Player Matchup

Guan Yu
Guan Yu
DINANENAD0
Guan Yu
Level 18
God Stats
1W - 2L
1,522 SR
Queue Stats
17W - 14L
1,459 Elo+
Party 1
Chernobog
Chernobog
JTeacher
Chernobog
Level 21
God Stats
13W - 12L
1,559 SR
Queue Stats
21W - 27L
1,398 Elo+
Party 1
Pele
Pele
JTfm
Pele
Level 28
God Stats
0W - 3L
1,259 SR
Queue Stats
18W - 23L
1,380 Elo+
Party 1
Thor
Thor
Voidiz
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 3
Kukulkan
Kukulkan
caisersozy
Kukulkan
Level 13
God Stats
1W - 2L
1,604 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 3
Team Averages
Level 19
1,489 SR
1,445 Elo+

VS

Team Averages
Level 19
1,638 SR
1,357 Elo+
Anubis
Anubis
DivineVodkaaa
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,389 Elo+
Solo
Yemoja
Yemoja
Humberus
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,173 Elo+
Party 2
Izanami
Izanami
Linuz03
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,103 Elo+
Party 2
Chaac
Chaac
dremzy96
Chaac
Level 23
God Stats
6W - 1L
1,742 SR
Queue Stats
154W - 134L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
zielak225
Gilgamesh
Level 28
God Stats
13W - 8L
1,947 SR
Queue Stats
61W - 56L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DINANENAD0
Guan Yu
14
1 / 11 / 9
9,758
407
10,157
21,998
22,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
JTeacher
Chernobog
12
0 / 10 / 9
8,478
353
12,479
20,302
6,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
JTfm
Pele
16
7 / 10 / 5
11,322
472
17,144
20,979
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Voidiz
Thor
17
6 / 4 / 3
11,514
480
8,072
15,897
9,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
caisersozy
Kukulkan
16
1 / 11 / 7
10,104
421
12,323
15,494
4,966
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 10
13,430
560
24,946
25,476
13,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Humberus
Yemoja
15
1 / 4 / 17
10,791
450
8,891
16,544
15,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Linuz03
Izanami
16
10 / 5 / 6
11,392
475
14,628
14,276
7,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
dremzy96
Chaac
20
11 / 2 / 11
13,897
579
16,964
19,760
11,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
zielak225
Gilgamesh
19
10 / 3 / 14
12,621
526
13,621
20,393
20,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
104
15
Kills
46
46
Deaths
18
33
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DINANENAD0
Guan Yu
1
11
9
0.5
W
14
4
10
4.75
W
Yemoja
Humberus
Yemoja
1
4
17
2.38
L
Chernobog
JTeacher
Chernobog
0
10
9
0.45
L
Pele
JTfm
Pele
7
10
5
0.95
W
Izanami
Linuz03
Izanami
10
5
6
2.6
L
Thor
Voidiz
Thor
6
4
3
1.88
L
Kukulkan
caisersozy
Kukulkan
1
11
7
0.41
W
Chaac
dremzy96
Chaac
11
2
11
8.25
W
Gilgamesh
zielak225
Gilgamesh
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,175
Damage
79,050
94,670
Taken
96,449
48,855
Mitigated
68,779
11,071
Healing
31,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DINANENAD0
Guan Yu
10,157
1,587
484
3,690
21,998
22,337
1,122
7,499
14,499
0
35,717
W
24,946
1,463
0
16,446
25,476
13,894
1,879
5,407
19,683
96,704
0
W
Yemoja
Humberus
Yemoja
8,891
2,185
2,699
1,686
16,544
15,443
933
1,695
14,471
21,819
0
L
Chernobog
JTeacher
Chernobog
12,479
7,074
0
470
20,302
6,172
0
6,840
13,462
0
35,022
L
Pele
JTfm
Pele
17,144
2,465
0
2,573
20,979
6,190
0
8,639
12,340
0
52,640
W
Izanami
Linuz03
Izanami
14,628
9,136
0
1,251
14,276
7,487
4,238
1,315
12,841
0
64,542
L
Thor
Voidiz
Thor
8,072
1,914
0
3,240
15,897
9,190
393
3,937
11,960
0
63,815
L
Kukulkan
caisersozy
Kukulkan
12,323
1,008
0
614
15,494
4,966
40
6,922
8,572
43,472
0
W
Chaac
dremzy96
Chaac
16,964
8,641
0
4,621
19,760
11,932
685
845
18,797
0
122,780
W
Gilgamesh
zielak225
Gilgamesh
13,621
3,719
0
4,525
20,393
20,023
948
2,469
17,374
0
67,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,176
Gold Earned
62,131
361
Minions Killed
534
0
Camps Cleared
0
1,926,922
Distance Traveled
2,048,341
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,758
407
70
3
0
416,703
0
W
Anubis
13,430
560
142
6
0
368,836
0
W
Yemoja
10,791
450
17
1
0
412,733
2
L
Chernobog
8,478
353
32
1
0
351,263
1
L
Pele
11,322
472
73
3
0
391,133
5
W
Izanami
11,392
475
99
4
0
373,055
1
L
Thor
11,514
480
109
5
0
421,582
1
L
Kukulkan
10,104
421
77
3
0
346,241
3
W
Chaac
13,897
579
180
8
0
457,443
0
W
Gilgamesh
12,621
526
96
4
0
436,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role