Player Matchup

Cthulhu
Cthulhu
Jack2Savage_
Cthulhu
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 160L
1,583 Elo+
Solo
Sol
Sol
Milkshake9493
Sol
Level 22
God Stats
5W - 1L
1,794 SR
Queue Stats
146W - 154L
1,638 Elo+
Solo
Hel
Hel
Shadow_2632_
Hel
Level 23
God Stats
1W - 6L
1,055 SR
Queue Stats
67W - 57L
1,450 Elo+
Solo
Apollo
Apollo
TwoGirlsOneJaden
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,694 Elo+
Solo
Hun Batz
Hun Batz
ryanbroen
Hun Batz
Level 28
God Stats
18W - 15L
1,692 SR
Queue Stats
182W - 198L
1,563 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,585 Elo+

VS

Team Averages
Level 18
1,532 SR
1,612 Elo+
Hachiman
Hachiman
Godbody_melo
Hachiman
Level 28
God Stats
8W - 3L
1,644 SR
Queue Stats
115W - 108L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Gold Cthulhu
Cthulhu
Level 16
God Stats
15W - 10L
1,489 SR
Queue Stats
69W - 40L
1,677 Elo+
Party 1
Chronos
Chronos
Supportmeh
Chronos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,662 Elo+
Solo
Guan Yu
Guan Yu
ToroBonito
Guan Yu
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
22W - 20L
1,608 Elo+
Solo
Loki
Loki
UI Lokii
Loki
Level 28
God Stats
3W - 3L
1,318 SR
Queue Stats
10W - 3L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jack2Savage_
Cthulhu
9
2 / 5 / 2
6,611
509
7,511
12,499
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 1
6,638
511
5,270
9,028
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 3
5,984
460
3,003
10,186
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
7,351
565
5,726
8,819
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ryanbroen
Hun Batz
11
2 / 2 / 0
6,715
517
3,774
8,420
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Godbody_melo
Hachiman
13
5 / 1 / 0
7,262
559
6,340
8,100
2,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Gold Cthulhu
Cthulhu
14
3 / 2 / 0
7,901
608
7,464
9,845
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Supportmeh
Chronos
14
6 / 1 / 4
8,321
640
9,841
8,659
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
ToroBonito
Guan Yu
12
3 / 2 / 10
7,276
560
7,077
9,901
6,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
3 / 3 / 4
7,450
573
5,237
8,590
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
20
21
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Godbody_melo
Hachiman
5
1
0
5
W
Cthulhu
Gold Cthulhu
Cthulhu
3
2
0
1.5
L
Cthulhu
Jack2Savage_
Cthulhu
2
5
2
0.6
L
2
4
1
0.63
L
0
7
3
0.21
W
Chronos
Supportmeh
Chronos
6
1
4
8
W
Guan Yu
ToroBonito
Guan Yu
3
2
10
4
L
2
3
1
0.83
W
Loki
3
3
4
1.67
L
Hun Batz
ryanbroen
Hun Batz
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
35,959
48,952
Taken
45,095
15,787
Mitigated
20,139
13,107
Healing
20,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Godbody_melo
Hachiman
6,340
2,939
0
4,425
8,100
2,187
0
1,777
6,323
0
37,279
W
Cthulhu
Gold Cthulhu
Cthulhu
7,464
1,111
0
4,309
9,845
5,825
0
4,089
5,756
42,566
0
L
Cthulhu
Jack2Savage_
Cthulhu
7,511
494
0
1,015
12,499
5,098
0
3,443
9,056
26,892
0
L
5,270
2,226
0
3,124
9,028
2,364
1,286
4,919
3,599
29,328
0
L
3,003
173
987
2,530
10,186
3,280
402
5,048
5,138
22,948
0
W
Chronos
Supportmeh
Chronos
9,841
2,970
0
4,121
8,659
3,046
672
4,638
4,021
52,279
0
W
Guan Yu
ToroBonito
Guan Yu
7,077
1,166
1,372
2,719
9,901
6,179
0
3,569
6,332
0
30,264
L
5,726
2,678
0
2,282
8,819
2,393
0
0
8,819
0
48,630
W
Loki
5,237
1,987
0
3,619
8,590
2,902
0
1,711
6,879
0
48,262
L
Hun Batz
ryanbroen
Hun Batz
3,774
1,209
0
3,169
8,420
2,652
0
3,265
5,035
0
40,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,299
Gold Earned
38,210
313
Minions Killed
411
0
Camps Cleared
0
1,234,530
Distance Traveled
1,320,704
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,262
559
65
5
0
223,040
1
W
Cthulhu
7,901
608
103
8
0
269,482
1
L
Cthulhu
6,611
509
41
3
0
268,850
0
L
Sol
6,638
511
65
5
0
216,477
0
L
Hel
5,984
460
36
3
0
246,782
1
W
Chronos
8,321
640
96
7
0
252,426
1
W
Guan Yu
7,276
560
55
4
0
286,813
3
L
Apollo
7,351
565
95
7
0
230,358
0
W
Loki
7,450
573
92
7
0
288,943
2
L
Hun Batz
6,715
517
76
6
0
272,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role