Player Matchup

Gilgamesh
Gilgamesh
G1ant_SockMonkey
Gilgamesh
Level 109
God Stats
26W - 6L
1,738 SR
Queue Stats
222W - 138L
1,704 Elo+
Party 2
Sol
Sol
TheOGthief115
Sol
Level 29
God Stats
1W - 0L
1,743 SR
Queue Stats
259W - 171L
1,612 Elo+
Party 2
Geb
Geb
bicker9
Geb
Level 125
God Stats
1W - 0L
1,733 SR
Queue Stats
70W - 42L
1,755 Elo+
Party 2
Team Averages
Level 88
1,738 SR
1,690 Elo+

VS

Team Averages
Level 87
1,527 SR
1,550 Elo+
Anubis
Anubis
AsmodeussLust
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,589 Elo+
Solo
Danzaburou
Danzaburou
DNELSON420
Danzaburou
Level 100
God Stats
27W - 28L
1,560 SR
Queue Stats
73W - 77L
1,561 Elo+
Party 1
Khepri
Khepri
SuperTastyMango
Khepri
Level 154
God Stats
5W - 6L
1,521 SR
Queue Stats
264W - 288L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
8 / 0 / 6
8,830
883
8,748
8,392
3,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 0 / 7
7,958
796
11,222
4,065
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
10
1 / 2 / 12
7,384
738
4,256
8,757
3,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,307
631
6,174
8,639
4,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DNELSON420
Danzaburou
9
1 / 5 / 1
6,441
644
4,979
7,991
2,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 2
6,682
668
3,502
9,781
6,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Danzaburou
DNELSON420
Danzaburou
1
5
1
0.3
W
Gilgamesh
8
0
6
11
L
0
4
2
0.25
W
5
0
7
8.5
W
Geb
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
14,655
21,214
Taken
26,411
8,262
Mitigated
13,448
7,417
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,174
122
0
1,498
8,639
4,193
0
5,065
3,444
22,683
0
L
Danzaburou
DNELSON420
Danzaburou
4,979
1,480
0
465
7,991
2,766
0
3,724
4,001
0
18,132
W
Gilgamesh
8,748
2,929
0
2,079
8,392
3,380
423
3,251
5,141
0
25,364
L
3,502
411
675
1,305
9,781
6,489
0
5,927
3,488
9,470
0
W
11,222
3,721
827
1,772
4,065
1,252
1,384
1,250
2,815
34,467
0
W
Geb
4,256
933
607
2,132
8,757
3,630
231
5,237
3,520
17,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,172
Gold Earned
19,430
108
Minions Killed
85
0
Camps Cleared
0
565,767
Distance Traveled
475,514
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,307
631
32
3
0
142,468
0
L
Danzaburou
6,441
644
38
4
0
152,283
2
W
Gilgamesh
8,830
883
29
3
0
208,919
2
L
Khepri
6,682
668
15
2
0
180,763
1
W
Sol
7,958
796
66
7
0
178,750
0
W
Geb
7,384
738
13
1
0
178,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role