Player Matchup

Da Ji
Da Ji
Karslet
Da Ji
Level 121
God Stats
9W - 6L
1,667 SR
Queue Stats
14W - 18L
1,566 Elo+
Solo
Hercules
Hercules
LordGodBr
Hercules
Level 126
God Stats
3W - 4L
1,597 SR
Queue Stats
160W - 134L
1,658 Elo+
Solo
Hou Yi
Hou Yi
MohamedSaläh
Hou Yi
Level 148
God Stats
0W - 1L
1,280 SR
Queue Stats
95W - 91L
1,602 Elo+
Solo
Ares
Ares
oBuda
Ares
Level 159
God Stats
6W - 5L
1,704 SR
Queue Stats
153W - 175L
1,533 Elo+
Solo
He Bo
He Bo
xSyesp
He Bo
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,550 SR
1,572 Elo+

VS

Team Averages
Level 127
1,717 SR
1,577 Elo+
Osiris
Osiris
Ireliα
Osiris
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
LaionMan
Hun Batz
Level 123
God Stats
6W - 1L
1,719 SR
Queue Stats
206W - 66L
1,726 Elo+
Party 1
Ymir
Ymir
Pablogames60
Ymir
Level 91
God Stats
12W - 1L
1,876 SR
Queue Stats
272W - 295L
1,519 Elo+
Solo
Merlin
Merlin
Shykary
Merlin
Level 160
God Stats
12W - 3L
1,991 SR
Queue Stats
508W - 296L
1,642 Elo+
Party 1
Apollo
Apollo
thefamousTK
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Karslet
Da Ji
14
1 / 3 / 7
8,232
484
9,214
11,081
8,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
LordGodBr
Hercules
18
5 / 1 / 0
10,595
623
6,550
9,586
5,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 2
8,380
493
5,037
9,929
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
oBuda
Ares
14
4 / 5 / 4
9,340
549
7,159
14,288
7,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
xSyesp
He Bo
15
4 / 5 / 2
8,943
526
7,487
9,128
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ireliα
Osiris
14
2 / 2 / 11
9,216
542
8,555
14,879
10,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
LaionMan
Hun Batz
16
6 / 5 / 3
9,371
551
8,565
12,892
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 0
8,784
517
4,060
10,220
7,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Shykary
Merlin
17
3 / 3 / 6
9,618
566
9,861
7,443
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
19
5 / 0 / 1
11,230
661
6,714
10,030
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
14
Kills
17
17
Deaths
14
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ireliα
Osiris
2
2
11
3.75
L
Da Ji
Karslet
Da Ji
1
3
7
1.5
W
Hun Batz
LaionMan
Hun Batz
6
5
3
1.5
L
Hercules
LordGodBr
Hercules
5
1
0
5
L
0
3
2
0.33
W
1
4
0
0.25
W
Merlin
Shykary
Merlin
3
3
6
2
L
Ares
oBuda
Ares
4
5
4
1.2
W
Apollo
5
0
1
5.5
L
He Bo
xSyesp
He Bo
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,447
Damage
37,755
54,012
Taken
55,464
27,536
Mitigated
30,229
13,433
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ireliα
Osiris
8,555
3,137
0
1,650
14,879
10,755
179
4,947
9,802
0
27,052
L
Da Ji
Karslet
Da Ji
9,214
3,130
0
3,232
11,081
8,022
0
2,079
9,002
0
51,241
W
Hun Batz
LaionMan
Hun Batz
8,565
3,262
0
3,098
12,892
5,286
0
4,123
8,677
0
67,784
L
Hercules
LordGodBr
Hercules
6,550
2,973
0
4,478
9,586
5,360
732
3,809
5,777
0
71,975
L
5,037
2,690
0
3,166
9,929
3,461
116
570
9,359
0
56,142
W
4,060
708
0
2,687
10,220
7,396
686
940
9,256
50,191
0
W
Merlin
Shykary
Merlin
9,861
202
0
1,899
7,443
2,904
711
2,497
4,724
76,100
0
L
Ares
oBuda
Ares
7,159
173
0
1,905
14,288
7,826
0
4,359
9,929
23,240
0
W
Apollo
6,714
4,915
0
7,082
10,030
3,888
894
1,629
8,359
0
87,418
L
He Bo
xSyesp
He Bo
7,487
240
0
652
9,128
2,867
0
3,104
6,024
55,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
48,219
508
Minions Killed
587
0
Camps Cleared
0
1,540,746
Distance Traveled
1,606,709
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,216
542
42
2
0
347,350
5
L
Da Ji
8,232
484
93
5
0
324,483
6
W
Hun Batz
9,371
551
112
7
0
324,487
3
L
Hercules
10,595
623
160
9
0
330,993
4
L
Hou Yi
8,380
493
119
7
0
288,716
5
W
Ymir
8,784
517
117
7
0
290,238
3
W
Merlin
9,618
566
132
8
0
327,762
7
L
Ares
9,340
549
32
2
0
310,012
6
W
Apollo
11,230
661
184
11
0
316,872
8
L
He Bo
8,943
526
104
6
0
286,542
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role