Player Matchup

Ra
Ra
Arcaone
Ra
Level 12
God Stats
7W - 17L
1,431 SR
Queue Stats
73W - 77L
1,445 Elo+
Solo
Olorun
Olorun
Big-Boy2008
Olorun
Level 7
God Stats
1W - 4L
1,257 SR
Queue Stats
4W - 9L
1,401 Elo+
Solo
Bellona
Bellona
FaZe_Bicho69
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,312 Elo+
Solo
Merlin
Merlin
Foqiux Gamer
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Redheadflame25
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,437 SR
1,432 Elo+

VS

Team Averages
Level 15
1,496 SR
1,417 Elo+
Hera
Hera
Garraazul
Hera
Level 10
God Stats
2W - 3L
1,486 SR
Queue Stats
6W - 6L
1,266 Elo+
Solo
Ravana
Ravana
RayBlazar
Ravana
Level 24
God Stats
1W - 1L
1,272 SR
Queue Stats
99W - 97L
1,468 Elo+
Party 1
Arachne
Arachne
TheDerpyBlade372
Arachne
Level 8
God Stats
6W - 6L
1,722 SR
Queue Stats
19W - 18L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
borakes-000
Ah Puch
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 208L
1,332 Elo+
Solo
Zeus
Zeus
leonardo23222
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 2
10,996
1,000
12,071
12,899
5,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
17
0 / 10 / 4
10,640
967
6,323
16,658
7,107
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
FaZe_Bicho69
Bellona
17
4 / 11 / 2
11,303
1,028
20,837
23,254
15,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
16
0 / 12 / 3
9,971
906
6,523
17,669
7,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 10 / 4
10,627
966
5,117
19,368
19,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
12 / 1 / 20
13,487
1,226
18,945
8,794
4,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ravana
RayBlazar
Ravana
20
20 / 1 / 19
15,057
1,369
27,321
15,040
8,611
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 1 / 24
13,944
1,268
13,253
17,140
7,942
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
borakes-000
Ah Puch
17
5 / 2 / 12
11,253
1,023
7,583
5,988
4,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 4 / 21
12,053
1,096
12,202
10,176
7,026
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
148
9
Kills
52
52
Deaths
9
15
Assists
96
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
L
Olorun
0
10
4
0.2
L
Bellona
FaZe_Bicho69
Bellona
4
11
2
0.45
L
Merlin
0
12
3
0.13
W
Hera
12
1
20
22
W
Ravana
RayBlazar
Ravana
20
1
19
29.5
L
1
10
4
0.3
W
13
1
24
25
W
Ah Puch
borakes-000
Ah Puch
5
2
12
5.5
W
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,871
Damage
79,304
89,848
Taken
57,138
55,734
Mitigated
31,829
7,816
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,071
2,177
1,453
122
12,899
5,601
0
5,982
6,917
30,846
0
L
Olorun
6,323
3,031
170
507
16,658
7,107
0
9,879
6,779
47,241
0
L
Bellona
FaZe_Bicho69
Bellona
20,837
7,670
267
614
23,254
15,679
0
8,649
14,605
0
42,158
L
Merlin
6,523
1,347
94
626
17,669
7,517
0
7,188
10,481
26,830
0
W
Hera
18,945
6,738
0
1,122
8,794
4,199
0
4,571
4,223
47,803
0
W
Ravana
RayBlazar
Ravana
27,321
13,501
0
1,215
15,040
8,611
0
6,102
8,938
0
46,926
L
5,117
561
1,197
2,766
19,368
19,830
0
7,032
12,336
0
21,017
W
13,253
10,046
0
4,739
17,140
7,942
0
6,692
10,448
0
22,480
W
Ah Puch
borakes-000
Ah Puch
7,583
1,815
0
243
5,988
4,051
0
2,621
3,367
15,644
0
W
12,202
3,483
0
35
10,176
7,026
0
4,931
5,245
26,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,537
Gold Earned
65,794
245
Minions Killed
192
3
Camps Cleared
5
883,631
Distance Traveled
902,158
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,996
1,000
45
4
0
161,785
0
L
Olorun
10,640
967
88
8
0
140,908
3
L
Bellona
11,303
1,028
44
4
0
207,428
1
L
Merlin
9,971
906
39
4
0
139,698
0
W
Hera
13,487
1,226
69
6
4
155,491
0
W
Ravana
15,057
1,369
47
4
0
245,947
0
L
Guan Yu
10,627
966
29
3
3
233,812
0
W
Arachne
13,944
1,268
21
2
0
243,659
0
W
Ah Puch
11,253
1,023
19
2
1
120,889
2
W
Zeus
12,053
1,096
36
3
0
136,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role