Player Matchup

Sol
Sol
Deathgun0012
Sol
Level 7
God Stats
6W - 4L
1,697 SR
Queue Stats
12W - 14L
1,409 Elo+
Party 2
Da Ji
Da Ji
F0xF1RE777
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Ropeyice
Neith
Level 27
God Stats
116W - 130L
1,378 SR
Queue Stats
119W - 132L
1,400 Elo+
Solo
Zeus
Zeus
Shoot-_-Gun_-
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
drwoodsiron
Cthulhu
Level 12
God Stats
5W - 4L
1,479 SR
Queue Stats
60W - 60L
1,374 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,409 Elo+

VS

Team Averages
Level 19
1,457 SR
1,379 Elo+
Chang'e
Chang'e
A QUICK SLOTH04
Chang'e
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 43L
1,342 Elo+
Party 1
Kali
Kali
Issa-_-Demon20
Kali
Level 29
God Stats
15W - 11L
1,397 SR
Queue Stats
205W - 190L
1,413 Elo+
Solo
Medusa
Medusa
NIKK26
Medusa
Level 26
God Stats
70W - 64L
1,575 SR
Queue Stats
185W - 177L
1,447 Elo+
Solo
Ymir
Ymir
WEEAB00 JONE5
Ymir
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
32W - 21L
1,501 Elo+
Party 1
Yemoja
Yemoja
coletinhodevidro
Yemoja
Level 6
God Stats
2W - 4L
1,314 SR
Queue Stats
3W - 7L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 1
9,390
939
16,284
16,934
6,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
14
0 / 10 / 4
8,452
845
6,075
14,427
6,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Ropeyice
Neith
15
0 / 5 / 4
9,045
905
15,904
12,761
5,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 11 / 3
9,159
916
6,971
14,861
5,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
drwoodsiron
Cthulhu
14
1 / 4 / 3
8,656
866
8,096
15,718
14,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

75

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 10
11,659
1,166
14,550
11,845
4,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
15 / 1 / 5
12,483
1,248
19,353
10,699
4,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
NIKK26
Medusa
15
4 / 5 / 6
10,041
1,004
11,436
11,554
4,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 0 / 18
11,210
1,121
12,533
14,875
15,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 1 / 20
10,463
1,046
9,670
9,558
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
7
Kills
37
37
Deaths
7
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
14
0
10
19
L
4
7
1
0.64
L
Da Ji
0
10
4
0.2
W
15
1
5
17.5
W
Medusa
NIKK26
Medusa
4
5
6
1.4
L
Neith
Ropeyice
Neith
0
5
4
0.4
L
2
11
3
0.32
W
4
0
18
13
W
0
1
20
10
L
Cthulhu
drwoodsiron
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,330
Damage
67,542
74,701
Taken
58,531
38,668
Mitigated
38,451
7,015
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,550
2,440
4,806
5,702
11,845
4,869
0
6,250
5,595
33,806
0
L
16,284
6,721
0
3,880
16,934
6,387
0
7,740
9,194
28,419
0
L
Da Ji
6,075
2,012
0
0
14,427
6,470
0
3,569
10,858
0
10,141
W
19,353
14,574
758
4,949
10,699
4,661
0
4,358
6,341
0
29,910
W
Medusa
NIKK26
Medusa
11,436
5,207
717
2,224
11,554
4,541
0
5,306
6,248
0
33,595
L
Neith
Ropeyice
Neith
15,904
7,691
0
2,207
12,761
5,768
0
7,535
5,226
0
50,451
L
6,971
1,157
0
0
14,861
5,846
0
8,859
6,002
15,936
0
W
12,533
3,455
0
0
14,875
15,728
0
8,689
6,186
24,784
0
W
9,670
1,281
1,463
927
9,558
8,652
0
6,748
2,810
21,324
0
L
Cthulhu
drwoodsiron
Cthulhu
8,096
1,136
14
914
15,718
14,197
0
9,050
6,668
20,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
55,856
141
Minions Killed
180
0
Camps Cleared
13
741,257
Distance Traveled
866,965
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,659
1,166
49
5
1
192,866
0
L
Sol
9,390
939
21
2
0
168,339
0
L
Da Ji
8,452
845
7
1
0
140,696
2
W
Kali
12,483
1,248
16
2
2
203,938
0
W
Medusa
10,041
1,004
40
4
9
133,176
0
L
Neith
9,045
905
73
7
0
134,337
1
L
Zeus
9,159
916
21
2
0
155,989
0
W
Ymir
11,210
1,121
49
5
1
184,646
0
W
Yemoja
10,463
1,046
26
3
0
152,339
0
L
Cthulhu
8,656
866
19
2
0
141,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role