Player Matchup

Heimdallr
Heimdallr
Cleeeez
Heimdallr
Level 25
God Stats
4W - 2L
1,651 SR
Queue Stats
15W - 17L
1,499 Elo+
Party 1
Khepri
Khepri
SBonelly
Khepri
Level 77
God Stats
6W - 4L
1,835 SR
Queue Stats
22W - 25L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tekei
Cu Chulainn
Level 63
God Stats
2W - 3L
1,806 SR
Queue Stats
20W - 21L
1,506 Elo+
Party 1
Arachne
Arachne
dilkey01
Arachne
Level 84
God Stats
4W - 3L
1,619 SR
Queue Stats
20W - 23L
1,494 Elo+
Party 1
Janus
Janus
mammothbarbecue
Janus
Level 115
God Stats
0W - 1L
1,776 SR
Queue Stats
36W - 43L
1,484 Elo+
Party 1
Team Averages
Level 73
1,737 SR
1,495 Elo+

VS

Team Averages
Level 95
1,503 SR
1,574 Elo+
Mercury
Mercury
EnthalpysEnd
Mercury
Level 114
God Stats
3W - 1L
1,284 SR
Queue Stats
290W - 256L
1,561 Elo+
Party 2
Freya
Freya
EntropyAsunder
Freya
Level 142
God Stats
7W - 2L
1,642 SR
Queue Stats
226W - 202L
1,579 Elo+
Party 2
Anhur
Anhur
KTiger6
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,662 Elo+
Party 2
Horus
Horus
Sebete
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Vivisekta
Zhong Kui
Level 145
God Stats
9W - 4L
1,590 SR
Queue Stats
431W - 386L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cleeeez
Heimdallr
7
0 / 2 / 2
4,292
477
4,436
3,188
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
SBonelly
Khepri
8
0 / 1 / 2
4,905
545
3,106
3,606
1,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Tekei
Cu Chulainn
6
0 / 3 / 0
4,056
451
1,567
4,250
1,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
dilkey01
Arachne
8
2 / 3 / 0
4,961
551
2,961
6,144
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 0
5,353
595
3,495
1,908
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EnthalpysEnd
Mercury
10
4 / 0 / 4
5,965
663
3,394
5,904
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
1 / 1 / 2
5,592
621
2,262
5,035
1,869
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
KTiger6
Anhur
6
1 / 2 / 0
4,235
471
472
5,304
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Sebete
Horus
8
0 / 0 / 2
4,779
531
834
5,191
1,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
Vivisekta
Zhong Kui
10
4 / 0 / 1
5,899
655
4,902
5,331
4,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
10
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cleeeez
Heimdallr
0
2
2
0.5
W
Mercury
EnthalpysEnd
Mercury
4
0
4
6
W
1
1
2
2
W
Anhur
KTiger6
Anhur
1
2
0
0.5
L
Khepri
SBonelly
Khepri
0
1
2
1
W
Horus
Sebete
Horus
0
0
2
1
L
Cu Chulainn
Tekei
Cu Chulainn
0
3
0
0
W
Zhong Kui
Vivisekta
Zhong Kui
4
0
1
4.5
L
Arachne
dilkey01
Arachne
2
3
0
0.67
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,565
Damage
11,864
19,096
Taken
26,765
7,231
Mitigated
10,142
5,036
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cleeeez
Heimdallr
4,436
1,881
0
325
3,188
1,517
421
1,016
2,172
0
23,306
W
Mercury
EnthalpysEnd
Mercury
3,394
1,328
0
885
5,904
1,662
0
1,570
4,224
0
30,599
W
2,262
677
0
2,955
5,035
1,869
0
1,932
2,889
26,272
0
W
Anhur
KTiger6
Anhur
472
381
0
862
5,304
1,057
253
1,150
4,154
0
8,669
L
Khepri
SBonelly
Khepri
3,106
239
339
1,093
3,606
1,651
24
761
2,845
12,954
0
W
Horus
Sebete
Horus
834
439
405
2,455
5,191
1,529
38
1,075
4,098
0
10,478
L
Cu Chulainn
Tekei
Cu Chulainn
1,567
459
0
770
4,250
1,393
0
2,381
1,869
0
10,918
W
Zhong Kui
Vivisekta
Zhong Kui
4,902
782
0
3,733
5,331
4,025
0
454
4,799
27,209
0
L
Arachne
dilkey01
Arachne
2,961
1,762
0
2,092
6,144
2,205
0
2,502
3,642
0
25,485
L
3,495
289
0
417
1,908
465
0
504
1,404
27,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,567
Gold Earned
26,470
207
Minions Killed
217
0
Camps Cleared
0
775,613
Distance Traveled
982,316
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,292
477
44
5
0
140,640
3
W
Mercury
5,965
663
57
6
0
252,862
1
W
Freya
5,592
621
59
7
0
167,614
3
W
Anhur
4,235
471
13
1
0
173,626
2
L
Khepri
4,905
545
14
2
0
185,763
3
W
Horus
4,779
531
25
3
0
194,323
3
L
Cu Chulainn
4,056
451
22
2
0
94,437
0
W
Zhong Kui
5,899
655
63
7
0
193,891
0
L
Arachne
4,961
551
59
7
0
191,108
0
L
Janus
5,353
595
68
8
0
163,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role