Player Matchup

Merlin
Merlin
Jamz117
Merlin
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 153L
1,647 Elo+
Solo
Ganesha
Ganesha
Revveka
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
marshy_pond1
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,335 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,494 Elo+

VS

Team Averages
Level 73
1,460 SR
1,537 Elo+
Ah Puch
Ah Puch
SBT02
Ah Puch
Level 123
God Stats
14W - 7L
1,586 SR
Queue Stats
41W - 34L
1,681 Elo+
Party 1
Vamana
Vamana
SEOV001
Vamana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 57L
1,506 Elo+
Party 1
Ravana
Ravana
SoundWinner494
Ravana
Level 67
God Stats
1W - 0L
1,293 SR
Queue Stats
9W - 14L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jamz117
Merlin
10
1 / 3 / 0
5,887
736
2,941
4,413
1,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Revveka
Ganesha
8
0 / 2 / 1
5,174
647
1,728
5,782
3,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 6 / 1
4,944
618
1,473
4,684
1,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SBT02
Ah Puch
10
3 / 0 / 7
6,767
846
5,880
4,462
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SEOV001
Vamana
7
2 / 1 / 5
5,791
724
1,578
5,060
2,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
6 / 0 / 5
7,213
902
3,469
3,513
2,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jamz117
Merlin
1
3
0
0.33
L
Ganesha
Revveka
Ganesha
0
2
1
0.25
W
Ah Puch
SBT02
Ah Puch
3
0
7
6.5
W
Vamana
SEOV001
Vamana
2
1
5
4.5
W
6
0
5
8.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,142
Damage
10,927
14,879
Taken
13,035
6,131
Mitigated
6,193
971
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jamz117
Merlin
2,941
307
0
410
4,413
1,546
0
2,438
1,975
21,806
0
L
Ganesha
Revveka
Ganesha
1,728
187
0
270
5,782
3,384
29
2,018
3,764
12,188
0
W
Ah Puch
SBT02
Ah Puch
5,880
159
0
1,494
4,462
1,437
410
1,781
2,681
36,497
0
W
Vamana
SEOV001
Vamana
1,578
1,031
416
814
5,060
2,572
207
1,429
3,631
0
8,355
W
3,469
668
357
484
3,513
2,184
374
1,509
2,004
0
11,045
L
1,473
348
0
291
4,684
1,201
0
1,526
3,158
0
4,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,005
Gold Earned
19,771
83
Minions Killed
100
0
Camps Cleared
0
389,746
Distance Traveled
460,074
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,887
736
65
8
0
141,932
1
L
Ganesha
5,174
647
14
2
0
145,149
4
W
Ah Puch
6,767
846
70
9
0
150,983
2
W
Vamana
5,791
724
13
2
0
144,315
1
W
Ravana
7,213
902
17
2
0
164,776
3
L
Loki
4,944
618
4
1
0
102,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role