Player Matchup

Sol
Sol
Davesuperz
Sol
Level 7
God Stats
5W - 4L
1,388 SR
Queue Stats
9W - 12L
1,337 Elo+
Party 3
Ymir
Ymir
HaNgingtoDAl3Ft
Ymir
Level 17
God Stats
19W - 15L
1,225 SR
Queue Stats
120W - 126L
1,367 Elo+
Solo
Artemis
Artemis
MackyoyoPR
Artemis
Level 24
God Stats
7W - 3L
1,614 SR
Queue Stats
203W - 222L
1,428 Elo+
Party 1
Nemesis
Nemesis
OSC_WindowsXEXE
Nemesis
Level 15
God Stats
12W - 10L
1,480 SR
Queue Stats
15W - 18L
1,343 Elo+
Party 3
Mulan
Mulan
XanderLaRata
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 206L
1,385 Elo+
Party 1
Team Averages
Level 18
1,441 SR
1,372 Elo+

VS

Team Averages
Level 29
1,458 SR
1,386 Elo+
Bacchus
Bacchus
Draconga
Bacchus
Level 45
God Stats
2W - 4L
1,731 SR
Queue Stats
120W - 129L
1,455 Elo+
Party 4
Izanami
Izanami
Emosewa Emily
Izanami
Level 13
God Stats
1W - 2L
1,303 SR
Queue Stats
17W - 23L
1,312 Elo+
Party 4
Fenrir
Fenrir
Eqkaz
Fenrir
Level 29
God Stats
0W - 9L
1,000 SR
Queue Stats
127W - 255L
1,356 Elo+
Party 2
Chang'e
Chang'e
KentuckyFriedGuy
Chang'e
Level 29
God Stats
6W - 11L
1,541 SR
Queue Stats
244W - 326L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Meliodas_22_
Gilgamesh
Level 27
God Stats
5W - 12L
1,714 SR
Queue Stats
67W - 153L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,865
552
1,676
3,833
1,058
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 0 / 0
4,469
638
0
2,557
957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
MackyoyoPR
Artemis
1
0 / 0 / 0
1,410
201
0
0
0
7
1 / 1 / 0
4,299
614
1,649
3,595
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 0
4,421
632
0
1,844
795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Draconga
Bacchus
8
3 / 0 / 1
4,775
682
3,365
4,934
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
7
0 / 0 / 0
4,122
589
1,007
415
111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Eqkaz
Fenrir
4
0 / 1 / 1
3,496
499
302
1,943
505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,910
416
0
0
0
Gilgamesh
Meliodas_22_
Gilgamesh
1
0 / 0 / 0
2,910
416
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
Bacchus
Draconga
Bacchus
3
0
1
3.5
L
Izanami
0
0
0
0
L
Fenrir
Eqkaz
Fenrir
0
1
1
0.5
W
0
0
0
0
L
0
0
0
0
W
Artemis
MackyoyoPR
Artemis
0
0
0
0
L
Gilgamesh
Meliodas_22_
Gilgamesh
0
0
0
0
W
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,325
Damage
4,674
11,829
Taken
7,292
3,851
Mitigated
3,632
2,407
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,676
861
0
626
3,833
1,058
725
2,045
1,788
10,023
0
L
Bacchus
Draconga
Bacchus
3,365
755
0
2,136
4,934
3,016
0
1,189
3,745
9,435
0
L
Izanami
1,007
940
0
179
415
111
876
0
415
0
16,989
L
Fenrir
Eqkaz
Fenrir
302
49
0
626
1,943
505
0
487
1,456
0
5,796
W
0
0
0
750
2,557
957
0
262
2,295
11,272
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
MackyoyoPR
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Meliodas_22_
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
1,649
646
0
92
3,595
1,041
0
1,058
2,537
0
19,287
W
0
0
0
939
1,844
795
216
0
1,844
0
15,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,464
Gold Earned
18,213
133
Minions Killed
64
0
Camps Cleared
0
506,460
Distance Traveled
347,951
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,865
552
15
2
0
119,244
0
L
Bacchus
4,775
682
15
2
0
148,211
3
L
Izanami
4,122
589
39
6
0
126,394
3
L
Fenrir
3,496
499
10
1
0
57,466
0
W
Ymir
4,469
638
27
4
0
126,718
0
L
Chang'e
2,910
416
0
0
0
0
0
W
Artemis
1,410
201
0
0
0
0
0
L
Gilgamesh
2,910
416
0
0
0
15,880
0
W
Nemesis
4,299
614
37
5
0
138,311
1
W
Mulan
4,421
632
54
8
0
122,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role