Player Matchup

Gilgamesh
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
Level 79
God Stats
41W - 38L
1,531 SR
Queue Stats
144W - 181L
1,469 Elo+
Party 2
Pele
Pele
Lord_AJAB
Pele
Level 82
God Stats
28W - 26L
1,629 SR
Queue Stats
287W - 324L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Sxge
Danzaburou
Level 93
God Stats
10W - 7L
1,584 SR
Queue Stats
178W - 227L
1,509 Elo+
Party 2
Nox
Nox
TheOnlyGeo
Nox
Level 87
God Stats
8W - 17L
1,701 SR
Queue Stats
613W - 668L
1,553 Elo+
Party 2
Ares
Ares
x-kammy-_-
Ares
Level 14
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 7L
1,643 Elo+
Party 2
Team Averages
Level 71
1,550 SR
1,527 Elo+

VS

Team Averages
Level 90
1,671 SR
1,569 Elo+
Kali
Kali
BlinkRuneOP
Kali
Level 104
God Stats
2W - 0L
1,836 SR
Queue Stats
103W - 84L
1,644 Elo+
Party 3
Sol
Sol
KingArtorius03
Sol
Level 127
God Stats
6W - 3L
1,808 SR
Queue Stats
381W - 377L
1,504 Elo+
Solo
Anubis
Anubis
Qahnaarin77
Anubis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,644 Elo+
Party 1
Athena
Athena
doncmoney_gaming
Athena
Level 144
God Stats
4W - 11L
1,572 SR
Queue Stats
128W - 143L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
lime69
Gilgamesh
Level 39
God Stats
3W - 2L
1,636 SR
Queue Stats
95W - 72L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
14
3 / 6 / 4
8,484
566
8,780
12,828
7,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
12
5 / 8 / 3
7,605
507
7,341
15,668
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Sxge
Danzaburou
15
2 / 1 / 1
8,082
539
4,085
5,965
1,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 4
7,598
507
6,438
9,034
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
4,482
299
0
501
195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
9,838
656
8,133
12,079
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 0
8,846
590
2,973
8,432
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
16
6 / 1 / 2
9,432
629
8,027
5,755
3,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 1 / 2
7,649
510
1,089
6,168
2,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
lime69
Gilgamesh
15
4 / 5 / 7
9,161
611
10,706
13,197
7,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
12
Kills
18
19
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
3
6
4
0.83
W
7
3
6
3.33
W
0
2
0
0
L
Pele
5
8
3
0.81
W
Anubis
6
1
2
7
L
Danzaburou
Sxge
Danzaburou
2
1
1
2.5
L
2
4
4
1
W
1
1
2
2
W
Gilgamesh
lime69
Gilgamesh
4
5
7
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
30,928
43,996
Taken
45,631
15,141
Mitigated
21,676
8,429
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
8,780
2,931
0
2,103
12,828
7,293
0
532
12,231
0
39,021
W
8,133
5,208
0
6,257
12,079
5,801
1,117
1,369
10,646
0
50,074
W
2,973
1,046
0
3,420
8,432
2,511
714
0
8,432
70,735
0
L
Pele
7,341
1,800
0
1,931
15,668
3,645
0
4,058
11,610
0
39,901
W
Anubis
8,027
181
0
3,721
5,755
3,292
1,042
2,411
3,165
59,438
0
L
Danzaburou
Sxge
Danzaburou
4,085
1,447
0
2,077
5,965
1,891
0
2,538
3,427
0
55,605
L
6,438
709
0
2,222
9,034
2,117
0
4,864
4,101
34,219
0
W
1,089
222
0
250
6,168
2,345
0
1,272
4,778
12,914
0
W
Gilgamesh
lime69
Gilgamesh
10,706
5,061
0
3,103
13,197
7,727
840
1,011
12,172
0
45,724
L
0
0
0
96
501
195
0
97
404
576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,251
Gold Earned
44,926
316
Minions Killed
482
0
Camps Cleared
0
1,090,272
Distance Traveled
1,419,262
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,484
566
77
5
0
261,277
5
W
Kali
9,838
656
104
7
0
315,689
5
W
Sol
8,846
590
149
10
0
246,945
3
L
Pele
7,605
507
71
5
0
266,536
2
W
Anubis
9,432
629
112
7
0
289,312
0
L
Danzaburou
8,082
539
103
7
0
263,661
2
L
Nox
7,598
507
64
4
0
270,610
10
W
Athena
7,649
510
26
2
0
300,274
3
W
Gilgamesh
9,161
611
91
6
0
267,042
3
L
Ares
4,482
299
1
0
0
28,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role