Player Matchup

Mercury
Mercury
Fall3n0NE
Mercury
Level 128
God Stats
6W - 6L
1,526 SR
Queue Stats
304W - 296L
1,632 Elo+
Party 1
Hades
Hades
GoWithTheFlo
Hades
Level 61
God Stats
20W - 5L
1,764 SR
Queue Stats
246W - 224L
1,602 Elo+
Party 1
Chiron
Chiron
ROUGHxRYDER
Chiron
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 102L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
TheEndlessSnow
Gilgamesh
Level 83
God Stats
17W - 10L
1,634 SR
Queue Stats
123W - 89L
1,661 Elo+
Party 1
Kuzenbo
Kuzenbo
itzDrew
Kuzenbo
Level 55
God Stats
17W - 16L
1,617 SR
Queue Stats
85W - 66L
1,641 Elo+
Party 1
Team Averages
Level 90
1,608 SR
1,620 Elo+

VS

Team Averages
Level 129
1,623 SR
1,610 Elo+
Ah Puch
Ah Puch
BlondeManatee48
Ah Puch
Level 109
God Stats
5W - 6L
1,646 SR
Queue Stats
264W - 241L
1,593 Elo+
Party 3
Bellona
Bellona
Drag0nGardian
Bellona
Level 129
God Stats
16W - 15L
1,707 SR
Queue Stats
198W - 174L
1,603 Elo+
Party 2
Hachiman
Hachiman
Mardelic
Hachiman
Level 156
God Stats
5W - 2L
1,924 SR
Queue Stats
116W - 112L
1,612 Elo+
Party 2
Fafnir
Fafnir
Y0urfw3nd
Fafnir
Level 105
God Stats
0W - 3L
1,202 SR
Queue Stats
141W - 124L
1,634 Elo+
Party 3
Hercules
Hercules
jcthedrago
Hercules
Level 145
God Stats
1W - 1L
1,636 SR
Queue Stats
70W - 70L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fall3n0NE
Mercury
20
9 / 8 / 13
15,265
587
18,796
28,511
15,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
14 / 7 / 12
14,745
567
27,498
29,554
21,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
20
2 / 7 / 10
14,140
544
19,393
28,372
12,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TheEndlessSnow
Gilgamesh
20
11 / 3 / 14
15,881
611
27,984
26,402
23,755
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
itzDrew
Kuzenbo
20
7 / 6 / 12
13,917
535
14,154
22,681
28,291
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 10
12,120
466
15,631
21,567
7,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
20
7 / 6 / 4
13,923
536
22,520
32,078
29,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Mardelic
Hachiman
19
8 / 13 / 5
12,804
492
7,999
26,723
8,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Y0urfw3nd
Fafnir
18
3 / 6 / 15
12,604
485
17,017
28,355
24,448
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
jcthedrago
Hercules
17
6 / 10 / 8
11,979
461
20,264
24,682
12,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
71
43
Kills
29
31
Deaths
43
61
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
8
10
1.25
L
Bellona
7
6
4
1.5
W
Mercury
Fall3n0NE
Mercury
9
8
13
1.94
W
14
7
12
2.86
L
Hachiman
Mardelic
Hachiman
8
13
5
0.81
W
Chiron
2
7
10
1
W
Gilgamesh
TheEndlessSnow
Gilgamesh
11
3
14
6
L
Fafnir
Y0urfw3nd
Fafnir
3
6
15
1.75
W
Kuzenbo
itzDrew
Kuzenbo
7
6
12
2.17
L
Hercules
jcthedrago
Hercules
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,825
Damage
83,431
135,520
Taken
133,405
102,164
Mitigated
82,012
37,886
Healing
30,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,631
1,352
0
3,861
21,567
7,430
0
6,398
15,019
61,500
0
L
Bellona
22,520
6,016
0
8,982
32,078
29,579
434
7,969
24,049
0
92,484
W
Mercury
Fall3n0NE
Mercury
18,796
9,234
0
900
28,511
15,955
1,076
6,063
21,344
5,878
77,559
W
27,498
3,073
1,612
12,823
29,554
21,629
2,421
9,326
19,739
83,403
0
L
Hachiman
Mardelic
Hachiman
7,999
4,152
0
3,652
26,723
8,549
1,250
9,591
16,772
0
78,335
W
Chiron
19,393
9,252
588
12,448
28,372
12,534
4,030
2,692
25,563
0
116,323
W
Gilgamesh
TheEndlessSnow
Gilgamesh
27,984
10,113
0
8,006
26,402
23,755
707
7,181
18,855
0
116,702
L
Fafnir
Y0urfw3nd
Fafnir
17,017
5,417
322
6,787
28,355
24,448
0
12,361
15,454
65,426
0
W
Kuzenbo
itzDrew
Kuzenbo
14,154
4,160
0
1,509
22,681
28,291
266
6,284
16,214
77,904
0
L
Hercules
jcthedrago
Hercules
20,264
5,554
0
7,018
24,682
12,006
0
6,329
18,323
0
63,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,948
Gold Earned
63,430
656
Minions Killed
570
0
Camps Cleared
0
2,526,447
Distance Traveled
2,180,054
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,120
466
110
4
0
436,585
6
L
Bellona
13,923
536
165
6
0
449,152
0
W
Mercury
15,265
587
104
4
0
572,430
3
W
Hades
14,745
567
109
4
0
479,772
4
L
Hachiman
12,804
492
120
5
0
370,948
4
W
Chiron
14,140
544
183
7
0
432,238
6
W
Gilgamesh
15,881
611
157
6
0
541,747
0
L
Fafnir
12,604
485
96
4
0
433,967
2
W
Kuzenbo
13,917
535
103
4
0
500,260
1
L
Hercules
11,979
461
79
3
0
489,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role