Player Matchup

Athena
Athena
A1Breeezyy
Athena
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Solo
Anhur
Anhur
BeaTz5932
Anhur
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
97W - 83L
1,352 Elo+
Solo
Thor
Thor
Krypton_RH
Thor
Level 8
God Stats
7W - 8L
1,483 SR
Queue Stats
9W - 13L
1,295 Elo+
Party 2
Nemesis
Nemesis
XxEpiczLegendzxX
Nemesis
Level 16
God Stats
1W - 1L
1,736 SR
Queue Stats
14W - 13L
1,327 Elo+
Solo
Odin
Odin
iKreOz_
Odin
Level 16
God Stats
1W - 1L
1,686 SR
Queue Stats
6W - 4L
1,391 Elo+
Party 2
Team Averages
Level 14
1,581 SR
1,293 Elo+

VS

Team Averages
Level 27
1,513 SR
1,267 Elo+
Aphrodite
Aphrodite
BirthGem
Aphrodite
Level 27
God Stats
25W - 38L
1,401 SR
Queue Stats
27W - 58L
1,282 Elo+
Party 1
Fenrir
Fenrir
DARKSHADOW9032
Fenrir
Level 8
God Stats
10W - 4L
1,523 SR
Queue Stats
90W - 90L
1,304 Elo+
Party 3
King Arthur
King Arthur
HBCRevolt
King Arthur
Level 66
God Stats
23W - 31L
1,432 SR
Queue Stats
204W - 256L
1,371 Elo+
Party 1
Hades
Hades
Partysnacks5637
Hades
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 41L
1,105 Elo+
Party 1
Bakasura
Bakasura
Ugo77176
Bakasura
Level 20
God Stats
21W - 11L
1,709 SR
Queue Stats
163W - 198L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
A1Breeezyy
Athena
14
3 / 6 / 5
9,077
395
11,110
20,877
18,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
BeaTz5932
Anhur
18
3 / 5 / 7
10,636
462
14,594
17,639
7,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 4 / 3
9,259
403
5,875
14,884
9,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 11 / 3
10,240
445
14,880
21,081
8,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
iKreOz_
Odin
13
1 / 9 / 5
8,421
366
6,427
18,161
6,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BirthGem
Aphrodite
16
2 / 4 / 12
12,504
544
9,097
14,079
6,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 3 / 4
11,981
521
7,328
14,629
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
HBCRevolt
King Arthur
19
11 / 3 / 9
13,151
572
22,910
23,988
20,615
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 7 / 3
11,454
498
13,366
16,877
9,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Ugo77176
Bakasura
19
11 / 2 / 9
13,457
585
15,045
14,729
7,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
16
Kills
34
35
Deaths
19
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Athena
A1Breeezyy
Athena
3
6
5
0.92
L
Anhur
BeaTz5932
Anhur
3
5
7
1.3
W
Aphrodite
BirthGem
Aphrodite
2
4
12
2
W
5
3
4
2.33
W
King Arthur
HBCRevolt
King Arthur
11
3
9
5.17
L
2
4
3
0.88
W
5
7
3
0.93
W
Bakasura
Ugo77176
Bakasura
11
2
9
7.75
L
7
11
3
0.77
L
Odin
iKreOz_
Odin
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,886
Damage
67,746
92,642
Taken
84,302
49,383
Mitigated
49,407
11,074
Healing
31,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
A1Breeezyy
Athena
11,110
2,922
0
3,026
20,877
18,373
296
4,560
16,204
43,195
3,543
L
Anhur
BeaTz5932
Anhur
14,594
7,514
0
0
17,639
7,020
760
5,278
11,665
0
66,242
W
Aphrodite
BirthGem
Aphrodite
9,097
1,389
5,893
5,584
14,079
6,113
2,523
1,220
12,859
31,465
0
W
7,328
1,623
0
2,716
14,629
6,244
3,340
1,391
13,238
0
59,244
W
King Arthur
HBCRevolt
King Arthur
22,910
2,277
0
7,595
23,988
20,615
146
5,326
18,662
0
76,451
L
5,875
1,266
0
4,009
14,884
9,442
0
2,953
11,081
0
54,010
W
13,366
1,669
88
3,596
16,877
9,003
5,989
1,751
15,126
47,135
0
W
Bakasura
Ugo77176
Bakasura
15,045
10,329
0
6,116
14,729
7,432
3,122
1,104
13,625
0
71,736
L
14,880
8,842
415
2,779
21,081
8,085
272
6,578
14,031
0
36,145
L
Odin
iKreOz_
Odin
6,427
1,898
0
845
18,161
6,463
0
3,094
14,437
0
36,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,633
Gold Earned
62,547
394
Minions Killed
462
0
Camps Cleared
0
1,889,709
Distance Traveled
2,204,828
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,077
395
71
3
0
454,513
2
L
Anhur
10,636
462
100
4
0
361,487
0
W
Aphrodite
12,504
544
63
3
0
393,359
1
W
Fenrir
11,981
521
93
4
0
483,148
0
W
King Arthur
13,151
572
98
4
0
442,724
3
L
Thor
9,259
403
102
4
0
374,323
1
W
Hades
11,454
498
62
3
0
351,471
0
W
Bakasura
13,457
585
146
6
0
534,126
2
L
Nemesis
10,240
445
56
2
0
377,047
0
L
Odin
8,421
366
65
3
0
322,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role