Player Matchup

Chang'e
Chang'e
Happy_the_hyena_
Chang'e
Level 67
God Stats
7W - 5L
1,296 SR
Queue Stats
123W - 232L
1,236 Elo+
Solo
Chaac
Chaac
WoozyWeevil10
Chaac
Level 48
God Stats
4W - 3L
1,521 SR
Queue Stats
66W - 63L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
michael121802
Kuzenbo
Level 57
God Stats
7W - 9L
1,364 SR
Queue Stats
137W - 175L
1,311 Elo+
Party 1
Team Averages
Level 57
1,394 SR
1,331 Elo+

VS

Team Averages
Level 65
1,491 SR
1,231 Elo+
Fafnir
Fafnir
ActionBastxrd
Fafnir
Level 154
God Stats
13W - 17L
1,567 SR
Queue Stats
271W - 426L
1,323 Elo+
Solo
Neith
Neith
EASTSIDELOC11
Neith
Level 15
God Stats
1W - 2L
1,551 SR
Queue Stats
15W - 40L
1,118 Elo+
Party 2
Arachne
Arachne
MeatShield17
Arachne
Level 25
God Stats
5W - 8L
1,354 SR
Queue Stats
28W - 57L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
10,079
720
7,728
9,020
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 0 / 5
10,155
725
12,335
13,497
12,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
12
5 / 2 / 10
9,842
703
8,456
13,399
15,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
8,248
589
6,624
11,684
13,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 6 / 3
8,435
603
8,454
12,492
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
MeatShield17
Arachne
11
3 / 8 / 0
9,584
685
13,205
14,144
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
3
3
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
6
3
0.25
W
5
1
9
9.5
L
Arachne
MeatShield17
Arachne
3
8
0
0.38
W
7
0
5
9.5
W
Kuzenbo
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,519
Damage
28,283
35,916
Taken
38,320
32,420
Mitigated
24,429
11,218
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,624
2,134
795
2,110
11,684
13,538
64
4,661
6,761
26,359
0
L
8,454
6,361
289
1,429
12,492
4,963
264
4,564
7,816
0
28,554
W
7,728
607
2,496
3,966
9,020
3,813
597
2,099
6,921
36,443
0
L
Arachne
MeatShield17
Arachne
13,205
8,927
0
2,221
14,144
5,928
0
6,639
7,277
0
36,118
W
12,335
3,069
827
3,449
13,497
12,851
1,206
2,403
11,094
114
28,935
W
Kuzenbo
8,456
3,287
0
480
13,399
15,756
1,043
2,210
11,189
15,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
26,267
121
Minions Killed
116
0
Camps Cleared
0
752,864
Distance Traveled
624,338
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,248
589
32
2
0
182,770
0
L
Neith
8,435
603
38
3
0
196,457
1
W
Chang'e
10,079
720
73
5
0
257,932
0
L
Arachne
9,584
685
46
3
0
245,111
0
W
Chaac
10,155
725
34
2
0
257,783
1
W
Kuzenbo
9,842
703
14
1
0
237,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role