Player Matchup

Merlin
Merlin
GrQc KoRRupT
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Peteremixed
Cthulhu
Level 4
God Stats
4W - 10L
1,113 SR
Queue Stats
22W - 30L
1,359 Elo+
Party 1
Anhur
Anhur
SHROØMZ
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
ThePhoenix007
Artemis
Level 47
God Stats
4W - 6L
1,500 SR
Queue Stats
44W - 59L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
erfende
Danzaburou
Level 36
God Stats
2W - 4L
1,424 SR
Queue Stats
30W - 41L
1,383 Elo+
Party 1
Team Averages
Level 20
1,407 SR
1,434 Elo+

VS

Team Averages
Level 14
1,492 SR
1,370 Elo+
Kukulkan
Kukulkan
Ammori
Kukulkan
Level 7
God Stats
11W - 14L
1,497 SR
Queue Stats
51W - 58L
1,332 Elo+
Party 2
Bacchus
Bacchus
Bunpan
Bacchus
Level 16
God Stats
7W - 4L
1,544 SR
Queue Stats
100W - 110L
1,386 Elo+
Party 2
Ne Zha
Ne Zha
CyberChronic187
Ne Zha
Level 17
God Stats
6W - 2L
1,423 SR
Queue Stats
43W - 43L
1,419 Elo+
Solo
Olorun
Olorun
Jekumz
Olorun
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 25L
1,246 Elo+
Solo
Tsukuyomi
Tsukuyomi
YaBoyHami
Tsukuyomi
Level 23
God Stats
17W - 9L
1,496 SR
Queue Stats
106W - 92L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 2 / 1
11,075
791
1,111
2,892
854
Cthulhu
Peteremixed
Cthulhu
20
2 / 6 / 9
13,477
963
8,281
28,853
34,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
SHROØMZ
Anhur
16
0 / 4 / 3
10,846
775
2,844
4,700
1,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
20
13 / 9 / 2
15,854
1,132
41,719
24,520
9,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
erfende
Danzaburou
20
1 / 10 / 10
13,361
954
13,051
24,192
9,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

18

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ammori
Kukulkan
20
2 / 2 / 19
13,318
951
14,462
7,799
3,626
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Bunpan
Bacchus
20
5 / 2 / 22
15,023
1,073
13,024
15,811
30,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 4 / 14
14,134
1,010
12,104
16,081
9,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Jekumz
Olorun
20
4 / 7 / 20
13,618
973
15,624
16,186
7,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
YaBoyHami
Tsukuyomi
20
13 / 2 / 15
16,293
1,164
24,479
17,266
8,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
121
17
Kills
31
31
Deaths
17
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ammori
Kukulkan
2
2
19
5.75
W
Bacchus
Bunpan
Bacchus
5
2
22
8
W
7
4
14
3.5
L
Merlin
1
2
1
0.75
W
Olorun
Jekumz
Olorun
4
7
20
2
L
Cthulhu
Peteremixed
Cthulhu
2
6
9
1.08
L
Anhur
SHROØMZ
Anhur
0
4
3
0.38
L
Artemis
13
9
2
1.56
W
Tsukuyomi
YaBoyHami
Tsukuyomi
13
2
15
10.25
L
Danzaburou
erfende
Danzaburou
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,006
Damage
79,693
85,157
Taken
73,143
56,634
Mitigated
59,334
6,823
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ammori
Kukulkan
14,462
2,083
0
0
7,799
3,626
0
1,368
6,431
37,426
0
W
Bacchus
Bunpan
Bacchus
13,024
1,306
0
1,371
15,811
30,301
0
1,377
14,434
20,291
0
W
12,104
2,728
0
394
16,081
9,019
0
1,527
14,554
0
22,157
L
Merlin
1,111
242
264
135
2,892
854
0
818
2,074
4,079
0
W
Olorun
Jekumz
Olorun
15,624
10,641
1,844
4,513
16,186
7,591
0
3,034
13,152
42,371
0
L
Cthulhu
Peteremixed
Cthulhu
8,281
363
0
1,237
28,853
34,903
0
16,339
12,514
28,661
0
L
Anhur
SHROØMZ
Anhur
2,844
590
0
0
4,700
1,535
0
2,714
1,986
0
7,030
L
Artemis
41,719
30,920
0
3,832
24,520
9,965
0
9,047
15,473
0
77,155
W
Tsukuyomi
YaBoyHami
Tsukuyomi
24,479
6,658
0
7,027
17,266
8,797
0
2,086
15,180
0
73,211
L
Danzaburou
erfende
Danzaburou
13,051
4,481
0
1,355
24,192
9,377
0
14,192
10,000
0
51,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,613
Gold Earned
72,386
226
Minions Killed
265
4
Camps Cleared
12
887,117
Distance Traveled
1,324,851
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,318
951
75
5
1
234,607
0
W
Bacchus
15,023
1,073
14
1
2
291,114
0
W
Ne Zha
14,134
1,010
28
2
2
283,388
0
L
Merlin
11,075
791
3
0
0
60,330
1
W
Olorun
13,618
973
57
4
1
216,665
0
L
Cthulhu
13,477
963
46
3
0
279,615
0
L
Anhur
10,846
775
6
0
1
72,104
2
L
Artemis
15,854
1,132
91
7
1
236,315
0
W
Tsukuyomi
16,293
1,164
91
7
6
299,077
1
L
Danzaburou
13,361
954
80
6
2
238,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role