Player Matchup

Cernunnos
Cernunnos
Furen34
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
JhonWoods
Ne Zha
Level 28
God Stats
7W - 3L
1,607 SR
Queue Stats
33W - 25L
1,467 Elo+
Party 2
Chang'e
Chang'e
Kevons
Chang'e
Level 28
God Stats
3W - 3L
1,653 SR
Queue Stats
93W - 71L
1,617 Elo+
Solo
Cerberus
Cerberus
ThePhantosaur
Cerberus
Level 17
God Stats
8W - 4L
1,678 SR
Queue Stats
60W - 55L
1,547 Elo+
Solo
Apollo
Apollo
XxApolo-7xX
Apollo
Level 28
God Stats
44W - 59L
1,513 SR
Queue Stats
744W - 796L
1,496 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,544 Elo+

VS

Team Averages
Level 20
1,599 SR
1,534 Elo+
Tyr
Tyr
D33L3T3D
Tyr
Level 23
God Stats
5W - 11L
1,511 SR
Queue Stats
368W - 336L
1,503 Elo+
Solo
Cerberus
Cerberus
KingZemy
Cerberus
Level 13
God Stats
43W - 26L
1,536 SR
Queue Stats
72W - 59L
1,548 Elo+
Solo
Kukulkan
Kukulkan
UncleSkoden
Kukulkan
Level 8
God Stats
52W - 42L
1,660 SR
Queue Stats
61W - 56L
1,533 Elo+
Party 1
Artemis
Artemis
YokaiiBB
Artemis
Level 29
God Stats
10W - 9L
1,748 SR
Queue Stats
233W - 214L
1,569 Elo+
Party 1
Neith
Neith
dororo1687
Neith
Level 28
God Stats
360W - 388L
1,539 SR
Queue Stats
366W - 399L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Furen34
Cernunnos
19
0 / 9 / 11
12,373
952
12,181
25,890
9,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
JhonWoods
Ne Zha
16
2 / 4 / 1
11,179
860
7,182
10,469
3,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Kevons
Chang'e
19
3 / 12 / 7
12,696
977
18,766
23,668
8,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ThePhantosaur
Cerberus
19
2 / 7 / 8
13,621
1,048
9,942
29,797
31,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
20
10 / 6 / 4
15,442
1,188
15,640
24,163
10,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 18
14,153
1,089
19,151
13,924
11,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
KingZemy
Cerberus
20
11 / 2 / 19
14,324
1,102
20,414
20,040
20,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
UncleSkoden
Kukulkan
20
3 / 2 / 15
13,114
1,009
15,161
7,153
3,240
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
YokaiiBB
Artemis
20
8 / 8 / 21
13,957
1,074
28,597
16,039
6,613
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
19
8 / 3 / 19
13,561
1,043
22,803
13,480
5,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
130
17
Kills
38
38
Deaths
17
31
Assists
92
Player
Kills
Deaths
Assists
KDA
W
8
2
18
8.5
L
Cernunnos
Furen34
Cernunnos
0
9
11
0.61
L
Ne Zha
JhonWoods
Ne Zha
2
4
1
0.63
L
Chang'e
Kevons
Chang'e
3
12
7
0.54
W
Cerberus
KingZemy
Cerberus
11
2
19
10.25
L
Cerberus
ThePhantosaur
Cerberus
2
7
8
0.86
W
Kukulkan
UncleSkoden
Kukulkan
3
2
15
5.25
L
Apollo
10
6
4
2
W
Artemis
YokaiiBB
Artemis
8
8
21
2.31
W
Neith
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,711
Damage
106,126
113,987
Taken
70,636
64,669
Mitigated
47,997
18,324
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,151
2,098
0
2,199
13,924
11,992
0
6,863
7,061
0
37,965
L
Cernunnos
Furen34
Cernunnos
12,181
5,638
0
1,525
25,890
9,563
0
10,186
15,704
0
30,089
L
Ne Zha
JhonWoods
Ne Zha
7,182
2,711
0
942
10,469
3,919
0
3,311
7,158
0
23,122
L
Chang'e
Kevons
Chang'e
18,766
2,446
5,024
3,763
23,668
8,252
0
6,468
17,200
39,068
0
W
Cerberus
KingZemy
Cerberus
20,414
884
686
5,992
20,040
20,950
0
8,150
11,890
47,646
0
L
Cerberus
ThePhantosaur
Cerberus
9,942
403
0
4,347
29,797
31,980
0
9,787
20,010
25,651
0
W
Kukulkan
UncleSkoden
Kukulkan
15,161
474
0
0
7,153
3,240
0
1,975
5,178
41,945
0
L
Apollo
15,640
9,209
0
2,723
24,163
10,955
0
5,823
18,340
0
54,481
W
Artemis
YokaiiBB
Artemis
28,597
20,139
0
1,420
16,039
6,613
0
6,555
9,484
0
41,535
W
Neith
22,803
13,447
592
1,854
13,480
5,202
0
5,165
8,315
0
45,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,311
Gold Earned
69,109
248
Minions Killed
276
8
Camps Cleared
7
1,023,128
Distance Traveled
1,125,445
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,153
1,089
51
4
5
283,025
1
L
Cernunnos
12,373
952
36
3
2
222,732
0
L
Ne Zha
11,179
860
22
2
3
94,277
0
L
Chang'e
12,696
977
68
5
1
224,580
0
W
Cerberus
14,324
1,102
86
7
0
247,227
0
L
Cerberus
13,621
1,048
36
3
0
252,836
0
W
Kukulkan
13,114
1,009
67
5
0
218,381
0
L
Apollo
15,442
1,188
86
7
2
228,703
0
W
Artemis
13,957
1,074
38
3
2
167,408
0
W
Neith
13,561
1,043
34
3
0
209,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role