Player Matchup

Mercury
Mercury
ALPHADOG639
Mercury
Level 28
God Stats
12W - 10L
1,551 SR
Queue Stats
132W - 150L
1,486 Elo+
Solo
Izanami
Izanami
BigNumbies
Izanami
Level 23
God Stats
32W - 27L
1,622 SR
Queue Stats
178W - 151L
1,591 Elo+
Solo
Kukulkan
Kukulkan
SirReggieMortis
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,687 Elo+
Solo
Khepri
Khepri
WCBC_Menxce
Khepri
Level 29
God Stats
2W - 0L
1,830 SR
Queue Stats
82W - 82L
1,541 Elo+
Solo
Odin
Odin
digbicknrg
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,601 SR
1,561 Elo+

VS

Team Averages
Level 20
1,559 SR
1,600 Elo+
Sylvanus
Sylvanus
Happykoala
Sylvanus
Level 29
God Stats
2W - 1L
1,772 SR
Queue Stats
10W - 11L
1,702 Elo+
Solo
Chronos
Chronos
Plouts Apoth
Chronos
Level 17
God Stats
11W - 1L
1,500 SR
Queue Stats
122W - 85L
1,667 Elo+
Solo
Apollo
Apollo
ProfitVick
Apollo
Level 28
God Stats
3W - 6L
1,527 SR
Queue Stats
140W - 153L
1,483 Elo+
Solo
Odin
Odin
TuCuchulainT
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,682 Elo+
Solo
Set
Set
mnogueira77
Set
Level 8
God Stats
1W - 2L
1,498 SR
Queue Stats
43W - 54L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALPHADOG639
Mercury
17
2 / 4 / 1
10,977
578
3,302
12,773
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
BigNumbies
Izanami
18
14 / 2 / 5
12,484
657
18,480
11,552
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
16
5 / 3 / 7
10,878
573
10,845
7,832
3,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
15
2 / 2 / 14
10,737
565
8,464
13,791
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
13 / 0 / 7
13,162
693
18,126
12,517
9,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Happykoala
Sylvanus
11
2 / 9 / 2
7,243
381
8,349
19,114
13,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
Plouts Apoth
Chronos
15
4 / 5 / 4
9,495
500
9,617
14,684
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
ProfitVick
Apollo
12
3 / 10 / 2
8,154
429
6,594
19,323
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 10 / 0
7,128
375
3,998
18,375
11,704
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 2 / 1
5,750
303
1,433
4,775
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
36
Kills
9
11
Deaths
36
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
ALPHADOG639
Mercury
2
4
1
0.63
W
Izanami
BigNumbies
Izanami
14
2
5
8.25
L
Sylvanus
Happykoala
Sylvanus
2
9
2
0.33
L
Chronos
Plouts Apoth
Chronos
4
5
4
1.2
L
Apollo
ProfitVick
Apollo
3
10
2
0.4
W
Kukulkan
5
3
7
2.83
L
0
10
0
0
W
Khepri
2
2
14
4.5
W
13
0
7
16.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,217
Damage
29,991
58,465
Taken
76,271
36,522
Mitigated
38,563
16,505
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ALPHADOG639
Mercury
3,302
2,262
0
2,413
12,773
5,151
1,573
2,645
10,128
0
79,966
W
Izanami
BigNumbies
Izanami
18,480
12,865
0
5,363
11,552
5,600
5,847
3,724
7,828
0
110,752
L
Sylvanus
Happykoala
Sylvanus
8,349
3,097
1,755
3,374
19,114
13,449
427
5,920
13,194
28,004
5,735
L
Chronos
Plouts Apoth
Chronos
9,617
3,117
0
2,589
14,684
5,814
0
3,948
10,736
60,932
0
L
Apollo
ProfitVick
Apollo
6,594
2,987
0
4,260
19,323
6,373
971
5,139
14,184
0
37,328
W
Kukulkan
10,845
576
0
1,178
7,832
3,364
1,536
4,109
3,723
54,260
0
L
3,998
1,609
0
1,370
18,375
11,704
0
4,085
14,290
0
39,588
W
Khepri
8,464
896
0
3,476
13,791
12,443
514
5,915
7,876
30,666
0
W
18,126
4,451
0
4,075
12,517
9,964
1,292
3,550
8,967
234
84,391
L
1,433
895
0
1,282
4,775
1,223
0
451
4,324
0
11,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,238
Gold Earned
37,770
588
Minions Killed
365
0
Camps Cleared
0
1,850,938
Distance Traveled
1,344,288
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,977
578
127
7
0
376,296
1
W
Izanami
12,484
657
162
9
0
325,644
0
L
Sylvanus
7,243
381
61
3
0
272,858
5
L
Chronos
9,495
500
121
6
0
349,152
5
L
Apollo
8,154
429
72
4
0
292,641
0
W
Kukulkan
10,878
573
84
4
0
356,878
2
L
Odin
7,128
375
80
4
0
312,803
1
W
Khepri
10,737
565
52
3
0
376,260
4
W
Odin
13,162
693
163
9
0
415,860
8
L
Set
5,750
303
31
2
0
116,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role