Player Matchup

Janus
Janus
FinnMcMissile-_-
Janus
Level 49
God Stats
20W - 17L
1,573 SR
Queue Stats
157W - 178L
1,342 Elo+
Party 1
Cabrakan
Cabrakan
marc10149
Cabrakan
Level 41
God Stats
0W - 2L
1,293 SR
Queue Stats
188W - 220L
1,312 Elo+
Party 1
Gilgamesh
Gilgamesh
pol_brujats_920
Gilgamesh
Level 23
God Stats
8W - 10L
1,518 SR
Queue Stats
44W - 50L
1,356 Elo+
Party 1
Loki
Loki
sedilesi
Loki
Level 36
God Stats
19W - 12L
1,664 SR
Queue Stats
87W - 88L
1,351 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
todanielo92
Ah Muzen Cab
Level 37
God Stats
2W - 2L
1,649 SR
Queue Stats
41W - 80L
1,333 Elo+
Solo
Team Averages
Level 37
1,539 SR
1,339 Elo+

VS

Team Averages
Level 54
1,647 SR
1,357 Elo+
Kali
Kali
I Grab Erse
Kali
Level 39
God Stats
9W - 5L
1,754 SR
Queue Stats
126W - 124L
1,377 Elo+
Party 3
Nike
Nike
JeffersonnNL
Nike
Level 103
God Stats
66W - 46L
1,578 SR
Queue Stats
409W - 412L
1,421 Elo+
Solo
Neith
Neith
LMIKI King
Neith
Level 65
God Stats
50W - 58L
1,548 SR
Queue Stats
416W - 434L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
Leon881
Sylvanus
Level 38
God Stats
6W - 6L
1,856 SR
Queue Stats
123W - 146L
1,248 Elo+
Party 3
Nox
Nox
pkevin63
Nox
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 120L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,213
518
4,210
6,230
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
marc10149
Cabrakan
9
0 / 4 / 0
5,396
450
1,556
9,052
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
pol_brujats_920
Gilgamesh
8
0 / 6 / 0
5,254
438
1,632
8,234
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
8
0 / 2 / 0
5,139
428
2,223
6,322
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
todanielo92
Ah Muzen Cab
9
0 / 1 / 0
5,180
432
2,965
4,368
1,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,187
516
3,186
7,243
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 0 / 0
8,601
717
6,111
5,844
2,449
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
11
4 / 0 / 4
6,508
542
8,999
5,922
2,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Leon881
Sylvanus
11
4 / 0 / 2
6,976
581
2,605
5,568
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 1
5,540
462
800
3,996
1,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
15
15
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
0
0
1
0.5
W
7
0
0
7
W
Neith
4
0
4
6
W
Sylvanus
Leon881
Sylvanus
4
0
2
5
L
Cabrakan
marc10149
Cabrakan
0
4
0
0
W
0
2
1
0.25
L
Gilgamesh
pol_brujats_920
Gilgamesh
0
6
0
0
L
Loki
0
2
0
0
L
Ah Muzen Cab
todanielo92
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,586
Damage
21,701
34,206
Taken
28,573
14,128
Mitigated
10,622
4,060
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,210
322
0
626
6,230
1,475
272
746
5,484
35,689
0
W
3,186
654
0
3,322
7,243
2,292
104
0
7,243
0
30,467
W
6,111
553
0
0
5,844
2,449
16
0
5,844
2,812
50,374
W
Neith
8,999
5,872
0
1,476
5,922
2,018
2,132
1,760
4,126
0
31,499
W
Sylvanus
Leon881
Sylvanus
2,605
1,187
2,308
3,582
5,568
2,556
548
1,257
4,279
23,190
0
L
Cabrakan
marc10149
Cabrakan
1,556
0
0
36
9,052
6,682
368
1,473
7,579
23,717
0
W
800
184
0
399
3,996
1,307
329
2,425
1,315
23,769
0
L
Gilgamesh
pol_brujats_920
Gilgamesh
1,632
502
0
767
8,234
3,463
0
141
8,093
0
24,564
L
Loki
2,223
479
0
1,410
6,322
1,305
0
344
5,978
0
20,274
L
Ah Muzen Cab
todanielo92
Ah Muzen Cab
2,965
1,153
222
999
4,368
1,203
88
900
3,468
0
21,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
33,812
243
Minions Killed
338
0
Camps Cleared
0
1,112,879
Distance Traveled
1,106,127
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,213
518
66
6
0
229,709
0
W
Kali
6,187
516
67
6
0
271,587
2
W
Nike
8,601
717
118
10
0
241,973
0
W
Neith
6,508
542
60
5
0
188,580
0
W
Sylvanus
6,976
581
48
4
0
192,375
3
L
Cabrakan
5,396
450
43
4
0
210,599
0
W
Nox
5,540
462
45
4
0
211,612
0
L
Gilgamesh
5,254
438
45
4
0
244,059
0
L
Loki
5,139
428
50
4
0
222,049
0
L
Ah Muzen Cab
5,180
432
39
3
0
206,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role