Player Matchup

Ymir
Ymir
HandsomeBandits
Ymir
Level 56
God Stats
34W - 40L
1,542 SR
Queue Stats
274W - 343L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
JimboSlice7977
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 209L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
PoorlyBranch823
Kukulkan
Level 29
God Stats
42W - 81L
1,280 SR
Queue Stats
65W - 120L
1,260 Elo+
Party 1
Loki
Loki
defez7777
Loki
Level 45
God Stats
100W - 112L
1,406 SR
Queue Stats
282W - 327L
1,361 Elo+
Party 3
Artemis
Artemis
kara_pan_
Artemis
Level 57
God Stats
58W - 52L
1,515 SR
Queue Stats
74W - 81L
1,397 Elo+
Party 3
Team Averages
Level 49
1,448 SR
1,319 Elo+

VS

Team Averages
Level 61
1,486 SR
1,383 Elo+
Awilix
Awilix
Cirias224
Awilix
Level 66
God Stats
15W - 23L
1,378 SR
Queue Stats
449W - 497L
1,371 Elo+
Solo
Izanami
Izanami
IAlekseyI
Izanami
Level 98
God Stats
47W - 33L
1,785 SR
Queue Stats
897W - 1,027L
1,394 Elo+
Party 2
Ymir
Ymir
Kashak74
Ymir
Level 72
God Stats
139W - 159L
1,471 SR
Queue Stats
655W - 756L
1,406 Elo+
Party 2
Olorun
Olorun
Philu21
Olorun
Level 49
God Stats
12W - 20L
1,358 SR
Queue Stats
147W - 168L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
llALUll
Gilgamesh
Level 20
God Stats
3W - 4L
1,438 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 14
12,799
533
10,154
22,957
21,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
JimboSlice7977
Gilgamesh
20
1 / 1 / 11
13,392
558
14,132
16,933
15,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
19
5 / 1 / 11
12,198
508
10,459
6,713
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
20
15 / 2 / 10
15,169
632
23,713
16,516
8,414
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
kara_pan_
Artemis
20
11 / 7 / 12
14,296
596
21,957
21,376
9,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cirias224
Awilix
18
3 / 7 / 5
12,307
513
11,526
20,074
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
IAlekseyI
Izanami
19
4 / 11 / 2
13,003
542
9,262
20,645
7,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
5 / 9 / 7
11,562
482
15,204
25,777
12,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Philu21
Olorun
20
2 / 7 / 0
12,798
533
5,633
18,361
7,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
llALUll
Gilgamesh
20
3 / 5 / 0
12,541
523
11,824
19,571
16,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
39
Kills
17
17
Deaths
39
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
Cirias224
Awilix
3
7
5
0.79
W
7
6
14
2.33
L
Izanami
IAlekseyI
Izanami
4
11
2
0.45
W
Gilgamesh
JimboSlice7977
Gilgamesh
1
1
11
6.5
L
Ymir
5
9
7
0.94
L
Olorun
Philu21
Olorun
2
7
0
0.29
W
Kukulkan
5
1
11
10.5
W
Loki
15
2
10
10
W
Artemis
kara_pan_
Artemis
11
7
12
2.43
L
Gilgamesh
llALUll
Gilgamesh
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,415
Damage
53,449
84,495
Taken
104,428
58,187
Mitigated
50,618
18,495
Healing
18,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Cirias224
Awilix
11,526
4,128
0
2,512
20,074
7,335
0
3,516
16,354
0
81,446
W
10,154
2,072
0
5,027
22,957
21,353
0
10,115
12,842
48,976
0
L
Izanami
IAlekseyI
Izanami
9,262
5,676
0
3,250
20,645
7,132
4,894
4,422
16,162
0
99,866
W
Gilgamesh
JimboSlice7977
Gilgamesh
14,132
3,208
0
4,106
16,933
15,863
0
2,756
14,177
0
87,043
L
Ymir
15,204
3,634
994
4,371
25,777
12,832
175
5,856
19,807
45,606
0
L
Olorun
Philu21
Olorun
5,633
2,126
0
5,492
18,361
7,242
3,034
4,234
13,772
86,663
0
W
Kukulkan
10,459
409
0
798
6,713
2,997
518
3,869
2,844
50,191
0
W
Loki
23,713
7,744
0
1,094
16,516
8,414
0
5,318
11,198
0
124,339
W
Artemis
kara_pan_
Artemis
21,957
12,670
0
7,470
21,376
9,560
1,176
3,340
18,036
0
98,216
L
Gilgamesh
llALUll
Gilgamesh
11,824
3,678
0
1,806
19,571
16,077
2,684
1,765
17,720
0
70,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,854
Gold Earned
62,211
583
Minions Killed
635
0
Camps Cleared
0
2,262,259
Distance Traveled
2,017,266
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,307
513
107
4
0
488,618
9
W
Ymir
12,799
533
67
3
0
417,563
4
L
Izanami
13,003
542
171
7
0
359,920
0
W
Gilgamesh
13,392
558
155
6
0
414,797
1
L
Ymir
11,562
482
69
3
0
387,871
3
L
Olorun
12,798
533
164
7
0
389,900
1
W
Kukulkan
12,198
508
82
3
0
515,242
3
W
Loki
15,169
632
147
6
0
501,806
2
W
Artemis
14,296
596
132
6
0
412,851
1
L
Gilgamesh
12,541
523
124
5
0
390,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role