Player Matchup

Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Beckykiller
Ah Muzen Cab
Level 20
God Stats
6W - 7L
1,619 SR
Queue Stats
66W - 47L
1,636 Elo+
Solo
Merlin
Merlin
LGYAdox
Merlin
Level 13
God Stats
16W - 11L
1,760 SR
Queue Stats
23W - 22L
1,445 Elo+
Party 1
Team Averages
Level 32
1,626 SR
1,527 Elo+

VS

Team Averages
Level 39
1,427 SR
1,407 Elo+
Chang'e
Chang'e
Bimbeldore
Chang'e
Level 29
God Stats
33W - 22L
1,536 SR
Queue Stats
221W - 225L
1,416 Elo+
Party 2
Tyr
Tyr
Lojkaz92
Tyr
Level 63
God Stats
1W - 5L
1,285 SR
Queue Stats
74W - 80L
1,434 Elo+
Party 2
Ullr
Ullr
SoNiine
Ullr
Level 26
God Stats
24W - 34L
1,462 SR
Queue Stats
98W - 135L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 5 / 6
11,696
688
4,889
19,923
10,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Beckykiller
Ah Muzen Cab
15
1 / 2 / 10
11,261
662
13,277
11,674
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
LGYAdox
Merlin
15
5 / 2 / 6
11,900
700
18,214
6,903
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bimbeldore
Chang'e
15
3 / 3 / 5
10,914
642
10,889
13,894
5,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

13
0 / 4 / 6
9,768
575
5,321
17,570
10,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
SoNiine
Ullr
14
5 / 4 / 4
11,402
671
11,065
16,081
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
11
Kills
8
9
Deaths
11
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
5
6
1.6
W
Ah Muzen Cab
Beckykiller
Ah Muzen Cab
1
2
10
3
L
Chang'e
Bimbeldore
Chang'e
3
3
5
1.83
W
Merlin
LGYAdox
Merlin
5
2
6
4
L
0
4
6
0.75
L
Ullr
SoNiine
Ullr
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,380
Damage
27,275
38,500
Taken
47,545
16,852
Mitigated
21,263
11,734
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,889
125
204
6,348
19,923
10,144
660
5,925
13,998
37,317
0
W
Ah Muzen Cab
Beckykiller
Ah Muzen Cab
13,277
6,461
0
4,163
11,674
4,146
921
3,214
8,460
0
58,982
L
Chang'e
Bimbeldore
Chang'e
10,889
1,501
7,523
7,164
13,894
5,013
444
6,398
7,064
51,716
0
W
Merlin
LGYAdox
Merlin
18,214
386
0
1,019
6,903
2,562
1,316
2,920
3,983
67,296
0
L
5,321
146
0
3,658
17,570
10,284
374
8,380
8,694
0
29,764
L
Ullr
SoNiine
Ullr
11,065
3,293
0
131
16,081
5,966
872
6,969
8,580
0
48,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
32,084
205
Minions Killed
202
0
Camps Cleared
0
914,745
Distance Traveled
923,392
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,696
688
55
3
0
290,912
5
W
Ah Muzen Cab
11,261
662
75
4
0
305,622
2
L
Chang'e
10,914
642
84
5
0
298,567
4
W
Merlin
11,900
700
75
4
0
318,211
3
L
Tyr
9,768
575
41
2
0
316,909
3
L
Ullr
11,402
671
77
5
0
307,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role