Player Matchup

Bacchus
Bacchus
RoyalPecker
Bacchus
Level 29
God Stats
4W - 5L
1,551 SR
Queue Stats
75W - 79L
1,571 Elo+
Solo
Anubis
Anubis
SkrrtReynolds
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,655 Elo+
Solo
Chang'e
Chang'e
Wylabee
Chang'e
Level 26
God Stats
1W - 1L
1,221 SR
Queue Stats
134W - 119L
1,553 Elo+
Solo
Cernunnos
Cernunnos
mikehunt33
Cernunnos
Level 16
God Stats
3W - 4L
1,482 SR
Queue Stats
343W - 295L
1,525 Elo+
Solo
Fenrir
Fenrir
ninjaguy2008
Fenrir
Level 8
God Stats
17W - 6L
1,629 SR
Queue Stats
28W - 13L
1,576 Elo+
Solo
Team Averages
Level 19
1,477 SR
1,576 Elo+

VS

Team Averages
Level 18
1,433 SR
1,527 Elo+
Nemesis
Nemesis
Argyia
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 1
Chang'e
Chang'e
Khazero
Chang'e
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 1
Bellona
Bellona
TheMichaelCOx
Bellona
Level 22
God Stats
17W - 19L
1,494 SR
Queue Stats
248W - 269L
1,497 Elo+
Solo
Cupid
Cupid
jfrioes
Cupid
Level 23
God Stats
0W - 1L
1,360 SR
Queue Stats
10W - 15L
1,507 Elo+
Solo
Janus
Janus
xDragonofTheWest
Janus
Level 14
God Stats
2W - 9L
1,311 SR
Queue Stats
146W - 128L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RoyalPecker
Bacchus
14
3 / 1 / 11
9,200
541
5,665
12,910
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 3 / 2
9,204
541
5,087
10,056
4,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Wylabee
Chang'e
15
2 / 1 / 6
9,017
530
4,828
7,948
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
mikehunt33
Cernunnos
15
5 / 2 / 8
9,758
574
8,334
8,733
3,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
18
15 / 2 / 4
11,212
660
16,070
12,467
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Argyia
Nemesis
13
1 / 6 / 3
8,063
474
5,916
13,661
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Khazero
Chang'e
11
0 / 5 / 4
6,515
383
3,550
8,444
3,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
12
2 / 5 / 1
7,794
458
4,907
11,685
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
jfrioes
Cupid
11
2 / 8 / 0
7,029
413
4,998
11,748
3,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 1
8,757
515
11,234
9,702
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
27
Kills
9
9
Deaths
28
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Argyia
Nemesis
1
6
3
0.42
L
Chang'e
Khazero
Chang'e
0
5
4
0.4
W
Bacchus
RoyalPecker
Bacchus
3
1
11
8.5
W
2
3
2
1
L
Bellona
2
5
1
0.5
W
Chang'e
Wylabee
Chang'e
2
1
6
5
L
Cupid
jfrioes
Cupid
2
8
0
0.25
W
Cernunnos
mikehunt33
Cernunnos
5
2
8
4.5
W
Fenrir
15
2
4
8.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,984
Damage
30,605
52,114
Taken
55,240
31,054
Mitigated
22,924
19,805
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Argyia
Nemesis
5,916
3,092
0
3,844
13,661
5,222
0
2,995
10,588
0
49,293
L
Chang'e
Khazero
Chang'e
3,550
412
769
2,118
8,444
3,170
0
2,726
5,682
16,094
0
W
Bacchus
RoyalPecker
Bacchus
5,665
334
0
3,375
12,910
14,474
68
3,302
9,537
21,106
0
W
5,087
160
0
3,221
10,056
4,875
300
7,196
2,540
55,345
0
L
Bellona
4,907
1,212
0
1,796
11,685
8,819
1,002
4,290
7,079
0
34,650
W
Chang'e
Wylabee
Chang'e
4,828
475
1,448
3,513
7,948
2,650
0
581
7,339
48,615
0
L
Cupid
jfrioes
Cupid
4,998
1,729
0
1,304
11,748
3,132
0
2,133
9,615
0
33,723
W
Cernunnos
mikehunt33
Cernunnos
8,334
3,144
0
1,820
8,733
3,164
2,012
1,450
7,255
0
73,832
W
Fenrir
16,070
5,884
0
6,428
12,467
5,891
924
1,790
10,585
0
71,260
L
11,234
670
0
1,137
9,702
2,581
0
3,006
6,696
59,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,391
Gold Earned
38,158
468
Minions Killed
353
0
Camps Cleared
0
1,520,754
Distance Traveled
1,563,852
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,063
474
91
5
0
301,218
2
L
Chang'e
6,515
383
27
2
0
299,314
1
W
Bacchus
9,200
541
25
1
0
324,406
1
W
Anubis
9,204
541
107
6
0
281,201
4
L
Bellona
7,794
458
63
4
0
334,433
0
W
Chang'e
9,017
530
105
6
0
298,499
3
L
Cupid
7,029
413
56
3
0
313,560
3
W
Cernunnos
9,758
574
125
7
0
265,612
4
W
Fenrir
11,212
660
106
6
0
351,036
2
L
Janus
8,757
515
116
7
0
315,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role