Player Matchup

Merlin
Merlin
DeadDiamondd
Merlin
Level 125
God Stats
3W - 0L
1,710 SR
Queue Stats
23W - 14L
1,608 Elo+
Party 1
Arachne
Arachne
Marc0927083
Arachne
Level 47
God Stats
58W - 37L
1,550 SR
Queue Stats
204W - 211L
1,401 Elo+
Solo
Danzaburou
Danzaburou
amariguanado
Danzaburou
Level 103
God Stats
2W - 2L
1,301 SR
Queue Stats
37W - 29L
1,546 Elo+
Party 1
Sobek
Sobek
silverest_l3
Sobek
Level 28
God Stats
1W - 0L
1,367 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Osiris
Osiris
xDanfp97x
Osiris
Level 158
God Stats
1W - 0L
1,587 SR
Queue Stats
16W - 8L
1,706 Elo+
Party 1
Team Averages
Level 92
1,503 SR
1,552 Elo+

VS

Team Averages
Level 66
1,428 SR
1,491 Elo+
Ymir
Ymir
Blackstar72ag
Ymir
Level 28
God Stats
6W - 13L
1,493 SR
Queue Stats
91W - 81L
1,592 Elo+
Party 2
Apollo
Apollo
BlueSushiii
Apollo
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,630 Elo+
Party 2
Hades
Hades
COL-RIPPER-97
Hades
Level 50
God Stats
21W - 26L
1,311 SR
Queue Stats
58W - 71L
1,342 Elo+
Party 3
Gilgamesh
Gilgamesh
arman2745
Gilgamesh
Level 34
God Stats
2W - 2L
1,375 SR
Queue Stats
21W - 21L
1,419 Elo+
Party 3
Cu Chulainn
Cu Chulainn
blacknova21b
Cu Chulainn
Level 118
God Stats
52W - 55L
1,462 SR
Queue Stats
921W - 918L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 0 / 5
10,775
599
9,641
6,643
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Marc0927083
Arachne
16
8 / 2 / 7
9,934
552
14,534
14,950
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
amariguanado
Danzaburou
14
5 / 2 / 3
9,411
523
5,437
7,643
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 2
7,741
430
2,235
12,881
11,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
xDanfp97x
Osiris
18
9 / 1 / 2
11,358
631
16,560
16,544
15,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,844
436
6,716
15,584
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
12
2 / 3 / 1
7,806
434
4,526
9,266
3,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 0
6,915
384
5,576
14,236
6,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
arman2745
Gilgamesh
10
2 / 7 / 2
6,780
377
4,754
10,483
8,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
blacknova21b
Cu Chulainn
16
2 / 8 / 0
9,900
550
10,763
20,661
15,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
29
Kills
6
7
Deaths
29
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Apollo
2
3
1
0.83
L
0
7
0
0
W
Merlin
6
0
5
8.5
W
Arachne
Marc0927083
Arachne
8
2
7
5.75
W
Danzaburou
amariguanado
Danzaburou
5
2
3
3.25
L
Gilgamesh
arman2745
Gilgamesh
2
7
2
0.43
L
Cu Chulainn
blacknova21b
Cu Chulainn
2
8
0
0.25
W
1
2
2
1
W
Osiris
xDanfp97x
Osiris
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,407
Damage
32,335
58,661
Taken
70,230
40,019
Mitigated
44,750
16,191
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,716
951
0
2,124
15,584
11,170
0
1,977
13,554
31,587
0
L
Apollo
4,526
3,030
0
2,528
9,266
3,378
420
1,009
8,257
0
52,032
L
5,576
469
66
4,102
14,236
6,631
0
5,712
8,068
38,531
0
W
Merlin
9,641
682
0
2,455
6,643
2,770
1,757
3,710
2,933
77,630
0
W
Arachne
Marc0927083
Arachne
14,534
9,944
0
4,457
14,950
7,702
607
4,514
10,436
0
67,864
W
Danzaburou
amariguanado
Danzaburou
5,437
1,759
0
3,339
7,643
2,553
1,550
983
6,660
0
55,255
L
Gilgamesh
arman2745
Gilgamesh
4,754
1,177
0
1,051
10,483
8,183
0
2,553
7,814
0
19,443
L
Cu Chulainn
blacknova21b
Cu Chulainn
10,763
2,795
0
4,516
20,661
15,388
0
0
20,661
7,666
58,152
W
2,235
91
0
2,090
12,881
11,455
180
1,821
11,060
18,040
0
W
Osiris
xDanfp97x
Osiris
16,560
7,897
0
3,850
16,544
15,539
578
3,071
13,473
0
80,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,219
Gold Earned
39,245
529
Minions Killed
383
0
Camps Cleared
0
1,616,643
Distance Traveled
1,498,483
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,844
436
45
3
0
282,118
2
L
Apollo
7,806
434
102
6
0
276,159
1
L
Hades
6,915
384
60
3
0
263,911
0
W
Merlin
10,775
599
162
9
0
325,615
2
W
Arachne
9,934
552
99
6
0
352,315
1
W
Danzaburou
9,411
523
96
5
0
290,950
4
L
Gilgamesh
6,780
377
42
2
0
373,661
0
L
Cu Chulainn
9,900
550
134
7
0
302,634
0
W
Sobek
7,741
430
21
1
0
322,764
1
W
Osiris
11,358
631
151
8
0
324,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role