Player Matchup

Ymir
Ymir
ArcticMoonkey
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Spookhound
Xbalanque
Level 17
God Stats
2W - 4L
1,322 SR
Queue Stats
115W - 136L
1,410 Elo+
Solo
Nemesis
Nemesis
adeun24
Nemesis
Level 5
God Stats
13W - 19L
1,404 SR
Queue Stats
40W - 46L
1,483 Elo+
Solo
Olorun
Olorun
altonlyforgaming
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
seispin
Sun Wukong
Level 28
God Stats
5W - 10L
1,592 SR
Queue Stats
62W - 79L
1,357 Elo+
Solo
Team Averages
Level 11
1,463 SR
1,450 Elo+

VS

Team Averages
Level 31
1,551 SR
1,353 Elo+
Neith
Neith
FN_Trapper02
Neith
Level 25
God Stats
4W - 3L
1,309 SR
Queue Stats
53W - 60L
1,145 Elo+
Solo
Bastet
Bastet
Squtr
Bastet
Level 28
God Stats
12W - 7L
1,610 SR
Queue Stats
84W - 115L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
karanmaker
Erlang Shen
Level 13
God Stats
2W - 0L
1,706 SR
Queue Stats
12W - 16L
1,378 Elo+
Party 1
Rama
Rama
seimaerd
Rama
Level 28
God Stats
4W - 4L
1,542 SR
Queue Stats
76W - 96L
1,422 Elo+
Party 1
Sol
Sol
xMysteryFigurex
Sol
Level 59
God Stats
5W - 3L
1,591 SR
Queue Stats
20W - 24L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
4,352
363
834
3,379
1,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Spookhound
Xbalanque
11
2 / 6 / 0
6,543
545
4,181
7,496
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
adeun24
Nemesis
9
0 / 1 / 2
5,521
460
1,096
6,704
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 0
4,772
398
1,298
2,894
910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
seispin
Sun Wukong
10
3 / 3 / 0
6,341
528
3,067
8,050
4,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,891
574
4,282
6,270
2,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Squtr
Bastet
12
2 / 0 / 3
7,397
616
2,073
7,370
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
karanmaker
Erlang Shen
10
1 / 3 / 1
6,416
535
2,988
5,400
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
11
2 / 0 / 6
7,120
593
4,237
4,006
1,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 2
8,265
689
5,843
4,436
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
14
14
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
5
2
3
3.25
L
Xbalanque
Spookhound
Xbalanque
2
6
0
0.33
W
Bastet
Squtr
Bastet
2
0
3
3.5
L
Nemesis
adeun24
Nemesis
0
1
2
1
L
0
2
0
0
W
Erlang Shen
karanmaker
Erlang Shen
1
3
1
0.5
W
Rama
2
0
6
5
L
Sun Wukong
seispin
Sun Wukong
3
3
0
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,476
Damage
19,423
28,523
Taken
27,482
10,979
Mitigated
10,669
4,811
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
834
218
0
675
3,379
1,889
0
566
2,813
3,499
0
W
4,282
654
0
806
6,270
2,001
2,685
185
6,085
0
23,120
L
Xbalanque
Spookhound
Xbalanque
4,181
2,898
0
662
7,496
1,874
2,183
512
6,984
0
29,345
W
Bastet
Squtr
Bastet
2,073
413
99
3,970
7,370
2,278
999
511
6,859
0
41,456
L
Nemesis
adeun24
Nemesis
1,096
215
0
1,881
6,704
1,915
0
1,123
5,581
0
21,435
L
1,298
724
0
423
2,894
910
0
2,115
779
12,949
0
W
Erlang Shen
karanmaker
Erlang Shen
2,988
1,397
0
308
5,400
3,285
550
138
5,262
0
22,110
W
Rama
4,237
3,285
0
1,296
4,006
1,362
2,706
105
3,901
0
33,795
L
Sun Wukong
seispin
Sun Wukong
3,067
847
0
1,170
8,050
4,391
0
1,265
6,785
0
26,238
W
5,843
1,880
0
1,913
4,436
1,743
3,207
1,193
3,243
45,190
2,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
36,089
214
Minions Killed
348
0
Camps Cleared
0
901,891
Distance Traveled
1,196,648
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,352
363
8
1
0
110,793
1
W
Neith
6,891
574
42
4
0
217,743
1
L
Xbalanque
6,543
545
67
6
0
194,609
1
W
Bastet
7,397
616
91
8
0
297,016
0
L
Nemesis
5,521
460
55
5
0
248,707
0
L
Olorun
4,772
398
25
2
0
125,043
1
W
Erlang Shen
6,416
535
57
5
0
225,628
0
W
Rama
7,120
593
61
5
0
225,488
3
L
Sun Wukong
6,341
528
59
5
0
222,739
4
W
Sol
8,265
689
97
8
0
230,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role