Player Matchup

Fenrir
Fenrir
DylanLV420
Fenrir
Level 60
God Stats
15W - 10L
1,518 SR
Queue Stats
131W - 157L
1,422 Elo+
Party 2
Hades
Hades
InhumanMalice
Hades
Level 47
God Stats
37W - 36L
1,498 SR
Queue Stats
80W - 87L
1,347 Elo+
Party 2
Zhong Kui
Zhong Kui
NightLotus43072
Zhong Kui
Level 88
God Stats
14W - 13L
1,508 SR
Queue Stats
251W - 258L
1,348 Elo+
Solo
Scylla
Scylla
TruEminence
Scylla
Level 66
God Stats
1W - 2L
1,312 SR
Queue Stats
105W - 106L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yugo2490
Cu Chulainn
Level 68
God Stats
3W - 6L
1,443 SR
Queue Stats
151W - 188L
1,385 Elo+
Solo
Team Averages
Level 66
1,456 SR
1,376 Elo+

VS

Team Averages
Level 57
1,544 SR
1,412 Elo+
Hel
Hel
 
Hel
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BioticMabari
Bellona
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DoGhAiR
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 186L
1,348 Elo+
Solo
Bakasura
Bakasura
KallMeByKami
Bakasura
Level 78
God Stats
33W - 36L
1,472 SR
Queue Stats
317W - 384L
1,363 Elo+
Solo
Jing Wei
Jing Wei
OdezYT
Jing Wei
Level 64
God Stats
1W - 3L
1,746 SR
Queue Stats
141W - 190L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DylanLV420
Fenrir
15
6 / 2 / 9
9,342
584
7,461
9,561
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 2
8,655
541
4,563
6,888
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
NightLotus43072
Zhong Kui
16
11 / 4 / 5
10,265
642
11,407
13,483
8,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
15
3 / 1 / 6
9,511
594
10,274
5,168
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Yugo2490
Cu Chulainn
15
7 / 5 / 10
9,298
581
11,468
14,456
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 6 / 2
6,818
426
2,784
11,427
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BioticMabari
Bellona
12
4 / 3 / 1
7,815
488
4,565
12,286
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
DoGhAiR
Kumbhakarna
11
4 / 7 / 2
8,078
505
5,216
16,604
12,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
KallMeByKami
Bakasura
16
4 / 3 / 4
9,603
600
7,407
13,663
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
OdezYT
Jing Wei
12
2 / 8 / 5
7,318
457
6,507
10,925
2,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
27
Kills
14
15
Deaths
27
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
2
0.17
L
Bellona
BioticMabari
Bellona
4
3
1
1.5
L
Kumbhakarna
DoGhAiR
Kumbhakarna
4
7
2
0.71
W
Fenrir
DylanLV420
Fenrir
6
2
9
5.25
W
0
3
2
0.33
L
Bakasura
KallMeByKami
Bakasura
4
3
4
2
W
Zhong Kui
NightLotus43072
Zhong Kui
11
4
5
3.38
L
Jing Wei
OdezYT
Jing Wei
2
8
5
0.56
W
Scylla
3
1
6
6
W
Cu Chulainn
Yugo2490
Cu Chulainn
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,173
Damage
26,479
49,556
Taken
64,905
25,120
Mitigated
30,785
13,066
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,784
0
429
4,618
11,427
3,673
0
6,451
4,488
26,824
0
L
Bellona
BioticMabari
Bellona
4,565
1,707
609
3,755
12,286
6,554
1,113
5,449
6,763
0
30,777
L
Kumbhakarna
DoGhAiR
Kumbhakarna
5,216
827
0
555
16,604
12,393
167
5,520
11,028
17,278
0
W
Fenrir
DylanLV420
Fenrir
7,461
1,620
0
3,268
9,561
5,516
1,594
398
9,018
0
42,530
W
4,563
649
155
1,814
6,888
3,719
982
0
6,678
43,722
0
L
Bakasura
KallMeByKami
Bakasura
7,407
5,689
0
1,563
13,663
5,392
0
4,609
8,993
0
73,774
W
Zhong Kui
NightLotus43072
Zhong Kui
11,407
1,174
0
4,367
13,483
8,602
1,666
2,041
11,362
53,769
0
L
Jing Wei
OdezYT
Jing Wei
6,507
5,246
0
400
10,925
2,773
182
3,536
7,389
0
33,501
W
Scylla
10,274
63
0
0
5,168
1,776
60
2,375
2,585
46,027
0
W
Cu Chulainn
Yugo2490
Cu Chulainn
11,468
4,716
61
3,401
14,456
5,507
1,487
3,186
11,270
0
46,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
39,632
445
Minions Killed
336
0
Camps Cleared
0
1,410,442
Distance Traveled
1,503,498
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,818
426
51
3
0
255,620
4
L
Bellona
7,815
488
70
4
0
283,503
9
L
Kumbhakarna
8,078
505
24
2
0
309,401
1
W
Fenrir
9,342
584
83
5
0
330,155
2
W
Hades
8,655
541
100
6
0
215,521
0
L
Bakasura
9,603
600
140
9
0
350,886
0
W
Zhong Kui
10,265
642
87
5
0
276,144
4
L
Jing Wei
7,318
457
51
3
0
304,088
2
W
Scylla
9,511
594
104
7
0
302,004
4
W
Cu Chulainn
9,298
581
71
4
0
286,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role