Player Matchup

Kukulkan
Kukulkan
NorthernTiddies
Kukulkan
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 74L
1,491 Elo+
Party 1
Horus
Horus
SouthernTiddies
Horus
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
188W - 136L
1,491 Elo+
Party 1
Chernobog
Chernobog
WesternTiddies
Chernobog
Level 101
God Stats
6W - 1L
1,512 SR
Queue Stats
186W - 135L
1,491 Elo+
Party 1
Team Averages
Level 103
1,504 SR
1,491 Elo+

VS

Team Averages
Level 84
1,396 SR
1,394 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MrAllStar JR
Ra
Level 126
God Stats
1W - 3L
1,409 SR
Queue Stats
35W - 40L
1,495 Elo+
Solo
Cupid
Cupid
ellucasdepdr
Cupid
Level 60
God Stats
0W - 2L
1,280 SR
Queue Stats
16W - 31L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 1 / 6
10,619
664
10,676
4,957
1,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 5
9,997
625
4,673
13,134
7,623
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
WesternTiddies
Chernobog
14
5 / 2 / 4
11,175
698
8,768
11,704
4,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 3 / 1
10,259
641
9,284
10,374
6,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 3 / 3
9,620
601
9,789
9,904
3,668
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 4 / 3
9,038
565
3,745
8,541
3,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
3
1
1.17
L
1
3
3
0.83
W
Kukulkan
3
1
6
6
W
2
1
5
4.5
W
Chernobog
WesternTiddies
Chernobog
5
2
4
3.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
22,818
29,795
Taken
28,819
13,672
Mitigated
13,550
7,164
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,284
1,285
0
415
10,374
6,847
0
3,832
6,542
0
37,556
L
9,789
404
3,200
4,538
9,904
3,668
0
2,991
6,913
56,705
0
W
Kukulkan
10,676
659
0
617
4,957
1,985
410
942
4,001
64,976
0
W
4,673
2,263
413
5,240
13,134
7,623
82
3,535
9,302
0
27,280
W
Chernobog
WesternTiddies
Chernobog
8,768
4,939
0
894
11,704
4,064
921
5,109
6,254
0
46,015
L
3,745
1,186
1,112
1,075
8,541
3,035
0
3,905
4,636
0
20,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
28,917
206
Minions Killed
173
0
Camps Cleared
0
947,177
Distance Traveled
819,307
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,259
641
45
3
0
294,823
4
L
Ra
9,620
601
92
6
0
304,262
1
W
Kukulkan
10,619
664
105
7
0
316,910
3
W
Horus
9,997
625
25
2
0
324,970
1
W
Chernobog
11,175
698
76
5
0
305,297
4
L
Cupid
9,038
565
36
2
0
220,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role