Player Matchup

Mulan
Mulan
AshySlashy4497
Mulan
Level 122
God Stats
2W - 2L
1,687 SR
Queue Stats
43W - 56L
1,466 Elo+
Party 1
Janus
Janus
ForHonorMenu
Janus
Level 121
God Stats
1W - 2L
1,422 SR
Queue Stats
59W - 52L
1,534 Elo+
Party 1
Fenrir
Fenrir
ITrinTrinI
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PARTY hound
Ah Muzen Cab
Level 35
God Stats
1W - 3L
1,555 SR
Queue Stats
10W - 18L
1,468 Elo+
Party 1
Ares
Ares
Slacker12714
Ares
Level 126
God Stats
27W - 18L
1,455 SR
Queue Stats
357W - 393L
1,466 Elo+
Party 1
Team Averages
Level 111
1,524 SR
1,487 Elo+

VS

Team Averages
Level 95
1,574 SR
1,517 Elo+
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
JJMacriTTV
Cerberus
Level 98
God Stats
3W - 5L
1,420 SR
Queue Stats
651W - 594L
1,492 Elo+
Party 2
Neith
Neith
PapaWinnie90
Neith
Level 29
God Stats
3W - 3L
1,798 SR
Queue Stats
90W - 100L
1,570 Elo+
Party 2
Anubis
Anubis
SavageEvolved
Anubis
Level 140
God Stats
19W - 10L
1,647 SR
Queue Stats
700W - 652L
1,516 Elo+
Party 2
King Arthur
King Arthur
ShadowReed24
King Arthur
Level 125
God Stats
9W - 16L
1,506 SR
Queue Stats
494W - 452L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,046
721
5,325
5,658
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 2 / 2
4,563
652
1,898
2,478
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
ITrinTrinI
Fenrir
8
2 / 2 / 2
4,555
651
1,611
3,188
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
PARTY hound
Ah Muzen Cab
6
0 / 1 / 0
3,905
558
1,133
2,584
675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 4
4,507
644
1,421
3,178
1,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
4 / 1 / 2
4,956
708
2,705
5,133
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
JJMacriTTV
Cerberus
1
0 / 0 / 0
1,344
192
0
0
0
8
0 / 1 / 0
4,319
617
1,367
4,135
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 2 / 2
4,542
649
1,668
3,581
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
ShadowReed24
King Arthur
7
0 / 3 / 2
4,327
618
3,330
6,558
2,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
6
7
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
1
2
5
W
3
2
2
2
W
1
2
2
1
W
Fenrir
ITrinTrinI
Fenrir
2
2
2
1.5
L
Cerberus
JJMacriTTV
Cerberus
0
0
0
0
W
Ah Muzen Cab
PARTY hound
Ah Muzen Cab
0
1
0
0
L
0
1
0
0
L
2
2
2
1.5
L
King Arthur
ShadowReed24
King Arthur
0
3
2
0.33
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,388
Damage
9,070
17,086
Taken
19,407
6,255
Mitigated
6,580
5,290
Healing
7,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,705
1,333
0
1,756
5,133
1,661
0
908
4,225
0
17,690
W
5,325
1,669
0
1,740
5,658
3,214
0
0
5,658
0
21,057
W
1,898
199
0
889
2,478
384
0
1,060
1,418
27,027
0
W
Fenrir
ITrinTrinI
Fenrir
1,611
365
0
988
3,188
753
0
321
2,867
0
10,138
L
Cerberus
JJMacriTTV
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
PARTY hound
Ah Muzen Cab
1,133
409
0
1,018
2,584
675
0
0
2,584
0
14,685
L
1,367
381
0
2,543
4,135
1,074
0
870
3,265
0
18,625
L
1,668
239
0
1,123
3,581
1,452
448
1,052
2,529
19,868
0
L
King Arthur
ShadowReed24
King Arthur
3,330
767
0
2,035
6,558
2,393
0
489
6,069
0
22,216
W
1,421
208
0
655
3,178
1,229
0
287
2,891
10,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,576
Gold Earned
19,488
172
Minions Killed
168
0
Camps Cleared
0
687,874
Distance Traveled
523,107
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,956
708
49
7
0
147,658
0
W
Mulan
5,046
721
40
6
0
132,557
2
W
Janus
4,563
652
56
8
0
141,948
1
W
Fenrir
4,555
651
22
3
0
149,368
0
L
Cerberus
1,344
192
0
0
0
0
0
W
Ah Muzen Cab
3,905
558
34
5
0
138,717
0
L
Neith
4,319
617
42
6
0
112,959
0
L
Anubis
4,542
649
42
6
0
121,246
2
L
King Arthur
4,327
618
35
5
0
141,244
1
W
Ares
4,507
644
20
3
0
125,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role