Player Matchup

Scylla
Scylla
Boxif
Scylla
Level 91
God Stats
5W - 0L
1,722 SR
Queue Stats
59W - 38L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
CRIM25
Kukulkan
Level 36
God Stats
16W - 6L
1,801 SR
Queue Stats
58W - 45L
1,540 Elo+
Party 2
Ymir
Ymir
DMUSU
Ymir
Level 9
God Stats
25W - 17L
1,563 SR
Queue Stats
48W - 38L
1,536 Elo+
Party 2
Loki
Loki
DonPolonia
Loki
Level 6
God Stats
17W - 14L
1,578 SR
Queue Stats
29W - 32L
1,480 Elo+
Party 1
Chiron
Chiron
amglimit
Chiron
Level 7
God Stats
47W - 28L
1,770 SR
Queue Stats
110W - 82L
1,393 Elo+
Party 2
Team Averages
Level 30
1,687 SR
1,510 Elo+

VS

Team Averages
Level 13
1,476 SR
1,487 Elo+
Medusa
Medusa
J41R0231
Medusa
Level 8
God Stats
23W - 16L
1,464 SR
Queue Stats
43W - 48L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Liltrell333
Danzaburou
Level 13
God Stats
29W - 29L
1,502 SR
Queue Stats
44W - 49L
1,430 Elo+
Party 3
Ra
Ra
TheFlameHeart
Ra
Level 17
God Stats
12W - 8L
1,682 SR
Queue Stats
65W - 59L
1,521 Elo+
Party 3
Khepri
Khepri
Zarissan
Khepri
Level 25
God Stats
1W - 7L
1,231 SR
Queue Stats
123W - 127L
1,544 Elo+
Party 3
Kukulkan
Kukulkan
wovensilk
Kukulkan
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boxif
Scylla
20
22 / 0 / 15
14,363
1,306
32,530
6,308
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
CRIM25
Kukulkan
18
3 / 0 / 24
11,523
1,048
15,270
4,755
2,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
DMUSU
Ymir
18
0 / 3 / 30
10,573
961
4,619
13,546
19,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 4 / 16
10,004
909
3,112
13,197
5,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
amglimit
Chiron
20
20 / 0 / 19
14,969
1,361
32,659
9,800
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J41R0231
Medusa
16
1 / 6 / 6
9,613
874
6,906
20,153
8,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Liltrell333
Danzaburou
16
2 / 13 / 5
10,007
910
13,010
23,615
10,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 4
10,045
913
12,072
10,842
5,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Zarissan
Khepri
15
0 / 10 / 7
9,228
839
4,965
22,950
21,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
wovensilk
Kukulkan
15
1 / 9 / 4
9,300
845
6,841
13,331
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
33
45
Kills
7
7
Deaths
45
104
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Boxif
Scylla
22
0
15
29.5
W
Kukulkan
CRIM25
Kukulkan
3
0
24
15
W
Ymir
DMUSU
Ymir
0
3
30
5
W
0
4
16
2
L
Medusa
J41R0231
Medusa
1
6
6
0.67
L
Danzaburou
Liltrell333
Danzaburou
2
13
5
0.35
L
3
7
4
0.71
L
Khepri
Zarissan
Khepri
0
10
7
0.35
W
Chiron
amglimit
Chiron
20
0
19
29.5
L
Kukulkan
wovensilk
Kukulkan
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,190
Damage
43,794
47,606
Taken
90,891
35,472
Mitigated
51,636
8,145
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Boxif
Scylla
32,530
2,216
0
422
6,308
2,903
0
2,726
3,582
52,764
0
W
Kukulkan
CRIM25
Kukulkan
15,270
184
0
0
4,755
2,482
0
2,523
2,232
47,277
0
W
Ymir
DMUSU
Ymir
4,619
266
0
0
13,546
19,054
0
7,631
5,915
7,723
0
W
3,112
1,065
0
2,539
13,197
5,769
0
6,715
6,482
0
9,132
L
Medusa
J41R0231
Medusa
6,906
2,275
0
271
20,153
8,089
0
11,821
8,082
0
30,389
L
Danzaburou
Liltrell333
Danzaburou
13,010
7,634
0
665
23,615
10,858
0
11,357
12,043
0
39,661
L
12,072
1,816
3,804
1,773
10,842
5,078
0
6,290
4,436
32,498
0
L
Khepri
Zarissan
Khepri
4,965
468
0
0
22,950
21,889
0
14,244
8,374
9,807
0
W
Chiron
amglimit
Chiron
32,659
18,935
1,300
3,884
9,800
5,264
0
4,283
5,517
0
55,158
L
Kukulkan
wovensilk
Kukulkan
6,841
960
0
0
13,331
5,722
0
7,708
5,537
22,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,432
Gold Earned
48,193
223
Minions Killed
205
8
Camps Cleared
3
961,838
Distance Traveled
922,770
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,363
1,306
56
5
4
221,847
2
W
Kukulkan
11,523
1,048
80
7
0
217,514
0
W
Ymir
10,573
961
12
1
2
160,375
0
W
Loki
10,004
909
28
3
1
157,900
0
L
Medusa
9,613
874
44
4
1
225,592
1
L
Danzaburou
10,007
910
45
4
1
175,999
0
L
Ra
10,045
913
65
6
0
192,150
1
L
Khepri
9,228
839
13
1
1
187,725
1
W
Chiron
14,969
1,361
47
4
1
204,202
0
L
Kukulkan
9,300
845
38
3
0
141,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role