Player Matchup

Odin
Odin
EspurrTheEspurr
Odin
Level 99
God Stats
40W - 28L
1,605 SR
Queue Stats
380W - 371L
1,490 Elo+
Solo
Ullr
Ullr
LUFFYTHEMONKEY
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,512 Elo+
Solo
Jormungandr
Jormungandr
LitoCBT
Jormungandr
Level 49
God Stats
1W - 6L
1,244 SR
Queue Stats
153W - 184L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Zorooooooo
Cthulhu
Level 12
God Stats
10W - 9L
1,500 SR
Queue Stats
27W - 36L
1,407 Elo+
Party 2
Aphrodite
Aphrodite
melanieeee
Aphrodite
Level 43
God Stats
4W - 8L
1,281 SR
Queue Stats
192W - 227L
1,442 Elo+
Party 2
Team Averages
Level 66
1,426 SR
1,458 Elo+

VS

Team Averages
Level 68
1,522 SR
1,521 Elo+
Ymir
Ymir
Eazyyo
Ymir
Level 85
God Stats
13W - 11L
1,565 SR
Queue Stats
21W - 22L
1,489 Elo+
Party 1
Yemoja
Yemoja
Farakai
Yemoja
Level 48
God Stats
8W - 7L
1,402 SR
Queue Stats
124W - 191L
1,412 Elo+
Solo
Discordia
Discordia
Huzzahhh
Discordia
Level 40
God Stats
39W - 11L
1,728 SR
Queue Stats
84W - 92L
1,557 Elo+
Solo
Neith
Neith
Razberries
Neith
Level 129
God Stats
9W - 6L
1,511 SR
Queue Stats
25W - 21L
1,701 Elo+
Party 1
He Bo
He Bo
eltriste
He Bo
Level 39
God Stats
2W - 2L
1,405 SR
Queue Stats
71W - 70L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 8
12,239
941
13,704
22,792
23,083
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
3 / 4 / 7
12,202
939
11,085
20,464
7,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LitoCBT
Jormungandr
17
2 / 6 / 6
11,413
878
9,635
17,910
17,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Zorooooooo
Cthulhu
18
1 / 14 / 10
11,883
914
10,519
32,947
38,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
melanieeee
Aphrodite
18
3 / 10 / 5
12,210
939
8,813
21,797
16,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eazyyo
Ymir
20
3 / 1 / 26
13,308
1,024
13,295
12,062
20,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Farakai
Yemoja
19
3 / 1 / 17
12,866
990
11,854
12,385
7,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Huzzahhh
Discordia
20
8 / 4 / 27
13,724
1,056
28,857
12,403
6,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
17 / 0 / 15
15,627
1,202
37,289
11,870
6,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
eltriste
He Bo
19
7 / 6 / 18
13,020
1,002
17,052
12,320
6,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
141
12
Kills
38
38
Deaths
12
36
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Ymir
Eazyyo
Ymir
3
1
26
16
L
3
4
8
1.75
W
Yemoja
Farakai
Yemoja
3
1
17
11.5
W
Discordia
Huzzahhh
Discordia
8
4
27
5.38
L
3
4
7
1.63
L
Jormungandr
LitoCBT
Jormungandr
2
6
6
0.83
W
Neith
17
0
15
24.5
L
Cthulhu
Zorooooooo
Cthulhu
1
14
10
0.43
W
He Bo
eltriste
He Bo
7
6
18
2.67
L
Aphrodite
melanieeee
Aphrodite
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,756
Damage
108,347
115,910
Taken
61,040
103,506
Mitigated
47,854
16,411
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Eazyyo
Ymir
13,295
789
0
0
12,062
20,343
0
6,487
5,575
20,231
0
L
13,704
1,851
0
150
22,792
23,083
0
12,758
9,871
0
24,471
W
Yemoja
Farakai
Yemoja
11,854
2,146
3,470
1,835
12,385
7,732
0
5,868
6,517
43,830
0
W
Discordia
Huzzahhh
Discordia
28,857
1,319
418
1,515
12,403
6,497
0
6,363
6,040
45,850
0
L
11,085
5,184
0
1,180
20,464
7,493
0
16,360
4,104
0
35,994
L
Jormungandr
LitoCBT
Jormungandr
9,635
958
0
0
17,910
17,534
0
10,690
7,220
23,448
0
W
Neith
37,289
20,112
0
3,131
11,870
6,837
0
4,686
7,184
0
76,396
L
Cthulhu
Zorooooooo
Cthulhu
10,519
458
803
130
32,947
38,812
0
13,811
18,518
27,187
0
W
He Bo
eltriste
He Bo
17,052
269
0
449
12,320
6,445
0
5,563
6,757
29,556
0
L
Aphrodite
melanieeee
Aphrodite
8,813
933
7,245
6,903
21,797
16,584
0
16,658
5,139
33,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,947
Gold Earned
68,545
201
Minions Killed
251
3
Camps Cleared
10
1,166,700
Distance Traveled
1,146,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,308
1,024
19
1
0
244,883
0
L
Odin
12,239
941
18
1
0
281,705
0
W
Yemoja
12,866
990
63
5
7
238,422
0
W
Discordia
13,724
1,056
55
4
0
215,255
0
L
Ullr
12,202
939
49
4
2
231,250
0
L
Jormungandr
11,413
878
30
2
0
167,694
1
W
Neith
15,627
1,202
81
6
3
242,966
0
L
Cthulhu
11,883
914
53
4
1
231,843
0
W
He Bo
13,020
1,002
33
3
0
205,098
0
L
Aphrodite
12,210
939
51
4
0
254,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role