Player Matchup

Ares
Ares
Silver II
ItZz_MaaGiiKzZ
Ares
Silver II
Level 118
God Stats
8W - 4L
1,500 SR
Queue Stats
69W - 76L
1,333 MMR
Solo
Olorun
Olorun
Bronze III
Stepdad25
Olorun
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 63L
1,402 MMR
Solo
Artemis
Artemis
Gold III
Wannabuyapplepie
Artemis
Gold III
Level 68
God Stats
4W - 12L
1,377 SR
Queue Stats
225W - 230L
1,372 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
pandaloup83
Cu Chulainn
Gold V
Level 159
God Stats
5W - 10L
1,557 SR
Queue Stats
691W - 731L
1,310 MMR
Solo
Bastet
Bastet
Gold IV
x_Famin3
Bastet
Gold IV
Level 124
God Stats
8W - 9L
1,626 SR
Queue Stats
241W - 242L
1,357 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,512 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,448 SR
1,355 MMR
Sobek
Sobek
Gold V
KidanLP
Sobek
Gold V
Level 87
God Stats
10W - 17L
1,469 SR
Queue Stats
89W - 91L
1,346 MMR
Solo
Neith
Neith
Gold V
Klooster_NL
Neith
Gold V
Level 81
God Stats
1W - 3L
1,463 SR
Queue Stats
91W - 95L
1,394 MMR
Solo
Arachne
Arachne
Silver I
Robininthahouse
Arachne
Silver I
Level 116
God Stats
0W - 2L
1,601 SR
Queue Stats
158W - 161L
1,274 MMR
Solo
Vamana
Vamana
Bronze III
ZedocufrioPT
Vamana
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Janus
Janus
Gold V
elliot812
Janus
Gold V
Level 70
God Stats
0W - 3L
1,207 SR
Queue Stats
77W - 78L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 19
14,204
526
16,918
21,983
24,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
Stepdad25
Olorun
18
9 / 8 / 10
13,153
487
24,111
26,819
13,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 1 / 4
15,316
567
15,149
16,278
7,340
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
pandaloup83
Cu Chulainn
20
7 / 2 / 15
14,814
549
24,410
29,005
24,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
x_Famin3
Bastet
20
10 / 2 / 12
14,281
529
18,307
17,457
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
LokiZeusSetAo KuangAthena

VS

Bans
ChernobogChaacNemesisGilgameshTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KidanLP
Sobek
14
1 / 10 / 5
10,276
381
11,208
33,147
27,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 8 / 5
12,630
468
11,727
19,564
8,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 5
13,962
517
8,370
25,842
13,691
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
18
3 / 8 / 4
11,758
435
7,399
23,658
14,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
elliot812
Janus
16
2 / 10 / 5
10,932
405
18,582
22,317
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
41
Kills
12
15
Deaths
41
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
19
8.75
L
Sobek
KidanLP
Sobek
1
10
5
0.35
L
1
8
5
0.44
L
5
5
5
1.5
W
Olorun
Stepdad25
Olorun
9
8
10
1.75
W
7
1
4
9
L
Vamana
3
8
4
0.63
L
Janus
elliot812
Janus
2
10
5
0.45
W
Cu Chulainn
pandaloup83
Cu Chulainn
7
2
15
7.25
W
Bastet
x_Famin3
Bastet
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,895
Damage
57,286
111,542
Taken
124,528
77,264
Mitigated
71,602
39,425
Healing
36,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,918
623
0
3,172
21,983
24,678
538
10,062
11,577
39,405
0
L
Sobek
KidanLP
Sobek
11,208
942
0
10,141
33,147
27,102
0
13,081
20,066
33,584
0
L
11,727
5,015
0
4,191
19,564
8,506
0
6,827
12,737
0
89,753
L
8,370
6,537
0
10,578
25,842
13,691
0
8,053
17,789
0
115,558
W
Olorun
Stepdad25
Olorun
24,111
14,952
1,520
11,981
26,819
13,188
3,598
10,452
15,873
104,482
0
W
15,149
7,702
0
9,177
16,278
7,340
1,987
1,715
14,505
0
154,184
L
Vamana
7,399
3,694
0
6,008
23,658
14,617
744
9,269
14,389
0
44,143
L
Janus
elliot812
Janus
18,582
1,435
87
5,558
22,317
7,686
520
10,360
11,957
79,763
0
W
Cu Chulainn
pandaloup83
Cu Chulainn
24,410
4,565
0
8,443
29,005
24,245
881
7,541
21,290
14,359
106,219
W
Bastet
x_Famin3
Bastet
18,307
4,407
0
5,132
17,457
7,813
1,060
4,687
12,436
0
110,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,768
Gold Earned
59,558
718
Minions Killed
543
0
Camps Cleared
0
2,440,623
Distance Traveled
2,367,529
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,204
526
21
1
0
523,908
3
L
Sobek
10,276
381
43
2
0
462,479
11
L
Neith
12,630
468
153
6
0
396,310
6
L
Arachne
13,962
517
179
7
0
579,146
1
W
Olorun
13,153
487
143
5
0
370,092
0
W
Artemis
15,316
567
214
8
0
459,875
11
L
Vamana
11,758
435
65
2
0
494,380
0
L
Janus
10,932
405
103
4
0
435,214
2
W
Cu Chulainn
14,814
549
195
7
0
503,241
2
W
Bastet
14,281
529
145
5
0
583,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role