Player Matchup

Janus
Janus
DCROxWorm
Janus
Level 57
God Stats
4W - 2L
1,661 SR
Queue Stats
233W - 273L
1,382 Elo+
Party 1
Loki
Loki
HEZxUCE
Loki
Level 64
God Stats
11W - 16L
1,382 SR
Queue Stats
365W - 425L
1,433 Elo+
Party 1
Apollo
Apollo
SamoanPrince23
Apollo
Level 29
God Stats
1W - 4L
1,725 SR
Queue Stats
17W - 25L
1,456 Elo+
Party 1
Odin
Odin
UCE ALMIGHTY388
Odin
Level 64
God Stats
6W - 10L
1,445 SR
Queue Stats
383W - 438L
1,445 Elo+
Party 1
Ymir
Ymir
USO JERICHO
Ymir
Level 6
God Stats
2W - 2L
1,603 SR
Queue Stats
4W - 8L
1,339 Elo+
Party 1
Team Averages
Level 44
1,563 SR
1,411 Elo+

VS

Team Averages
Level 100
1,474 SR
1,495 Elo+
Odin
Odin
Mud Killz
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 220L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Prankie
Cu Chulainn
Level 108
God Stats
22W - 27L
1,519 SR
Queue Stats
208W - 241L
1,485 Elo+
Party 2
Sol
Sol
WaterMelone0821
Sol
Level 48
God Stats
4W - 4L
1,444 SR
Queue Stats
72W - 97L
1,490 Elo+
Party 2
Ganesha
Ganesha
hannahisashark
Ganesha
Level 125
God Stats
10W - 12L
1,504 SR
Queue Stats
141W - 172L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
zieasur
Kukulkan
Level 89
God Stats
3W - 4L
1,400 SR
Queue Stats
85W - 107L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DCROxWorm
Janus
10
1 / 3 / 0
5,802
484
1,995
4,279
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
HEZxUCE
Loki
10
1 / 3 / 0
5,835
486
2,631
6,938
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,443
454
2,141
5,565
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,714
476
3,048
6,290
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 2 / 0
4,494
375
229
2,516
631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
4 / 0 / 2
7,761
647
5,191
7,171
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
Prankie
Cu Chulainn
14
3 / 1 / 0
8,329
694
4,528
5,909
3,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
4 / 0 / 0
7,065
589
3,301
4,841
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 0 / 4
7,215
601
1,882
4,670
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
zieasur
Kukulkan
12
0 / 1 / 3
7,008
584
2,332
4,580
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
DCROxWorm
Janus
1
3
0
0.33
L
Loki
HEZxUCE
Loki
1
3
0
0.33
W
Odin
4
0
2
5
W
Cu Chulainn
Prankie
Cu Chulainn
3
1
0
3
L
0
1
0
0
L
0
2
1
0.25
L
0
2
0
0
W
4
0
0
4
W
0
0
4
2
W
Kukulkan
zieasur
Kukulkan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,044
Damage
17,234
25,588
Taken
27,171
9,274
Mitigated
10,830
6,400
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DCROxWorm
Janus
1,995
0
0
257
4,279
1,167
0
1,489
2,790
27,252
0
L
Loki
HEZxUCE
Loki
2,631
723
0
2,146
6,938
1,895
0
904
6,034
0
30,458
W
Odin
5,191
1,055
0
4,090
7,171
2,668
0
1,047
6,030
0
49,052
W
Cu Chulainn
Prankie
Cu Chulainn
4,528
635
0
2,223
5,909
3,256
0
0
5,519
0
51,089
L
2,141
904
0
1,327
5,565
1,464
0
2,993
2,572
0
30,763
L
3,048
298
0
2,547
6,290
4,117
0
0
6,290
0
22,255
L
229
0
0
123
2,516
631
0
2,129
387
2,499
0
W
3,301
1,311
0
3,097
4,841
1,248
2,067
192
4,649
41,718
0
W
1,882
119
0
2,048
4,670
2,209
885
37
4,633
23,592
0
W
Kukulkan
zieasur
Kukulkan
2,332
72
0
1,690
4,580
1,449
0
722
3,726
42,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
37,378
242
Minions Killed
434
0
Camps Cleared
0
1,046,588
Distance Traveled
1,208,099
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,802
484
52
4
0
222,781
2
L
Loki
5,835
486
68
6
0
248,770
3
W
Odin
7,761
647
96
8
0
268,536
2
W
Cu Chulainn
8,329
694
124
10
0
249,652
5
L
Apollo
5,443
454
65
5
0
193,237
0
L
Odin
5,714
476
49
4
0
234,846
0
L
Ymir
4,494
375
8
1
0
146,954
0
W
Sol
7,065
589
117
10
0
218,515
0
W
Ganesha
7,215
601
14
1
0
228,347
4
W
Kukulkan
7,008
584
83
7
0
243,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role