Player Matchup

Mercury
Mercury
Masters
A Nice Joint
Mercury
Masters
Level 146
God Stats
24W - 21L
1,734 SR
Queue Stats
683W - 653L
2,568 MMR
Solo
Heimdallr
Heimdallr
Masters
IBathoryy
Heimdallr
Masters
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 108L
2,158 MMR
Solo
King Arthur
King Arthur
Diamond IV
RipToPalpatine
King Arthur
Diamond IV
Level 126
God Stats
7W - 3L
1,673 SR
Queue Stats
82W - 61L
2,221 MMR
Solo
Kukulkan
Kukulkan
Diamond II
TheFlassh25
Kukulkan
Diamond II
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
349W - 327L
2,200 MMR
Solo
Ares
Ares
Diamond IV
clerkerfawn
Ares
Diamond IV
Level 153
God Stats
5W - 2L
1,444 SR
Queue Stats
290W - 262L
2,167 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,570 SR
2,263 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,719 SR
2,193 MMR
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Diamond IV
Drem3r1477
Hades
Diamond IV
Level 143
God Stats
2W - 2L
1,711 SR
Queue Stats
497W - 491L
2,135 MMR
Solo
Xbalanque
Xbalanque
Masters
VirtualUguu
Xbalanque
Masters
Level 144
God Stats
83W - 40L
1,562 SR
Queue Stats
102W - 50L
3,078 MMR
Solo
Cerberus
Cerberus
Diamond III
XxColosalxX
Cerberus
Diamond III
Level 149
God Stats
9W - 4L
1,872 SR
Queue Stats
58W - 54L
2,119 MMR
Solo
Nike
Nike
Platinum I
rellybelly02
Nike
Platinum I
Level 128
God Stats
3W - 1L
1,951 SR
Queue Stats
99W - 75L
2,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A Nice Joint
Mercury
15
2 / 2 / 4
8,989
529
5,345
11,119
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
IBathoryy
Heimdallr
14
1 / 5 / 1
8,875
522
7,914
10,965
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
RipToPalpatine
King Arthur
17
10 / 1 / 1
10,949
644
12,830
13,947
10,953
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
TheFlassh25
Kukulkan
16
2 / 1 / 2
9,560
562
7,054
5,198
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 3
8,384
493
4,565
15,088
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetAthenaGilgameshTiamatJanus

VS

Bans
SobekTsukuyomiLokiKhepriGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 1 / 1
7,915
466
1,985
8,980
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
15
1 / 3 / 1
8,443
497
5,298
11,218
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
VirtualUguu
Xbalanque
17
5 / 2 / 6
10,655
627
13,204
9,510
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
XxColosalxX
Cerberus
13
4 / 2 / 3
8,856
521
5,629
12,840
6,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 9 / 1
7,901
465
2,843
13,927
7,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
17
Kills
13
13
Deaths
17
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
1
3.5
W
Mercury
A Nice Joint
Mercury
2
2
4
2
L
Hades
1
3
1
0.5
W
Heimdallr
IBathoryy
Heimdallr
1
5
1
0.3
W
King Arthur
RipToPalpatine
King Arthur
10
1
1
10.5
W
Kukulkan
TheFlassh25
Kukulkan
2
1
2
3
L
Xbalanque
VirtualUguu
Xbalanque
5
2
6
4
L
Cerberus
XxColosalxX
Cerberus
4
2
3
2.75
W
2
4
3
0.88
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
28,959
56,317
Taken
56,475
28,817
Mitigated
25,973
12,336
Healing
17,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,985
378
0
5,195
8,980
3,463
0
1,040
7,892
0
48,081
W
Mercury
A Nice Joint
Mercury
5,345
2,903
0
500
11,119
3,843
32
732
10,387
0
70,679
L
Hades
5,298
482
507
3,976
11,218
5,625
372
4,715
6,239
60,799
0
W
Heimdallr
IBathoryy
Heimdallr
7,914
3,743
0
2,929
10,965
3,597
98
2,237
8,728
0
68,168
W
King Arthur
RipToPalpatine
King Arthur
12,830
2,822
0
5,806
13,947
10,953
0
1,644
12,303
82
69,245
W
Kukulkan
TheFlassh25
Kukulkan
7,054
1,153
0
788
5,198
1,819
89
3,082
2,116
70,669
0
L
Xbalanque
VirtualUguu
Xbalanque
13,204
7,316
0
3,839
9,510
3,485
752
2,205
7,305
0
72,546
L
Cerberus
XxColosalxX
Cerberus
5,629
656
0
2,011
12,840
6,254
0
3,351
9,411
26,148
0
W
4,565
422
0
2,313
15,088
8,605
0
3,232
11,856
22,798
0
L
2,843
98
0
2,000
13,927
7,146
0
0
13,927
0
45,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,757
Gold Earned
43,770
573
Minions Killed
498
0
Camps Cleared
0
1,674,282
Distance Traveled
1,637,040
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,915
466
93
5
0
350,363
5
W
Mercury
8,989
529
115
7
0
402,025
4
L
Hades
8,443
497
137
8
0
334,735
3
W
Heimdallr
8,875
522
136
8
0
277,950
6
W
King Arthur
10,949
644
144
8
0
336,978
3
W
Kukulkan
9,560
562
156
9
0
324,468
4
L
Xbalanque
10,655
627
122
7
0
318,342
7
L
Cerberus
8,856
521
52
3
0
351,770
6
W
Ares
8,384
493
22
1
0
332,861
3
L
Nike
7,901
465
94
6
0
281,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role