.88
W
Scylla
molossus02
Scylla
5
1
15
12.5
W
Fenrir
slasherK70
Fenrir
8
4
17
4.13
W
Merlin
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
41,094
48,414
Taken
43,898
24,684
Mitigated
21,166
7,050
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArgyleNobody
Izanami
5,006
2,382
662
987
9,659
3,892
1,360
3,760
5,899
0
17,587
L
Bacchus
Bigjuju2-
Bacchus
6,964
461
144
0
11,301
10,846
0
3,934
7,367
12,117
0
W
Chiron
KJMCDT
Chiron
7,282
1,795
2,179
3,175
8,012
3,274
432
4,470
3,542
0
18,158
L
Hun Batz
LAvishpoPPer
Hun Batz
6,099
841
684
1,268
12,398
4,816
353
5,963
6,435
0
14,013
L
He Bo
LuZicul
He Bo
12,009
300
693
1,532
8,775
3,026
0
2,772
6,003
21,173
0
W
Nemesis
Rexus91
Nemesis
8,006
2,193
2,516
2,231
10,400
4,570
675
6,858
3,542
0
11,969
L
5,060
1,741
674
406
6,281
2,104
217
2,880
3,401
10,428
0
W
Scylla
molossus02
Scylla
7,101
954
1,256
2,653
7,250
2,692
1,381
3,382
3,868
22,902
0
W
Fenrir
slasherK70
Fenrir
6,497
1,439
1,610
1,434
10,243
7,443
846
5,807
4,436
0
10,819
W
Merlin
12,208
493
1,204
811
7,993
3,187
1,483
3,516
4,477
31,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
49,068
88
Minions Killed
121
0
Camps Cleared
0
893,108
Distance Traveled
1,025,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,627
784
27
2
0
170,162
0
L
Bacchus
8,114
738
6
1
0
194,784
0
W
Chiron
9,543
868
23
2
0
171,097
0
L
Hun Batz
8,226
748
23
2
0
195,851
0
L
He Bo
9,098
827
22
2
0
145,522
0
W
Nemesis
9,352
850
8
1
0
219,094
0
L
Nu Wa
7,935
721
10
1
0
186,789
0
W
Scylla
10,043
913
35
3
0
218,161
0
W
Fenrir
10,106
919
13
1
0
216,320
0
W
Merlin
10,024
911
42
4
0
200,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role