Player Matchup

Baba Yaga
Baba Yaga
Lil Fumble
Baba Yaga
Level 106
God Stats
1W - 0L
1,308 SR
Queue Stats
26W - 36L
1,522 Elo+
Party 1
Bellona
Bellona
OT Fusionz5159
Bellona
Level 155
God Stats
10W - 9L
1,485 SR
Queue Stats
31W - 34L
1,531 Elo+
Party 1
Mercury
Mercury
OT ogre
Mercury
Level 145
God Stats
8W - 14L
1,418 SR
Queue Stats
130W - 130L
1,551 Elo+
Party 1
Terra
Terra
ihsan17
Terra
Level 70
God Stats
1W - 0L
1,506 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 1
Cupid
Cupid
llIIIWIIIll
Cupid
Level 104
God Stats
1W - 0L
1,622 SR
Queue Stats
5W - 12L
1,347 Elo+
Party 1
Team Averages
Level 116
1,468 SR
1,438 Elo+

VS

Team Averages
Level 113
1,662 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Bloodbourne-001
Gilgamesh
Level 125
God Stats
31W - 17L
1,668 SR
Queue Stats
217W - 182L
1,541 Elo+
Party 2
Chronos
Chronos
Rey_Rocky
Chronos
Level 148
God Stats
2W - 4L
1,659 SR
Queue Stats
216W - 179L
1,577 Elo+
Party 2
Erlang Shen
Erlang Shen
SetaSpartan12
Erlang Shen
Level 75
God Stats
7W - 3L
1,513 SR
Queue Stats
171W - 189L
1,349 Elo+
Solo
Set
Set
SilentGrayOwl
Set
Level 69
God Stats
46W - 22L
1,616 SR
Queue Stats
82W - 56L
1,551 Elo+
Solo
Cerberus
Cerberus
XanaDZNs
Cerberus
Level 146
God Stats
1W - 1L
1,855 SR
Queue Stats
112W - 93L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Lil Fumble
Baba Yaga
14
5 / 1 / 8
9,091
505
10,592
5,215
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 3 / 7
10,002
556
16,493
14,776
12,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
OT ogre
Mercury
18
5 / 1 / 4
10,753
597
9,373
11,534
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
ihsan17
Terra
12
1 / 6 / 5
8,178
454
3,968
15,545
7,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 4 / 3
9,269
515
12,433
13,723
4,192
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodbourne-001
Gilgamesh
14
2 / 4 / 3
8,380
466
4,788
15,097
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Rey_Rocky
Chronos
14
7 / 5 / 3
9,129
507
12,391
12,762
5,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
SetaSpartan12
Erlang Shen
13
2 / 8 / 1
8,409
467
5,549
15,049
9,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 3
9,615
534
8,026
15,576
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
XanaDZNs
Cerberus
12
1 / 4 / 11
8,492
472
10,394
16,588
14,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
25
Kills
15
15
Deaths
25
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bloodbourne-001
Gilgamesh
2
4
3
0.88
W
Baba Yaga
Lil Fumble
Baba Yaga
5
1
8
9
W
8
3
7
3.83
W
Mercury
OT ogre
Mercury
5
1
4
7
L
Chronos
Rey_Rocky
Chronos
7
5
3
1.7
L
Erlang Shen
SetaSpartan12
Erlang Shen
2
8
1
0.31
L
3
4
3
1.13
L
Cerberus
XanaDZNs
Cerberus
1
4
11
1.63
W
Terra
ihsan17
Terra
1
6
5
0.58
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,859
Damage
41,148
60,793
Taken
75,072
32,286
Mitigated
42,892
19,525
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bloodbourne-001
Gilgamesh
4,788
1,264
0
2,687
15,097
6,970
0
3,713
11,066
0
55,580
W
Baba Yaga
Lil Fumble
Baba Yaga
10,592
594
0
1,756
5,215
1,553
84
1,429
3,786
40,294
0
W
16,493
7,869
0
3,026
14,776
12,299
1,541
3,176
11,600
0
60,202
W
Mercury
OT ogre
Mercury
9,373
5,953
0
1,670
11,534
6,707
183
375
11,159
0
85,047
L
Chronos
Rey_Rocky
Chronos
12,391
2,718
0
2,780
12,762
5,605
0
2,403
10,309
50,882
2,767
L
Erlang Shen
SetaSpartan12
Erlang Shen
5,549
2,765
0
3,530
15,049
9,255
796
0
15,049
0
38,982
L
8,026
4,015
0
3,107
15,576
6,640
0
2,375
13,105
212
67,972
L
Cerberus
XanaDZNs
Cerberus
10,394
501
0
3,753
16,588
14,422
0
5,281
10,983
30,079
0
W
Terra
ihsan17
Terra
3,968
329
1,891
4,539
15,545
7,535
26
8,417
7,128
19,549
0
W
12,433
7,412
328
6,315
13,723
4,192
792
9,291
4,432
0
55,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,293
Gold Earned
44,025
443
Minions Killed
432
0
Camps Cleared
0
1,704,278
Distance Traveled
1,723,007
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,380
466
105
6
0
341,989
4
W
Baba Yaga
9,091
505
62
3
0
313,724
4
W
Bellona
10,002
556
111
6
0
319,784
3
W
Mercury
10,753
597
146
8
0
398,315
3
L
Chronos
9,129
507
85
5
0
319,988
5
L
Erlang Shen
8,409
467
70
4
0
332,477
2
L
Set
9,615
534
118
7
0
380,192
4
L
Cerberus
8,492
472
54
3
0
348,361
7
W
Terra
8,178
454
36
2
0
345,508
0
W
Cupid
9,269
515
88
5
0
326,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role