Player Matchup

King Arthur
King Arthur
KurtDecksThem
King Arthur
Level 20
God Stats
24W - 23L
1,584 SR
Queue Stats
105W - 63L
1,533 Elo+
Party 2
Hades
Hades
TSV816
Hades
Level 55
God Stats
13W - 8L
1,650 SR
Queue Stats
310W - 213L
1,524 Elo+
Party 2
Anhur
Anhur
jmatj513
Anhur
Level 11
God Stats
15W - 11L
1,763 SR
Queue Stats
154W - 112L
1,500 Elo+
Party 2
Team Averages
Level 29
1,666 SR
1,519 Elo+

VS

Team Averages
Level 42
1,493 SR
1,396 Elo+
Fenrir
Fenrir
C0ND3NS4T1ON
Fenrir
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 80L
1,381 Elo+
Solo
Vulcan
Vulcan
LIGHT_ASSASSIN67
Vulcan
Level 67
God Stats
18W - 17L
1,451 SR
Queue Stats
170W - 187L
1,402 Elo+
Party 1
Neith
Neith
NoxiiouS_1
Neith
Level 23
God Stats
112W - 91L
1,528 SR
Queue Stats
164W - 157L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KurtDecksThem
King Arthur
13
1 / 6 / 7
10,446
614
6,827
22,963
20,396
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
TSV816
Hades
16
7 / 4 / 3
12,262
721
17,016
21,293
13,608
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
jmatj513
Anhur
14
2 / 7 / 6
10,817
636
5,355
15,242
5,418
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 2 / 11
13,029
766
7,376
15,257
15,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 7 / 9
12,621
742
21,227
11,138
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
16
7 / 1 / 9
12,516
736
17,878
9,941
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
17
17
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
11
4.75
L
King Arthur
KurtDecksThem
King Arthur
1
6
7
0.75
W
6
7
9
1.5
W
Neith
7
1
9
11.5
L
Hades
TSV816
Hades
7
4
3
2.13
L
Anhur
jmatj513
Anhur
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,198
Damage
46,481
59,498
Taken
36,336
39,422
Mitigated
22,917
20,110
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,376
895
0
2,186
15,257
15,155
225
5,087
10,170
0
19,217
L
King Arthur
KurtDecksThem
King Arthur
6,827
1,343
342
8,161
22,963
20,396
98
6,903
16,060
0
36,782
W
21,227
10,995
636
893
11,138
4,020
531
6,176
4,962
60,395
0
W
Neith
17,878
8,017
804
2,162
9,941
3,742
2,491
5,785
4,156
0
64,848
L
Hades
TSV816
Hades
17,016
579
2,156
7,006
21,293
13,608
595
8,301
12,992
64,287
0
L
Anhur
jmatj513
Anhur
5,355
2,476
244
2,201
15,242
5,418
757
6,082
9,160
0
35,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
38,166
186
Minions Killed
182
0
Camps Cleared
0
867,911
Distance Traveled
881,987
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,029
766
20
1
0
279,744
0
L
King Arthur
10,446
614
44
3
0
325,832
3
W
Vulcan
12,621
742
61
4
0
305,249
0
W
Neith
12,516
736
101
6
0
296,994
6
L
Hades
12,262
721
77
5
0
299,447
0
L
Anhur
10,817
636
65
4
0
242,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role