Player Matchup

Cerberus
Cerberus
BendingWheat787
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
BigBossrecneps
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,193 Elo+
Solo
Erlang Shen
Erlang Shen
IxEvolutionIxI
Erlang Shen
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 158L
1,382 Elo+
Solo
Zeus
Zeus
Ovechkin_Qc_
Zeus
Level 28
God Stats
6W - 5L
1,648 SR
Queue Stats
196W - 195L
1,486 Elo+
Solo
Izanami
Izanami
pandaLove1294
Izanami
Level 17
God Stats
11W - 0L
1,778 SR
Queue Stats
26W - 21L
1,457 Elo+
Solo
Team Averages
Level 16
1,585 SR
1,404 Elo+

VS

Team Averages
Level 20
1,474 SR
1,412 Elo+
Hel
Hel
Bobish7000
Hel
Level 18
God Stats
0W - 4L
1,313 SR
Queue Stats
52W - 73L
1,351 Elo+
Party 1
Zeus
Zeus
DUGARRYJ
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,510 Elo+
Solo
Ullr
Ullr
P0cketknife3893
Ullr
Level 29
God Stats
6W - 5L
1,558 SR
Queue Stats
93W - 98L
1,411 Elo+
Solo
Susano
Susano
Super Stealth64
Susano
Level 42
God Stats
4W - 11L
1,500 SR
Queue Stats
261W - 290L
1,436 Elo+
Party 1
King Arthur
King Arthur
snakeye969
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 5 / 3
6,429
378
434
3,460
1,108
14
0 / 0 / 9
8,749
515
3,052
7,090
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
IxEvolutionIxI
Erlang Shen
17
8 / 2 / 4
11,189
658
9,562
9,486
8,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 2 / 4
11,137
655
13,371
7,820
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
17
8 / 2 / 0
10,957
645
6,838
10,921
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
8,783
517
8,232
12,393
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
11
2 / 8 / 3
6,909
406
1,515
7,748
2,270
14
2 / 4 / 0
8,582
505
6,095
12,778
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 6 / 4
8,522
501
7,224
14,129
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
snakeye969
King Arthur
6
0 / 2 / 2
5,660
333
928
3,944
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
26
Kills
11
11
Deaths
27
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
5
3
0.3
W
0
0
9
4.5
L
4
7
2
0.71
L
Zeus
2
8
3
0.44
W
Erlang Shen
IxEvolutionIxI
Erlang Shen
8
2
4
5
W
10
2
4
6
L
2
4
0
0.5
L
3
6
4
0.83
W
Izanami
8
2
0
4
L
King Arthur
snakeye969
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
23,994
38,777
Taken
50,992
21,767
Mitigated
17,468
8,593
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
434
159
0
103
3,460
1,108
0
2,567
893
980
0
W
3,052
607
1,306
1,040
7,090
5,165
1,046
1,794
5,296
22,871
0
L
8,232
1,202
1,673
3,952
12,393
4,058
162
6,825
5,568
45,306
0
L
Zeus
1,515
711
0
0
7,748
2,270
425
3,212
4,536
14,225
0
W
Erlang Shen
IxEvolutionIxI
Erlang Shen
9,562
4,890
0
1,232
9,486
8,596
4,176
1,572
7,790
0
65,947
W
13,371
1,675
183
2,150
7,820
2,759
718
3,303
4,517
70,577
0
L
6,095
3,439
0
4,301
12,778
4,203
1,803
3,591
9,187
0
48,454
L
7,224
1,453
0
3,522
14,129
4,872
0
3,229
10,900
0
47,728
W
Izanami
6,838
4,366
0
2,579
10,921
4,139
6,829
511
10,410
0
62,146
L
King Arthur
snakeye969
King Arthur
928
304
0
180
3,944
2,065
0
0
3,944
0
5,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
38,456
412
Minions Killed
297
0
Camps Cleared
0
1,381,554
Distance Traveled
1,231,537
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,429
378
2
0
0
98,301
1
W
Yemoja
8,749
515
31
2
0
371,455
3
L
Hel
8,783
517
77
5
0
285,173
0
L
Zeus
6,909
406
25
1
0
223,658
0
W
Erlang Shen
11,189
658
123
7
0
321,389
2
W
Zeus
11,137
655
121
7
0
298,561
1
L
Ullr
8,582
505
95
6
0
255,228
0
L
Susano
8,522
501
94
6
0
338,932
3
W
Izanami
10,957
645
135
8
0
291,848
11
L
King Arthur
5,660
333
6
0
0
128,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role