Player Matchup

Kukulkan
Kukulkan
Forzecore
Kukulkan
Level 79
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 1
Ganesha
Ganesha
RebentaXarilas
Ganesha
Level 92
God Stats
14W - 8L
1,577 SR
Queue Stats
47W - 61L
1,400 Elo+
Party 1
Fenrir
Fenrir
StraT0
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,117 Elo+
Party 1
Team Averages
Level 90
1,449 SR
1,236 Elo+

VS

Team Averages
Level 86
1,595 SR
1,600 Elo+
Bellona
Bellona
Apiish7
Bellona
Level 64
God Stats
25W - 21L
1,489 SR
Queue Stats
430W - 367L
1,618 Elo+
Party 2
Loki
Loki
Faupoy
Loki
Level 86
God Stats
33W - 31L
1,506 SR
Queue Stats
836W - 774L
1,580 Elo+
Party 2
Tiamat
Tiamat
FreDy7
Tiamat
Level 109
God Stats
8W - 4L
1,790 SR
Queue Stats
761W - 635L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Forzecore
Kukulkan
17
8 / 12 / 5
14,057
781
14,326
14,921
5,470
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 6 / 12
13,161
731
11,882
20,420
22,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
StraT0
Fenrir
15
7 / 10 / 7
13,002
722
14,303
20,894
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apiish7
Bellona
16
6 / 4 / 16
13,169
732
13,654
20,159
17,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
Faupoy
Loki
17
9 / 10 / 13
13,746
764
13,828
17,269
5,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
FreDy7
Tiamat
19
13 / 5 / 13
15,313
851
21,634
21,179
16,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
18
Kills
28
28
Deaths
19
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
Apiish7
Bellona
6
4
16
3.5
W
Loki
Faupoy
Loki
9
10
13
1.55
L
Kukulkan
Forzecore
Kukulkan
8
12
5
0.88
W
Tiamat
FreDy7
Tiamat
13
5
13
3.9
L
3
6
12
1.5
L
Fenrir
StraT0
Fenrir
7
10
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,511
Damage
49,116
56,235
Taken
58,607
42,128
Mitigated
39,499
7,463
Healing
16,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Apiish7
Bellona
13,654
4,453
0
4,895
20,159
17,646
577
8,275
11,489
0
44,309
W
Loki
Faupoy
Loki
13,828
3,483
0
1,440
17,269
5,094
1,374
8,808
8,341
0
48,993
L
Kukulkan
Forzecore
Kukulkan
14,326
699
0
328
14,921
5,470
144
6,991
7,750
56,979
0
W
Tiamat
FreDy7
Tiamat
21,634
2,635
491
9,398
21,179
16,759
237
9,212
11,859
84,556
0
L
11,882
262
0
4,415
20,420
22,019
119
8,450
11,730
41,339
0
L
Fenrir
StraT0
Fenrir
14,303
2,936
0
2,720
20,894
14,639
0
6,257
14,124
0
43,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,220
Gold Earned
42,228
182
Minions Killed
210
0
Camps Cleared
0
883,377
Distance Traveled
970,313
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,169
732
63
4
0
343,133
1
W
Loki
13,746
764
39
2
0
317,167
1
L
Kukulkan
14,057
781
102
6
0
273,942
5
W
Tiamat
15,313
851
108
6
0
310,013
2
L
Ganesha
13,161
731
13
1
0
315,369
4
L
Fenrir
13,002
722
67
4
0
294,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role