Player Matchup

Anhur
Anhur
OMGitsYupi
Anhur
Level 8
God Stats
5W - 2L
1,563 SR
Queue Stats
87W - 12L
1,868 Elo+
Party 2
Ullr
Ullr
RuinMаg
Ullr
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,763 Elo+
Party 2
Skadi
Skadi
Zekrona
Skadi
Level 160
God Stats
1W - 0L
1,777 SR
Queue Stats
10W - 4L
1,779 Elo+
Party 2
Team Averages
Level 69
1,614 SR
1,803 Elo+

VS

Team Averages
Level 47
1,383 SR
1,425 Elo+
Fenrir
Fenrir
Malhal
Fenrir
Level 9
God Stats
0W - 2L
1,148 SR
Queue Stats
0W - 4L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Natsu3162
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PlagueInferno
Tiamat
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
16 / 2 / 13
14,704
980
18,428
13,928
5,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
16
9 / 2 / 18
13,284
886
9,632
16,106
16,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Zekrona
Skadi
14
7 / 3 / 15
11,641
776
15,161
11,314
4,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Malhal
Fenrir
13
4 / 11 / 0
10,214
681
7,909
16,056
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Natsu3162
Cthulhu
14
2 / 7 / 3
9,786
652
12,338
17,369
16,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 14 / 3
9,043
603
6,139
16,024
5,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
32
Kills
7
7
Deaths
32
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Malhal
Fenrir
4
11
0
0.36
L
Cthulhu
Natsu3162
Cthulhu
2
7
3
0.5
W
Anhur
16
2
13
11.25
L
1
14
3
0.18
W
Ullr
9
2
18
9
W
Skadi
Zekrona
Skadi
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,221
Damage
26,386
41,348
Taken
49,449
25,696
Mitigated
27,136
6,226
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Malhal
Fenrir
7,909
2,913
0
948
16,056
5,330
0
251
15,728
0
23,784
L
Cthulhu
Natsu3162
Cthulhu
12,338
442
678
1,226
17,369
16,418
0
576
16,793
54,588
0
W
Anhur
18,428
8,572
0
3,995
13,928
5,086
539
7,751
6,177
3,429
82,064
L
6,139
925
0
1,280
16,024
5,388
0
79
15,945
21,210
0
W
Ullr
9,632
4,922
0
784
16,106
16,386
221
4,548
11,558
0
28,730
W
Skadi
Zekrona
Skadi
15,161
5,886
0
1,447
11,314
4,224
2,036
6,521
4,793
0
46,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,629
Gold Earned
29,043
205
Minions Killed
125
0
Camps Cleared
0
782,947
Distance Traveled
667,859
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,214
681
26
2
0
219,135
1
L
Cthulhu
9,786
652
75
5
0
237,795
1
W
Anhur
14,704
980
104
7
0
268,034
2
L
Tiamat
9,043
603
24
2
0
210,929
3
W
Ullr
13,284
886
33
2
0
280,443
2
W
Skadi
11,641
776
68
5
0
234,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role