Player Matchup

Ganesha
Ganesha
Platinum III
Ahreum_Takune1
Ganesha
Platinum III
Level 157
God Stats
3W - 5L
1,737 SR
Queue Stats
75W - 56L
2,174 MMR
Party 1
Anubis
Anubis
Platinum III
iKingOzymandias
Anubis
Platinum III
Level 158
God Stats
2W - 0L
1,793 SR
Queue Stats
71W - 54L
2,174 MMR
Party 1
Fenrir
Fenrir
Diamond I
xxmaverickxx028
Fenrir
Diamond I
Level 85
God Stats
43W - 32L
1,657 SR
Queue Stats
800W - 694L
2,338 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,729 SR
2,229 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 70
1,640 SR
1,962 MMR
Anhur
Anhur
Diamond II
Magneti
Anhur
Diamond II
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond III
firetrai7
Scylla
Diamond III
Level 49
God Stats
25W - 7L
1,786 SR
Queue Stats
97W - 21L
2,299 MMR
Party 2
Cerberus
Cerberus
Platinum IV
iFLeeexX
Cerberus
Platinum IV
Level 124
God Stats
7W - 8L
1,633 SR
Queue Stats
81W - 102L
2,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 19
14,957
680
10,908
23,560
28,816
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
11 / 4 / 8
15,521
706
23,001
17,665
9,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 3 / 9
15,047
684
17,563
21,379
11,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
TiamatSetAphroditeGilgameshAthena

VS

Bans
CabrakanArtioChang'eAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Magneti
Anhur
16
6 / 8 / 3
14,172
644
20,728
21,819
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
firetrai7
Scylla
16
1 / 5 / 3
12,470
567
12,691
14,482
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
iFLeeexX
Cerberus
16
3 / 7 / 4
12,902
586
12,315
30,079
33,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
20
Kills
10
10
Deaths
20
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
19
3.17
L
Anhur
Magneti
Anhur
6
8
3
0.94
L
Scylla
firetrai7
Scylla
1
5
3
0.5
L
Cerberus
iFLeeexX
Cerberus
3
7
4
0.71
W
11
4
8
3.75
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,472
Damage
45,734
62,604
Taken
66,380
50,226
Mitigated
42,823
23,542
Healing
18,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,908
1,155
0
6,700
23,560
28,816
102
8,414
14,312
40,830
0
L
Anhur
Magneti
Anhur
20,728
11,728
0
4,944
21,819
5,416
2,086
13,361
8,458
0
82,870
L
Scylla
firetrai7
Scylla
12,691
1,267
0
2,515
14,482
3,583
1,155
7,528
6,954
72,002
0
L
Cerberus
iFLeeexX
Cerberus
12,315
833
418
10,881
30,079
33,824
21
13,073
17,006
51,523
0
W
23,001
2,161
0
9,987
17,665
9,581
2,361
8,306
8,894
76,209
0
W
17,563
5,553
0
6,855
21,379
11,829
989
7,522
13,346
0
99,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
39,544
251
Minions Killed
288
0
Camps Cleared
0
1,186,168
Distance Traveled
1,091,250
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,957
680
9
0
0
410,917
4
L
Anhur
14,172
644
77
4
0
349,948
5
L
Scylla
12,470
567
120
5
0
373,004
4
L
Cerberus
12,902
586
91
4
0
368,298
6
W
Anubis
15,521
706
118
5
0
322,950
5
W
Fenrir
15,047
684
124
6
0
452,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role