Player Matchup

Nemesis
Nemesis
ColonelSimp
Nemesis
Level 100
God Stats
18W - 10L
1,804 SR
Queue Stats
677W - 560L
1,602 Elo+
Party 2
Thoth
Thoth
Fididlyde
Thoth
Level 87
God Stats
6W - 8L
1,690 SR
Queue Stats
495W - 427L
1,560 Elo+
Party 2
Neith
Neith
SirSimp
Neith
Level 30
God Stats
3W - 2L
1,586 SR
Queue Stats
52W - 46L
1,592 Elo+
Party 2
Sobek
Sobek
Slaine3000
Sobek
Level 84
God Stats
8W - 3L
1,638 SR
Queue Stats
367W - 292L
1,602 Elo+
Party 2
Fafnir
Fafnir
XxAdamJT
Fafnir
Level 86
God Stats
9W - 9L
1,688 SR
Queue Stats
442W - 343L
1,636 Elo+
Party 2
Team Averages
Level 77
1,681 SR
1,598 Elo+

VS

Team Averages
Level 34
1,366 SR
1,470 Elo+
Anubis
Anubis
DirtyLines
Anubis
Level 29
God Stats
1W - 3L
1,302 SR
Queue Stats
8W - 21L
1,350 Elo+
Party 1
Amaterasu
Amaterasu
GoodLettuce
Amaterasu
Level 33
God Stats
0W - 2L
1,332 SR
Queue Stats
59W - 46L
1,630 Elo+
Solo
Nu Wa
Nu Wa
LordDizMol
Nu Wa
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,461 Elo+
Solo
Nemesis
Nemesis
MaaleX
Nemesis
Level 33
God Stats
0W - 3L
1,198 SR
Queue Stats
12W - 28L
1,410 Elo+
Party 1
Anhur
Anhur
starkfranranked
Anhur
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColonelSimp
Nemesis
10
3 / 0 / 5
6,126
613
4,880
5,595
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Fididlyde
Thoth
12
4 / 0 / 1
6,576
658
4,454
3,255
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
SirSimp
Neith
10
2 / 0 / 3
6,019
602
3,705
3,916
952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
11
2 / 0 / 0
6,175
618
4,736
8,097
4,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
XxAdamJT
Fafnir
9
3 / 1 / 4
6,290
629
1,845
7,919
4,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DirtyLines
Anubis
9
0 / 3 / 0
4,662
466
1,234
4,916
1,924
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
GoodLettuce
Amaterasu
9
0 / 2 / 0
5,279
528
4,105
8,579
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
7
1 / 6 / 0
4,453
445
2,852
5,001
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MaaleX
Nemesis
8
0 / 2 / 0
4,864
486
1,364
5,525
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,062
506
2,218
5,138
1,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ColonelSimp
Nemesis
3
0
5
5.5
L
Anubis
DirtyLines
Anubis
0
3
0
0
W
Thoth
Fididlyde
Thoth
4
0
1
4.5
L
Amaterasu
GoodLettuce
Amaterasu
0
2
0
0
L
Nu Wa
1
6
0
0.17
L
Nemesis
MaaleX
Nemesis
0
2
0
0
W
Neith
SirSimp
Neith
2
0
3
3.5
W
Sobek
2
0
0
2
W
Fafnir
XxAdamJT
Fafnir
3
1
4
5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
11,773
28,782
Taken
29,159
13,214
Mitigated
9,413
12,822
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ColonelSimp
Nemesis
4,880
2,735
0
791
5,595
1,723
0
1,400
4,195
0
39,949
L
Anubis
DirtyLines
Anubis
1,234
95
0
1,732
4,916
1,924
0
3,603
1,313
22,201
0
W
Thoth
Fididlyde
Thoth
4,454
158
0
820
3,255
996
595
733
2,522
37,808
0
L
Amaterasu
GoodLettuce
Amaterasu
4,105
2,200
0
3,922
8,579
3,382
0
5,010
3,569
0
26,293
L
Nu Wa
2,852
1,036
0
185
5,001
983
0
966
4,035
9,695
0
L
Nemesis
MaaleX
Nemesis
1,364
202
0
1,483
5,525
1,797
0
871
4,654
0
25,773
W
Neith
SirSimp
Neith
3,705
695
0
2,517
3,916
952
0
493
3,423
0
34,820
W
Sobek
4,736
1,112
0
6,405
8,097
4,909
272
86
8,011
30,008
0
W
Fafnir
XxAdamJT
Fafnir
1,845
429
0
2,289
7,919
4,634
15
1,374
6,545
17,295
0
L
2,218
1,084
0
375
5,138
1,327
0
585
4,553
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
24,320
333
Minions Killed
230
0
Camps Cleared
0
1,033,605
Distance Traveled
915,794
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,126
613
85
9
0
254,347
2
L
Anubis
4,662
466
44
4
0
148,204
2
W
Thoth
6,576
658
75
8
0
192,077
2
L
Amaterasu
5,279
528
52
5
0
210,738
4
L
Nu Wa
4,453
445
19
2
0
175,182
2
L
Nemesis
4,864
486
54
5
0
212,687
1
W
Neith
6,019
602
81
8
0
176,962
4
W
Sobek
6,175
618
62
6
0
195,474
0
W
Fafnir
6,290
629
30
3
0
214,745
4
L
Anhur
5,062
506
61
6
0
168,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role