Player Matchup

Set
Set
AwakeDead_-
Set
Level 5
God Stats
0W - 2L
1,171 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 2
Ymir
Ymir
Domovnik
Ymir
Level 14
God Stats
24W - 22L
1,574 SR
Queue Stats
28W - 24L
1,429 Elo+
Party 1
Neith
Neith
Elbobros
Neith
Level 26
God Stats
4W - 6L
1,545 SR
Queue Stats
212W - 216L
1,500 Elo+
Party 1
Merlin
Merlin
HuaikeCat200
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 2
Gilgamesh
Gilgamesh
modern-hearing7
Gilgamesh
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 25L
1,680 Elo+
Solo
Team Averages
Level 14
1,458 SR
1,533 Elo+

VS

Team Averages
Level 22
1,549 SR
1,605 Elo+
Ra
Ra
Chrome xx VipeR
Ra
Level 30
God Stats
2W - 2L
1,223 SR
Queue Stats
176W - 180L
1,514 Elo+
Solo
Merlin
Merlin
Eclater_sa_mere
Merlin
Level 28
God Stats
15W - 2L
1,900 SR
Queue Stats
271W - 130L
1,811 Elo+
Solo
Medusa
Medusa
Gusino98
Medusa
Level 7
God Stats
1W - 1L
1,152 SR
Queue Stats
3W - 2L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
KulinBan15
Gilgamesh
Level 28
God Stats
5W - 3L
1,971 SR
Queue Stats
16W - 9L
1,867 Elo+
Solo
Ao Kuang
Ao Kuang
lKeenn
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
7,782
519
4,259
12,119
3,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
1 / 5 / 7
6,859
457
4,569
12,198
7,183
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Elbobros
Neith
11
5 / 6 / 1
7,676
512
6,418
9,600
2,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
8
0 / 13 / 3
5,833
389
1,785
9,901
2,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
modern-hearing7
Gilgamesh
16
8 / 6 / 2
9,880
659
10,727
14,833
7,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 11
7,929
529
6,248
8,858
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
16 / 1 / 3
11,782
785
11,500
7,367
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Gusino98
Medusa
12
0 / 6 / 3
7,782
519
3,322
7,960
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
KulinBan15
Gilgamesh
13
7 / 3 / 6
8,240
549
10,446
13,091
4,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
lKeenn
Ao Kuang
15
12 / 2 / 4
9,873
658
10,545
11,005
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
16
Kills
37
38
Deaths
17
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
2
5
11
1.5
L
Ymir
1
5
7
0.9
W
16
1
3
17.5
L
Neith
Elbobros
Neith
5
6
1
0.92
W
Medusa
Gusino98
Medusa
0
6
3
0.25
L
Merlin
0
13
3
0.12
W
Gilgamesh
KulinBan15
Gilgamesh
7
3
6
3.33
W
Ao Kuang
lKeenn
Ao Kuang
12
2
4
7
L
Gilgamesh
modern-hearing7
Gilgamesh
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,758
Damage
42,061
58,651
Taken
48,281
23,396
Mitigated
18,137
7,036
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,259
2,631
0
644
12,119
3,566
150
7,006
5,073
0
39,179
W
6,248
477
1,284
2,080
8,858
3,298
685
1,968
6,890
33,643
0
L
Ymir
4,569
1,265
0
545
12,198
7,183
0
5,860
6,010
20,099
0
W
11,500
1,199
0
2,636
7,367
3,122
970
891
6,476
89,095
0
L
Neith
Elbobros
Neith
6,418
3,233
0
2,048
9,600
2,655
0
3,022
6,448
0
36,884
W
Medusa
Gusino98
Medusa
3,322
1,520
0
0
7,960
2,836
2,908
550
7,410
0
35,114
L
Merlin
1,785
943
0
313
9,901
2,645
0
4,477
5,386
18,227
0
W
Gilgamesh
KulinBan15
Gilgamesh
10,446
2,573
0
3,074
13,091
4,807
1,531
2,508
10,583
0
44,114
W
Ao Kuang
lKeenn
Ao Kuang
10,545
2,153
0
4,691
11,005
4,074
57
437
10,568
54,107
0
L
Gilgamesh
modern-hearing7
Gilgamesh
10,727
3,359
0
3,486
14,833
7,347
676
7,352
7,441
0
55,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,030
Gold Earned
45,606
308
Minions Killed
455
0
Camps Cleared
0
1,274,460
Distance Traveled
1,434,515
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,782
519
73
5
0
245,004
1
W
Ra
7,929
529
70
5
0
281,363
3
L
Ymir
6,859
457
25
2
0
272,953
0
W
Merlin
11,782
785
166
11
0
309,958
4
L
Neith
7,676
512
80
5
0
270,882
0
W
Medusa
7,782
519
68
5
0
239,924
0
L
Merlin
5,833
389
25
2
0
209,663
0
W
Gilgamesh
8,240
549
60
4
0
298,515
0
W
Ao Kuang
9,873
658
91
6
0
304,755
0
L
Gilgamesh
9,880
659
105
7
0
275,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role