Player Matchup

Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold III
OseRoman
Hera
Gold III
Level 101
God Stats
5W - 2L
1,819 SR
Queue Stats
96W - 100L
1,420 MMR
Solo
Cernunnos
Cernunnos
Silver I
alexzander01
Cernunnos
Silver I
Level 118
God Stats
9W - 7L
1,666 SR
Queue Stats
114W - 115L
1,361 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
itZ Josh TiMe
Cu Chulainn
Gold I
Level 102
God Stats
10W - 8L
1,622 SR
Queue Stats
360W - 352L
1,589 MMR
Party 2
Susano
Susano
Silver II
tz0i
Susano
Silver II
Level 54
God Stats
1W - 0L
1,329 SR
Queue Stats
14W - 16L
1,229 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,587 SR
1,420 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,496 SR
1,418 MMR
Fenrir
Fenrir
Gold V
HOM_Gabo
Fenrir
Gold V
Level 99
God Stats
41W - 31L
1,628 SR
Queue Stats
239W - 245L
1,220 MMR
Party 3
Ra
Ra
Gold IV
MiBr_Nemesiis
Ra
Gold IV
Level 127
God Stats
10W - 6L
1,639 SR
Queue Stats
209W - 213L
1,392 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Spaceb3rry
Sylvanus
Gold IV
Level 89
God Stats
0W - 4L
1,163 SR
Queue Stats
116W - 110L
1,388 MMR
Solo
King Arthur
King Arthur
Gold IV
Vn_Mavv
King Arthur
Gold IV
Level 103
God Stats
0W - 2L
1,348 SR
Queue Stats
19W - 14L
1,675 MMR
Party 3
Cupid
Cupid
Gold II
ayeruhn
Cupid
Gold II
Level 104
God Stats
28W - 21L
1,704 SR
Queue Stats
307W - 304L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
1 / 5 / 16
14,420
437
8,564
27,296
34,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
20
5 / 8 / 6
15,910
482
22,730
19,663
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
alexzander01
Cernunnos
20
3 / 8 / 12
17,039
516
25,258
33,686
13,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
itZ Josh TiMe
Cu Chulainn
20
7 / 7 / 14
16,766
508
30,666
50,161
46,743
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
tz0i
Susano
20
15 / 6 / 11
17,988
545
32,501
35,312
19,550
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
GilgameshAthenaTiamatDanzaburouAnhur

VS

Bans
TsukuyomiJanusSobekSetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HOM_Gabo
Fenrir
20
10 / 7 / 6
18,277
554
17,347
30,904
25,478
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 8 / 9
17,347
526
21,184
21,838
10,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
Spaceb3rry
Sylvanus
20
3 / 6 / 17
15,430
468
20,073
36,864
34,406
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Vn_Mavv
King Arthur
20
3 / 5 / 15
16,884
512
21,224
46,942
52,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
ayeruhn
Cupid
20
12 / 5 / 6
20,472
620
41,764
35,432
17,835
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
86
31
Kills
33
34
Deaths
31
59
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
5
16
1.8
L
Fenrir
HOM_Gabo
Fenrir
10
7
6
1.86
L
5
8
9
1.19
W
Hera
5
8
6
1
L
Sylvanus
Spaceb3rry
Sylvanus
3
6
17
1.92
L
King Arthur
Vn_Mavv
King Arthur
3
5
15
2.1
W
Cernunnos
alexzander01
Cernunnos
3
8
12
1.13
L
Cupid
ayeruhn
Cupid
12
5
6
3
W
Cu Chulainn
itZ Josh TiMe
Cu Chulainn
7
7
14
2
W
Susano
tz0i
Susano
15
6
11
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,719
Damage
121,592
166,118
Taken
171,980
121,569
Mitigated
140,549
48,795
Healing
79,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,564
245
0
3,385
27,296
34,042
387
8,960
18,160
47,865
0
L
Fenrir
HOM_Gabo
Fenrir
17,347
4,825
0
12,961
30,904
25,478
3,598
5,151
25,753
0
126,950
L
21,184
396
2,224
5,682
21,838
10,491
727
7,429
14,409
113,670
0
W
Hera
22,730
4,727
0
3,308
19,663
7,329
1,595
8,557
10,830
109,761
0
L
Sylvanus
Spaceb3rry
Sylvanus
20,073
3,609
4,879
14,124
36,864
34,406
1,132
7,599
29,265
66,409
12,509
L
King Arthur
Vn_Mavv
King Arthur
21,224
967
0
20,714
46,942
52,339
178
8,944
37,998
6,440
92,708
W
Cernunnos
alexzander01
Cernunnos
25,258
15,281
0
11,566
33,686
13,905
3,634
7,919
25,555
0
142,140
L
Cupid
ayeruhn
Cupid
41,764
34,620
354
18,982
35,432
17,835
10,697
8,344
27,088
0
192,356
W
Cu Chulainn
itZ Josh TiMe
Cu Chulainn
30,666
3,760
0
18,568
50,161
46,743
1,020
12,953
36,914
10,061
122,468
W
Susano
tz0i
Susano
32,501
12,220
0
11,968
35,312
19,550
1,568
8,380
26,750
0
130,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,123
Gold Earned
88,410
767
Minions Killed
754
0
Camps Cleared
0
3,058,897
Distance Traveled
3,028,784
42
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,420
437
62
2
0
635,734
10
L
Fenrir
18,277
554
139
4
0
663,431
2
L
Ra
17,347
526
178
5
0
609,260
23
W
Hera
15,910
482
162
5
0
581,786
16
L
Sylvanus
15,430
468
75
2
0
542,599
4
L
King Arthur
16,884
512
142
4
0
636,991
4
W
Cernunnos
17,039
516
198
6
0
556,384
11
L
Cupid
20,472
620
220
7
0
576,503
4
W
Cu Chulainn
16,766
508
180
5
0
616,288
5
W
Susano
17,988
545
165
5
0
668,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role