Player Matchup

Chernobog
Chernobog
Animac3
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,774 Elo+
Party 1
Mercury
Mercury
Kyootie
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,474 Elo+
Party 1
Scylla
Scylla
Mushroomsanha
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,659 Elo+
Party 1
Kuzenbo
Kuzenbo
RazorPP
Kuzenbo
Level 26
God Stats
2W - 1L
1,859 SR
Queue Stats
10W - 5L
1,604 Elo+
Party 1
Horus
Horus
TeemoDeus
Horus
Level 26
God Stats
1W - 1L
1,869 SR
Queue Stats
14W - 15L
1,471 Elo+
Party 1
Team Averages
Level 37
1,646 SR
1,596 Elo+

VS

Team Averages
Level 14
1,611 SR
1,590 Elo+
Mercury
Mercury
LetMeFarm112
Mercury
Level 26
God Stats
4W - 2L
1,796 SR
Queue Stats
95W - 57L
1,708 Elo+
Solo
Izanami
Izanami
OoneShoterO
Izanami
Level 8
God Stats
4W - 4L
1,440 SR
Queue Stats
12W - 17L
1,359 Elo+
Solo
Agni
Agni
f6at10orTroll
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,888 Elo+
Solo
Yemoja
Yemoja
othayak
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
zielak225
Gilgamesh
Level 28
God Stats
13W - 8L
1,818 SR
Queue Stats
61W - 56L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Animac3
Chernobog
9
6 / 4 / 3
6,941
496
6,710
9,622
3,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Kyootie
Mercury
11
6 / 6 / 4
7,174
512
5,510
11,319
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 3
6,989
499
6,113
7,164
1,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kuzenbo
RazorPP
Kuzenbo
8
1 / 7 / 11
6,670
476
6,406
11,908
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
TeemoDeus
Horus
11
2 / 5 / 1
7,083
506
5,998
12,573
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LetMeFarm112
Mercury
13
6 / 2 / 11
8,136
581
8,894
10,264
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
OoneShoterO
Izanami
10
1 / 4 / 6
6,420
459
1,794
8,268
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 3 / 4
9,196
657
13,411
8,297
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
othayak
Yemoja
10
2 / 6 / 9
6,670
476
3,267
9,021
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
zielak225
Gilgamesh
13
6 / 2 / 4
8,067
576
9,151
10,127
5,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
17
Kills
25
25
Deaths
17
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Animac3
Chernobog
6
4
3
1.88
L
Mercury
Kyootie
Mercury
6
6
4
1.33
W
Mercury
LetMeFarm112
Mercury
6
2
11
5.75
L
2
3
3
1.17
W
Izanami
OoneShoterO
Izanami
1
4
6
1
L
Kuzenbo
RazorPP
Kuzenbo
1
7
11
0.93
L
Horus
TeemoDeus
Horus
2
5
1
0.5
W
10
3
4
4
W
Yemoja
othayak
Yemoja
2
6
9
1.08
W
Gilgamesh
zielak225
Gilgamesh
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,737
Damage
36,517
52,586
Taken
45,977
31,875
Mitigated
17,642
8,087
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Animac3
Chernobog
6,710
4,470
0
1,782
9,622
3,025
448
3,479
6,143
0
25,550
L
Mercury
Kyootie
Mercury
5,510
2,512
0
500
11,319
4,018
0
2,703
8,616
0
32,728
W
Mercury
LetMeFarm112
Mercury
8,894
4,266
0
250
10,264
3,045
0
2,104
8,010
0
51,710
L
6,113
1,325
0
1,411
7,164
1,920
204
3,911
3,253
31,958
0
W
Izanami
OoneShoterO
Izanami
1,794
1,160
0
1,047
8,268
2,806
924
3,112
5,134
0
31,791
L
Kuzenbo
RazorPP
Kuzenbo
6,406
2,529
0
626
11,908
13,126
316
4,877
7,031
11,498
0
L
Horus
TeemoDeus
Horus
5,998
2,645
89
3,679
12,573
9,786
0
1,708
10,865
0
30,415
W
13,411
2,951
0
2,736
8,297
2,616
0
2,460
5,837
62,719
0
W
Yemoja
othayak
Yemoja
3,267
1,518
916
469
9,021
3,957
60
4,206
4,793
10,347
0
W
Gilgamesh
zielak225
Gilgamesh
9,151
2,239
0
3,218
10,127
5,218
448
593
9,084
0
39,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
38,489
223
Minions Killed
351
0
Camps Cleared
0
1,240,655
Distance Traveled
1,323,417
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,941
496
36
3
0
231,090
0
L
Mercury
7,174
512
50
4
0
266,721
1
W
Mercury
8,136
581
83
6
0
291,627
0
L
Scylla
6,989
499
72
5
0
236,473
6
W
Izanami
6,420
459
63
5
0
246,908
2
L
Kuzenbo
6,670
476
6
0
0
255,617
0
L
Horus
7,083
506
59
4
0
250,754
1
W
Agni
9,196
657
110
8
0
255,000
4
W
Yemoja
6,670
476
18
1
0
264,052
2
W
Gilgamesh
8,067
576
77
6
0
265,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role