Player Matchup

Sol
Sol
Gold III
Drimzel
Sol
Gold III
Level 110
God Stats
12W - 6L
1,809 SR
Queue Stats
18W - 15L
1,753 MMR
Party 1
Apollo
Apollo
Platinum II
Machinehead21
Apollo
Platinum II
Level 106
God Stats
25W - 19L
1,823 SR
Queue Stats
836W - 862L
1,774 MMR
Solo
Ganesha
Ganesha
Silver I
ShavedMedussa
Ganesha
Silver I
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 31L
1,497 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
Shouk0
Ao Kuang
Gold II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,692 MMR
Solo
Bellona
Bellona
Platinum IV
loveofmine
Bellona
Platinum IV
Level 157
God Stats
1W - 5L
1,297 SR
Queue Stats
89W - 100L
1,684 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,586 SR
1,680 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,712 SR
1,682 MMR
Vulcan
Vulcan
Gold I
CaptainMcTreeJr
Vulcan
Gold I
Level 158
God Stats
129W - 97L
1,605 SR
Queue Stats
374W - 362L
1,646 MMR
Solo
Ymir
Ymir
Gold IV
Nikapachon
Ymir
Gold IV
Level 81
God Stats
0W - 1L
1,767 SR
Queue Stats
21W - 24L
1,555 MMR
Solo
King Arthur
King Arthur
Platinum III
PeetaForTheWin
King Arthur
Platinum III
Level 137
God Stats
2W - 1L
1,933 SR
Queue Stats
35W - 31L
1,859 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Stain420
Gilgamesh
Bronze III
Level 41
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 3L
1,596 MMR
Solo
Heimdallr
Heimdallr
Gold I
acestorms
Heimdallr
Gold I
Level 160
God Stats
19W - 19L
1,679 SR
Queue Stats
501W - 483L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
10 / 3 / 5
15,351
640
15,218
14,862
7,418
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 2 / 12
16,827
701
18,969
20,592
9,530
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
18
0 / 1 / 19
11,860
494
7,145
16,889
13,043
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Shouk0
Ao Kuang
20
11 / 2 / 3
15,443
643
20,038
22,305
12,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
loveofmine
Bellona
19
1 / 2 / 7
13,393
558
12,496
22,240
18,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
SetTsukuyomiAthenaTiamatGuan Yu

VS

Bans
Sun WukongAresSobekNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 3
10,589
441
10,381
5,189
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 10 / 1
8,736
364
3,391
17,241
7,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
PeetaForTheWin
King Arthur
19
4 / 3 / 3
12,438
518
16,974
27,526
24,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Stain420
Gilgamesh
16
2 / 9 / 3
10,319
430
9,381
24,312
8,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
acestorms
Heimdallr
19
2 / 6 / 1
12,383
516
14,696
19,614
7,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
30
Kills
10
10
Deaths
30
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Sol
10
3
5
4.17
W
8
2
12
7
L
0
10
1
0.05
L
King Arthur
PeetaForTheWin
King Arthur
4
3
3
1.83
W
Ganesha
0
1
19
9.5
W
Ao Kuang
Shouk0
Ao Kuang
11
2
3
6.25
L
Gilgamesh
Stain420
Gilgamesh
2
9
3
0.39
L
Heimdallr
acestorms
Heimdallr
2
6
1
0.42
W
Bellona
loveofmine
Bellona
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,866
Damage
54,823
96,888
Taken
93,882
61,132
Mitigated
50,999
46,301
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,381
3,257
0
269
5,189
1,972
0
2,165
3,024
70,562
0
W
Sol
15,218
6,923
0
8,835
14,862
7,418
9,669
5,948
8,498
127,786
6,364
W
18,969
12,707
0
12,113
20,592
9,530
4,063
1,380
19,200
0
153,520
L
3,391
261
0
1,416
17,241
7,953
0
10,338
6,903
24,021
0
L
King Arthur
PeetaForTheWin
King Arthur
16,974
1,399
0
9,592
27,526
24,971
4
9,952
17,574
0
75,959
W
Ganesha
7,145
470
793
3,808
16,889
13,043
445
2,519
14,238
39,942
0
W
Ao Kuang
Shouk0
Ao Kuang
20,038
5,329
0
11,127
22,305
12,799
0
3,556
18,637
130,116
0
L
Gilgamesh
Stain420
Gilgamesh
9,381
1,945
0
582
24,312
8,868
0
13,079
11,233
0
76,163
L
Heimdallr
acestorms
Heimdallr
14,696
9,429
0
5,350
19,614
7,235
451
6,442
13,172
0
89,304
W
Bellona
loveofmine
Bellona
12,496
3,512
0
9,625
22,240
18,342
1,731
3,027
19,139
0
94,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,874
Gold Earned
54,465
814
Minions Killed
595
0
Camps Cleared
0
2,402,991
Distance Traveled
2,074,602
37
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,589
441
130
5
0
441,944
8
W
Sol
15,351
640
224
9
0
458,822
8
W
Apollo
16,827
701
244
10
0
483,583
8
L
Ymir
8,736
364
37
2
0
409,326
7
L
King Arthur
12,438
518
159
7
0
448,179
5
W
Ganesha
11,860
494
15
1
0
507,935
7
W
Ao Kuang
15,443
643
165
7
0
487,875
4
L
Gilgamesh
10,319
430
109
5
0
398,169
8
L
Heimdallr
12,383
516
160
7
0
376,984
4
W
Bellona
13,393
558
166
7
0
464,776
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role