Player Matchup

Loki
Loki
Darth SunJei
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,514 Elo+
Solo
Janus
Janus
GMCriZ
Janus
Level 25
God Stats
0W - 8L
1,253 SR
Queue Stats
94W - 83L
1,580 Elo+
Solo
Osiris
Osiris
OGScales
Osiris
Level 29
God Stats
1W - 2L
1,330 SR
Queue Stats
129W - 110L
1,582 Elo+
Solo
Ullr
Ullr
Paul_-_Phoenix_
Ullr
Level 26
God Stats
19W - 6L
1,658 SR
Queue Stats
241W - 90L
1,657 Elo+
Solo
Hades
Hades
xKunaiWithChain
Hades
Level 28
God Stats
9W - 4L
1,758 SR
Queue Stats
112W - 81L
1,637 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,594 Elo+

VS

Team Averages
Level 24
1,545 SR
1,654 Elo+
Mercury
Mercury
BlvckestHeart
Mercury
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
187W - 204L
1,540 Elo+
Solo
Artemis
Artemis
LucinaMLX
Artemis
Level 14
God Stats
3W - 2L
1,215 SR
Queue Stats
49W - 34L
1,618 Elo+
Solo
Kukulkan
Kukulkan
Usug
Kukulkan
Level 18
God Stats
2W - 1L
1,728 SR
Queue Stats
4W - 1L
1,894 Elo+
Party 1
Ymir
Ymir
WingedVings
Ymir
Level 44
God Stats
3W - 4L
1,672 SR
Queue Stats
51W - 54L
1,583 Elo+
Party 1
Nike
Nike
Zhazy
Nike
Level 26
God Stats
1W - 0L
1,609 SR
Queue Stats
20W - 16L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
4,835
284
52
2,438
342
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Janus
GMCriZ
Janus
15
1 / 2 / 1
8,518
501
9,014
8,127
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
OGScales
Osiris
14
4 / 3 / 2
8,524
501
9,564
13,386
13,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 0 / 0
6,931
408
3,330
5,400
1,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 3
7,252
427
2,486
12,661
7,137
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
1 / 2 / 2
9,219
542
2,294
9,511
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
LucinaMLX
Artemis
16
3 / 0 / 1
10,591
623
7,869
8,712
3,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Usug
Kukulkan
15
2 / 1 / 2
9,079
534
6,355
6,753
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 6
8,889
523
6,080
10,532
5,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Zhazy
Nike
16
3 / 2 / 2
9,890
582
7,302
11,390
6,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
11
12
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
1
2
2
1
L
0
3
0
0
L
Janus
GMCriZ
Janus
1
2
1
0.75
W
Artemis
LucinaMLX
Artemis
3
0
1
3.5
L
Osiris
OGScales
Osiris
4
3
2
1.67
L
0
0
0
0
W
Kukulkan
Usug
Kukulkan
2
1
2
3
W
2
1
6
5
W
Nike
Zhazy
Nike
3
2
2
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
29,900
42,012
Taken
46,898
25,353
Mitigated
21,994
8,208
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
2,294
801
0
0
9,511
3,360
232
2,764
6,627
0
68,125
L
52
0
0
0
2,438
342
0
0
2,438
0
3,847
L
Janus
GMCriZ
Janus
9,014
148
0
1,806
8,127
3,113
0
3,551
4,576
69,677
0
W
Artemis
LucinaMLX
Artemis
7,869
4,785
0
5,000
8,712
3,263
6,114
1,744
6,843
0
81,539
L
Osiris
OGScales
Osiris
9,564
2,532
0
3,450
13,386
13,133
0
3,311
10,075
0
49,260
L
3,330
1,347
0
1,671
5,400
1,628
0
375
5,025
0
39,181
W
Kukulkan
Usug
Kukulkan
6,355
850
0
1,230
6,753
2,577
1,018
2,718
3,771
55,311
0
W
6,080
1,222
0
2,578
10,532
5,930
309
3,011
7,290
15,515
0
W
Nike
Zhazy
Nike
7,302
1,586
0
3,260
11,390
6,864
58
731
10,067
0
64,678
L
2,486
338
103
1,178
12,661
7,137
0
5,198
7,463
16,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,060
Gold Earned
47,668
388
Minions Killed
538
0
Camps Cleared
0
1,189,735
Distance Traveled
1,503,107
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,219
542
119
7
0
295,564
3
L
Loki
4,835
284
13
1
0
85,313
0
L
Janus
8,518
501
160
9
0
317,501
3
W
Artemis
10,591
623
153
9
0
259,176
1
L
Osiris
8,524
501
102
6
0
276,006
1
L
Ullr
6,931
408
88
5
0
204,787
0
W
Kukulkan
9,079
534
107
6
0
328,007
0
W
Ymir
8,889
523
21
1
0
318,642
5
W
Nike
9,890
582
138
8
0
301,718
2
L
Hades
7,252
427
25
1
0
306,128
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role