Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AaronPromations
Chang'e
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
238W - 230L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
Da-GodfatherBear
Cu Chulainn
Level 104
God Stats
10W - 6L
1,573 SR
Queue Stats
238W - 207L
1,460 Elo+
Solo
Artio
Artio
ohJackDaniels
Artio
Level 45
God Stats
3W - 4L
1,288 SR
Queue Stats
5W - 10L
1,173 Elo+
Solo
Team Averages
Level 78
1,472 SR
1,409 Elo+

VS

Team Averages
Level 67
1,522 SR
1,436 Elo+
Arachne
Arachne
INDIANHEMPHAZE
Arachne
Level 83
God Stats
11W - 6L
1,688 SR
Queue Stats
249W - 257L
1,430 Elo+
Solo
Tyr
Tyr
Skender-IX_
Tyr
Level 40
God Stats
4W - 10L
1,265 SR
Queue Stats
375W - 392L
1,299 Elo+
Solo
Medusa
Medusa
WhisperTundra
Medusa
Level 36
God Stats
12W - 6L
1,562 SR
Queue Stats
249W - 241L
1,371 Elo+
Solo
Cerberus
Cerberus
brusande
Cerberus
Level 68
God Stats
22W - 22L
1,532 SR
Queue Stats
425W - 472L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
ulquiorracifer21
Baron Samedi
Level 109
God Stats
1W - 1L
1,564 SR
Queue Stats
68W - 53L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 5 / 8
9,600
505
7,760
14,160
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
14
2 / 2 / 0
8,519
448
9,117
8,409
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 4 / 10
9,647
508
17,093
12,572
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Da-GodfatherBear
Cu Chulainn
17
8 / 1 / 9
10,849
571
18,949
15,629
13,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 0 / 4
7,798
410
2,446
9,056
6,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
9,797
516
12,279
17,196
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 1
7,863
414
7,275
16,132
11,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 2
7,731
407
9,420
12,470
4,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
brusande
Cerberus
15
4 / 1 / 2
9,762
514
8,089
17,129
12,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ulquiorracifer21
Baron Samedi
13
2 / 8 / 4
8,192
431
4,459
14,069
5,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
22
Kills
12
12
Deaths
22
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
5
8
2.2
W
Ullr
 
Ullr
2
2
0
1
W
5
4
10
2.5
W
Cu Chulainn
Da-GodfatherBear
Cu Chulainn
8
1
9
12.5
L
4
5
4
1.2
L
2
6
1
0.42
L
0
2
2
0.5
L
Cerberus
brusande
Cerberus
4
1
2
5
W
0
0
4
2
L
Baron Samedi
ulquiorracifer21
Baron Samedi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,365
Damage
41,522
59,826
Taken
76,996
33,286
Mitigated
41,385
20,121
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,760
1,392
0
4,206
14,160
5,880
0
2,414
11,746
0
53,330
W
Ullr
 
Ullr
9,117
3,348
0
852
8,409
3,134
668
1,949
6,460
0
70,260
W
17,093
1,032
3,737
4,239
12,572
4,580
661
3,617
8,955
57,090
0
W
Cu Chulainn
Da-GodfatherBear
Cu Chulainn
18,949
4,452
0
3,622
15,629
13,336
303
2,285
13,344
9,788
62,900
L
12,279
7,901
0
5,546
17,196
6,887
0
4,882
12,072
0
73,810
L
7,275
1,696
0
3,226
16,132
11,079
0
4,296
11,664
0
33,553
L
9,420
2,964
0
2,731
12,470
4,816
0
1,234
11,236
0
64,242
L
Cerberus
brusande
Cerberus
8,089
692
464
5,248
17,129
12,726
0
4,977
12,016
53,575
0
W
2,446
275
457
3,008
9,056
6,356
18
2,283
6,773
21,528
0
L
Baron Samedi
ulquiorracifer21
Baron Samedi
4,459
369
781
2,587
14,069
5,877
273
6,396
7,333
43,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
43,345
503
Minions Killed
518
0
Camps Cleared
0
1,715,811
Distance Traveled
1,746,741
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,600
505
89
5
0
321,295
4
W
Ullr
8,519
448
118
6
0
320,190
2
W
Chang'e
9,647
508
123
6
0
352,130
3
W
Cu Chulainn
10,849
571
135
7
0
346,924
0
L
Arachne
9,797
516
119
6
0
384,854
4
L
Tyr
7,863
414
68
4
0
340,019
4
L
Medusa
7,731
407
92
5
0
360,543
4
L
Cerberus
9,762
514
157
8
0
361,605
2
W
Artio
7,798
410
38
2
0
375,272
4
L
Baron Samedi
8,192
431
82
4
0
299,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role