Player Matchup

Bellona
Bellona
Gianfranco_C1
Bellona
Level 66
God Stats
1W - 0L
1,188 SR
Queue Stats
85W - 93L
1,373 Elo+
Party 2
Artemis
Artemis
Max_Kilroy
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,412 Elo+
Party 2
Zeus
Zeus
thind1308
Zeus
Level 28
God Stats
21W - 19L
1,465 SR
Queue Stats
68W - 82L
1,318 Elo+
Party 2
Team Averages
Level 37
1,384 SR
1,368 Elo+

VS

Team Averages
Level 30
1,507 SR
1,388 Elo+
King Arthur
King Arthur
Phillthedemi
King Arthur
Level 3
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Tlalocs Blade
Ymir
Level 85
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 4L
1,163 Elo+
Party 1
Chronos
Chronos
WheezingSoda44
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
10 / 1 / 15
9,649
877
9,425
9,016
5,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Max_Kilroy
Artemis
12
3 / 0 / 20
8,543
777
7,949
2,686
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
12 / 0 / 13
9,593
872
10,905
2,415
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Phillthedemi
King Arthur
9
0 / 9 / 1
6,428
584
1,879
11,595
6,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 6 / 0
7,735
703
912
12,978
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 11 / 1
6,416
583
1,959
10,497
3,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
3
25
Kills
1
1
Deaths
26
48
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
10
1
15
17.5
W
Artemis
Max_Kilroy
Artemis
3
0
20
13
L
King Arthur
Phillthedemi
King Arthur
0
9
1
0.06
L
1
6
0
0.17
L
0
11
1
0.05
W
Zeus
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,279
Damage
4,750
14,117
Taken
35,070
7,504
Mitigated
18,188
4,284
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,425
4,493
0
3,145
9,016
5,908
1,310
1,808
7,208
0
28,819
W
Artemis
Max_Kilroy
Artemis
7,949
4,958
0
1,139
2,686
894
1,174
505
2,181
0
25,478
L
King Arthur
Phillthedemi
King Arthur
1,879
826
0
0
11,595
6,622
23
3,580
7,758
0
10,618
L
912
313
0
1,436
12,978
8,535
132
4,553
8,228
19,424
0
L
1,959
894
0
458
10,497
3,031
0
2,179
8,082
8,832
0
W
Zeus
10,905
269
0
0
2,415
702
330
603
1,812
27,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,785
Gold Earned
20,579
108
Minions Killed
55
0
Camps Cleared
0
539,224
Distance Traveled
485,027
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,649
877
31
3
0
211,535
0
W
Artemis
8,543
777
44
4
0
161,141
2
L
King Arthur
6,428
584
20
2
0
170,508
0
L
Ymir
7,735
703
26
2
0
153,867
2
L
Chronos
6,416
583
9
1
0
160,652
0
W
Zeus
9,593
872
33
3
0
166,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role