Player Matchup

Tiamat
Tiamat
EdgyMemes8
Tiamat
Level 102
God Stats
10W - 5L
1,761 SR
Queue Stats
751W - 525L
1,640 Elo+
Party 2
Artio
Artio
FireNeeck
Artio
Level 127
God Stats
20W - 14L
1,676 SR
Queue Stats
792W - 558L
1,663 Elo+
Party 2
Da Ji
Da Ji
HeavenlyScales
Da Ji
Level 94
God Stats
7W - 5L
1,646 SR
Queue Stats
93W - 63L
1,717 Elo+
Party 2
Team Averages
Level 108
1,694 SR
1,673 Elo+

VS

Team Averages
Level 131
1,621 SR
1,757 Elo+
Cernunnos
Cernunnos
Jaarumii
Cernunnos
Level 108
God Stats
1W - 0L
1,777 SR
Queue Stats
8W - 2L
1,803 Elo+
Party 1
Vulcan
Vulcan
Urudesu
Vulcan
Level 160
God Stats
1W - 0L
1,401 SR
Queue Stats
71W - 66L
1,625 Elo+
Party 1
Achilles
Achilles
iAndrohmeda
Achilles
Level 126
God Stats
6W - 2L
1,686 SR
Queue Stats
83W - 38L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EdgyMemes8
Tiamat
18
7 / 5 / 7
13,954
775
21,335
21,558
15,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
FireNeeck
Artio
17
5 / 4 / 10
12,707
706
13,684
22,662
28,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 12 / 4
12,184
677
13,301
17,905
10,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jaarumii
Cernunnos
17
9 / 5 / 9
13,904
772
21,040
21,266
7,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Urudesu
Vulcan
16
3 / 6 / 11
12,547
697
15,854
15,217
5,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
iAndrohmeda
Achilles
16
9 / 8 / 7
13,770
765
15,108
25,607
26,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
19
Kills
21
21
Deaths
19
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EdgyMemes8
Tiamat
7
5
7
2.1
L
Artio
FireNeeck
Artio
5
4
10
2.5
L
7
12
4
0.75
W
Cernunnos
Jaarumii
Cernunnos
9
5
9
2.7
W
Vulcan
Urudesu
Vulcan
3
6
11
1.42
W
Achilles
iAndrohmeda
Achilles
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,320
Damage
52,002
62,125
Taken
62,090
54,752
Mitigated
39,110
19,802
Healing
20,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EdgyMemes8
Tiamat
21,335
2,286
152
7,717
21,558
15,096
1,219
6,171
15,095
79,320
0
L
Artio
FireNeeck
Artio
13,684
1,189
1,977
9,106
22,662
28,898
669
4,596
17,856
40,079
0
L
13,301
2,788
0
850
17,905
10,758
1,099
5,150
12,455
0
37,293
W
Cernunnos
Jaarumii
Cernunnos
21,040
10,779
0
7,849
21,266
7,127
2,115
14,159
7,107
0
78,460
W
Vulcan
Urudesu
Vulcan
15,854
2,576
130
4,999
15,217
5,593
598
8,516
6,701
83,964
0
W
Achilles
iAndrohmeda
Achilles
15,108
5,512
0
7,036
25,607
26,390
529
12,380
13,227
0
35,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,845
Gold Earned
40,221
200
Minions Killed
237
0
Camps Cleared
0
944,963
Distance Traveled
950,552
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,954
775
130
7
0
335,962
2
L
Artio
12,707
706
35
2
0
331,239
3
L
Da Ji
12,184
677
35
2
0
277,762
0
W
Cernunnos
13,904
772
109
6
0
283,967
0
W
Vulcan
12,547
697
99
6
0
340,240
2
W
Achilles
13,770
765
29
2
0
326,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role