Player Matchup

Awilix
Awilix
Fyne Thread
Awilix
Level 3
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 3L
1,659 Elo+
Solo
Thanatos
Thanatos
Grey_N0va_
Thanatos
Level 4
God Stats
4W - 2L
1,742 SR
Queue Stats
4W - 2L
1,669 Elo+
Solo
Gilgamesh
Gilgamesh
james420friendly
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Solo
Cthulhu
Cthulhu
prplehatbrigade
Cthulhu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,600 Elo+
Solo
Sol
Sol
zombiedopple
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,658 Elo+
Solo
Team Averages
Level 11
1,586 SR
1,640 Elo+

VS

Team Averages
Level 19
1,609 SR
1,612 Elo+
King Arthur
King Arthur
AwaDeFlor
King Arthur
Level 15
God Stats
1W - 0L
1,642 SR
Queue Stats
33W - 13L
1,727 Elo+
Solo
Poseidon
Poseidon
I_HeartYmirButt
Poseidon
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 47L
1,606 Elo+
Solo
Sol
Sol
Kevsschmeat
Sol
Level 16
God Stats
7W - 2L
1,612 SR
Queue Stats
51W - 43L
1,663 Elo+
Solo
Neith
Neith
Skyler553300
Neith
Level 21
God Stats
3W - 1L
1,607 SR
Queue Stats
13W - 8L
1,541 Elo+
Solo
Janus
Janus
frictionfactor
Janus
Level 17
God Stats
4W - 1L
1,682 SR
Queue Stats
179W - 176L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
4
0 / 1 / 0
3,826
383
540
2,917
617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Grey_N0va_
Thanatos
3
0 / 9 / 0
3,761
376
1,136
6,237
1,797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
6
0 / 4 / 1
4,272
427
1,126
5,737
1,875
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 1
4,688
469
3,072
7,791
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 4 / 0
4,796
480
1,883
5,648
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AwaDeFlor
King Arthur
13
6 / 0 / 2
7,590
759
4,691
5,731
3,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
11
7 / 0 / 2
7,132
713
3,371
2,907
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 5
7,461
746
4,755
6,507
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
6,333
633
1,335
4,442
1,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
6 / 0 / 6
6,657
666
5,520
4,131
1,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
23
23
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AwaDeFlor
King Arthur
6
0
2
7
L
Awilix
0
1
0
0
L
Thanatos
Grey_N0va_
Thanatos
0
9
0
0
W
Poseidon
7
0
2
8
W
3
1
5
5.5
W
1
1
1
1.5
W
6
0
6
9
L
Gilgamesh
0
4
1
0.13
L
1
5
1
0.3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,757
Damage
19,672
28,330
Taken
23,718
9,761
Mitigated
8,615
4,734
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AwaDeFlor
King Arthur
4,691
1,931
0
2,227
5,731
3,137
872
224
5,507
0
38,811
L
Awilix
540
249
0
824
2,917
617
0
287
2,600
0
5,347
L
Thanatos
Grey_N0va_
Thanatos
1,136
665
0
1,036
6,237
1,797
0
3,090
3,087
0
6,615
W
Poseidon
3,371
450
0
2,185
2,907
782
887
306
2,601
33,256
0
W
4,755
1,832
0
3,886
6,507
2,276
3,534
1,767
4,740
40,721
3,354
W
1,335
691
0
923
4,442
1,369
2,396
834
3,608
0
22,662
W
5,520
498
0
1,337
4,131
1,051
0
1,824
2,307
20,839
0
L
Gilgamesh
1,126
295
0
48
5,737
1,875
0
1,262
4,355
0
9,973
L
3,072
418
0
1,169
7,791
4,026
0
4,743
2,994
13,884
0
L
1,883
546
0
1,657
5,648
1,446
0
4,013
1,635
18,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,343
Gold Earned
35,173
103
Minions Killed
333
0
Camps Cleared
0
736,855
Distance Traveled
1,021,328
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,590
759
78
8
0
208,608
2
L
Awilix
3,826
383
12
1
0
82,863
0
L
Thanatos
3,761
376
13
1
0
142,748
0
W
Poseidon
7,132
713
75
8
0
194,272
2
W
Sol
7,461
746
89
9
0
192,902
0
W
Neith
6,333
633
56
6
0
201,340
0
W
Janus
6,657
666
35
4
0
224,206
4
L
Gilgamesh
4,272
427
26
3
0
161,342
1
L
Cthulhu
4,688
469
10
1
0
203,832
1
L
Sol
4,796
480
42
4
0
146,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role