Player Matchup

Hou Yi
Hou Yi
IcarozinBR
Hou Yi
Level 15
God Stats
3W - 3L
1,416 SR
Queue Stats
12W - 17L
1,257 Elo+
Party 1
Loki
Loki
KadyKatt
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,076 Elo+
Solo
Scylla
Scylla
MDJSWS
Scylla
Level 16
God Stats
1W - 2L
1,281 SR
Queue Stats
10W - 17L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
SA197SZ
Cthulhu
Level 28
God Stats
81W - 70L
1,582 SR
Queue Stats
165W - 190L
1,361 Elo+
Solo
King Arthur
King Arthur
Tonybr2020
King Arthur
Level 18
God Stats
59W - 53L
1,373 SR
Queue Stats
520W - 547L
1,340 Elo+
Solo
Team Averages
Level 17
1,430 SR
1,261 Elo+

VS

Team Averages
Level 13
1,638 SR
1,431 Elo+
Ares
Ares
AyoChan
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Grauford
Zhong Kui
Level 27
God Stats
8W - 0L
1,963 SR
Queue Stats
93W - 106L
1,351 Elo+
Solo
Nemesis
Nemesis
KexyszL2R2
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,305 Elo+
Solo
Hou Yi
Hou Yi
ikinzzxczxcqsdff
Hou Yi
Level 6
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
zBanana
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IcarozinBR
Hou Yi
11
3 / 9 / 4
7,803
459
4,503
13,362
1,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
6
0 / 14 / 2
5,793
341
2,667
12,092
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
MDJSWS
Scylla
15
6 / 5 / 1
9,609
565
10,382
9,724
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SA197SZ
Cthulhu
12
4 / 7 / 4
8,247
485
8,210
12,991
10,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Tonybr2020
King Arthur
17
9 / 1 / 1
10,127
596
14,468
17,818
11,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AyoChan
Ares
13
4 / 5 / 2
8,850
521
6,876
13,448
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Grauford
Zhong Kui
14
3 / 5 / 3
8,597
506
8,898
11,579
8,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
KexyszL2R2
Nemesis
11
2 / 5 / 4
7,249
426
1,673
7,773
2,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 3 / 3
8,037
473
6,816
11,208
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
zBanana
Anhur
19
23 / 5 / 2
13,056
768
26,661
17,790
6,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
22
Kills
35
36
Deaths
23
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
AyoChan
Ares
4
5
2
1
W
Zhong Kui
Grauford
Zhong Kui
3
5
3
0.9
L
Hou Yi
IcarozinBR
Hou Yi
3
9
4
0.56
L
Loki
0
14
2
0.07
W
Nemesis
KexyszL2R2
Nemesis
2
5
4
0.8
L
Scylla
MDJSWS
Scylla
6
5
1
1.3
L
Cthulhu
SA197SZ
Cthulhu
4
7
4
0.86
L
King Arthur
Tonybr2020
King Arthur
9
1
1
9.5
W
3
3
3
1.5
W
Anhur
zBanana
Anhur
23
5
2
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,230
Damage
50,924
65,987
Taken
61,798
28,889
Mitigated
34,069
12,147
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AyoChan
Ares
6,876
1,504
0
546
13,448
12,686
0
1,167
12,241
27,069
0
W
Zhong Kui
Grauford
Zhong Kui
8,898
918
0
2,915
11,579
8,460
2,527
4,603
6,658
51,682
0
L
Hou Yi
IcarozinBR
Hou Yi
4,503
1,996
0
758
13,362
1,876
736
352
13,010
0
24,761
L
Loki
2,667
580
0
142
12,092
2,575
69
4,077
8,015
0
9,349
W
Nemesis
KexyszL2R2
Nemesis
1,673
447
99
449
7,773
2,169
292
2,607
5,018
0
21,774
L
Scylla
MDJSWS
Scylla
10,382
1,082
300
886
9,724
2,627
2,101
3,089
6,635
48,846
0
L
Cthulhu
SA197SZ
Cthulhu
8,210
413
958
487
12,991
10,777
0
1,070
11,921
33,269
0
L
King Arthur
Tonybr2020
King Arthur
14,468
2,259
0
8,616
17,818
11,034
93
7,186
10,632
0
62,224
W
6,816
3,425
0
1,804
11,208
3,962
988
1,021
10,079
0
39,635
W
Anhur
zBanana
Anhur
26,661
19,542
0
7,928
17,790
6,792
3,264
8,488
9,210
0
102,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
45,789
310
Minions Killed
380
0
Camps Cleared
0
1,551,518
Distance Traveled
1,522,706
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,850
521
36
2
0
338,077
5
W
Zhong Kui
8,597
506
85
5
0
293,661
2
L
Hou Yi
7,803
459
41
2
0
282,414
0
L
Loki
5,793
341
18
1
0
308,812
3
W
Nemesis
7,249
426
47
3
0
322,516
0
L
Scylla
9,609
565
94
6
0
254,949
2
L
Cthulhu
8,247
485
49
3
0
348,055
1
L
King Arthur
10,127
596
108
6
0
357,288
1
W
Hou Yi
8,037
473
52
3
0
296,080
0
W
Anhur
13,056
768
160
9
0
272,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role