Player Matchup

Ra
Ra
OMGitsYupi
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 12L
1,852 Elo+
Party 2
Mercury
Mercury
RuinMаg
Mercury
Level 38
God Stats
2W - 0L
1,686 SR
Queue Stats
13W - 7L
1,730 Elo+
Party 2
Ne Zha
Ne Zha
Zekrona
Ne Zha
Level 160
God Stats
1W - 0L
1,497 SR
Queue Stats
10W - 4L
1,746 Elo+
Party 2
Team Averages
Level 68
1,561 SR
1,776 Elo+

VS

Team Averages
Level 9
1,338 SR
1,453 Elo+
Fenrir
Fenrir
Malhal
Fenrir
Level 9
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
PlagueInferno
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Agni
Agni
ShisonoKyojin
Agni
Level 6
God Stats
3W - 8L
1,311 SR
Queue Stats
73W - 101L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 0 / 12
11,190
1,017
9,778
5,976
2,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
RuinMаg
Mercury
13
5 / 3 / 18
9,970
906
7,861
10,596
4,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
Zekrona
Ne Zha
12
9 / 2 / 13
9,444
859
9,585
9,254
4,126
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Malhal
Fenrir
9
1 / 10 / 2
6,838
622
3,934
9,746
2,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 10 / 1
7,973
725
4,484
15,131
8,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 9 / 3
6,492
590
5,755
8,455
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
29
Kills
4
5
Deaths
29
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Malhal
Fenrir
1
10
2
0.2
W
15
0
12
21
L
3
10
1
0.35
W
Mercury
RuinMаg
Mercury
5
3
18
4.67
L
0
9
3
0.17
W
Ne Zha
Zekrona
Ne Zha
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
14,173
25,826
Taken
33,332
11,006
Mitigated
14,135
5,780
Healing
1,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Malhal
Fenrir
3,934
776
0
405
9,746
2,872
0
3,340
6,406
0
16,642
W
9,778
1,059
1,724
2,428
5,976
2,448
962
2,346
3,630
39,655
0
L
4,484
2,085
0
220
15,131
8,939
0
3,477
11,518
12,616
0
W
Mercury
RuinMаg
Mercury
7,861
4,414
0
0
10,596
4,432
637
4,038
6,558
0
33,351
L
5,755
352
0
875
8,455
2,324
0
2,981
5,474
19,120
0
W
Ne Zha
Zekrona
Ne Zha
9,585
3,123
0
1,628
9,254
4,126
376
4,069
5,185
0
35,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
21,303
155
Minions Killed
71
0
Camps Cleared
0
625,206
Distance Traveled
454,550
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,838
622
26
2
0
153,773
2
W
Ra
11,190
1,017
67
6
0
214,413
3
L
Ymir
7,973
725
16
1
0
150,422
2
W
Mercury
9,970
906
43
4
0
213,215
2
L
Agni
6,492
590
29
3
0
150,355
0
W
Ne Zha
9,444
859
45
4
0
197,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role