Player Matchup

Yemoja
Yemoja
Aiakio
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Arachne
Arachne
MarekIsTrashAdc
Arachne
Level 13
God Stats
2W - 1L
1,879 SR
Queue Stats
14W - 8L
1,702 Elo+
Party 1
Fenrir
Fenrir
Porrahinka
Fenrir
Level 141
God Stats
1W - 1L
1,892 SR
Queue Stats
75W - 27L
1,763 Elo+
Party 1
Ao Kuang
Ao Kuang
Rubyllo
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
2,038 Elo+
Party 1
Neith
Neith
dionisio94
Neith
Level 28
God Stats
1W - 4L
1,619 SR
Queue Stats
36W - 44L
1,538 Elo+
Solo
Team Averages
Level 42
1,678 SR
1,743 Elo+

VS

Team Averages
Level 36
1,743 SR
1,660 Elo+
Thanatos
Thanatos
AK47Foревер
Thanatos
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Energuia
Persephone
Level 28
God Stats
3W - 1L
1,890 SR
Queue Stats
60W - 43L
1,712 Elo+
Solo
Chiron
Chiron
SoFunnyMaK
Chiron
Level 29
God Stats
27W - 9L
1,739 SR
Queue Stats
113W - 102L
1,654 Elo+
Solo
Izanami
Izanami
TheRealGNK
Izanami
Level 25
God Stats
74W - 80L
1,568 SR
Queue Stats
262W - 332L
1,479 Elo+
Solo
Rama
Rama
octacxnt
Rama
Level 97
God Stats
15W - 2L
2,019 SR
Queue Stats
161W - 29L
1,955 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aiakio
Yemoja
5
0 / 1 / 2
3,413
683
625
2,400
708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 3 / 0
2,820
564
596
2,525
489
Fenrir
Porrahinka
Fenrir
6
2 / 2 / 0
3,716
743
1,667
4,641
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Rubyllo
Ao Kuang
5
0 / 1 / 0
3,357
671
1,035
3,352
1,022
Neith
6
2 / 0 / 1
3,517
703
2,759
3,400
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
5 / 1 / 0
4,306
861
2,508
2,199
806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
Energuia
Persephone
4
0 / 1 / 1
3,285
657
2,207
2,517
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
SoFunnyMaK
Chiron
6
1 / 0 / 0
3,975
795
1,511
2,694
726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
TheRealGNK
Izanami
5
1 / 2 / 0
3,505
701
1,128
2,254
411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
6
0 / 0 / 4
3,746
749
2,591
2,403
579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
7
7
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Yemoja
Aiakio
Yemoja
0
1
2
1
W
Persephone
Energuia
Persephone
0
1
1
0.5
L
0
3
0
0
L
Fenrir
Porrahinka
Fenrir
2
2
0
1
L
Ao Kuang
Rubyllo
Ao Kuang
0
1
0
0
W
Chiron
SoFunnyMaK
Chiron
1
0
0
1
W
Izanami
TheRealGNK
Izanami
1
2
0
0.5
L
Neith
2
0
1
2.5
W
Rama
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,682
Damage
9,945
16,318
Taken
12,067
4,258
Mitigated
2,934
6,499
Healing
5,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,508
648
0
2,195
2,199
806
0
0
2,199
0
14,374
L
Yemoja
Aiakio
Yemoja
625
100
72
192
2,400
708
0
733
1,509
6,086
0
W
Persephone
Energuia
Persephone
2,207
488
0
959
2,517
412
25
184
2,332
9,957
0
L
596
401
0
467
2,525
489
0
0
2,525
0
3,410
L
Fenrir
Porrahinka
Fenrir
1,667
517
0
1,722
4,641
1,277
0
158
4,469
0
9,923
L
Ao Kuang
Rubyllo
Ao Kuang
1,035
93
0
2,066
3,352
1,022
0
0
3,352
9,612
0
W
Chiron
SoFunnyMaK
Chiron
1,511
923
0
1,256
2,694
726
792
1,035
1,659
0
15,464
W
Izanami
TheRealGNK
Izanami
1,128
723
0
0
2,254
411
43
441
1,813
0
12,523
L
Neith
2,759
790
0
1,980
3,400
762
0
1,096
2,117
0
12,822
W
Rama
2,591
2,381
0
887
2,403
579
571
0
2,403
0
14,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,823
Gold Earned
18,817
91
Minions Killed
157
0
Camps Cleared
0
457,662
Distance Traveled
487,737
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,306
861
32
6
0
112,620
0
L
Yemoja
3,413
683
13
3
0
113,249
0
W
Persephone
3,285
657
18
4
0
107,691
1
L
Arachne
2,820
564
8
2
0
72,770
2
L
Fenrir
3,716
743
26
5
0
106,054
0
L
Ao Kuang
3,357
671
20
4
0
74,612
1
W
Chiron
3,975
795
34
7
0
86,314
0
W
Izanami
3,505
701
30
6
0
97,565
2
L
Neith
3,517
703
24
5
0
90,977
1
W
Rama
3,746
749
43
9
0
83,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role